public void LoadByVideogame(string[] missionsInVideogame, int videogameID) { MissionsByVideoGame videogame = videogames[videogameID]; videogame.missions = new List <MissionsData>(); foreach (string missionName in missionsInVideogame) { videogame.missions.Add(LoadDataFromMission("missions", missionName)); } }
public void LoadByVideogame(string[] missionsInVideogame, int videogameID) { MissionsByVideoGame videogame = videogames [videogameID]; videogame.missions = new List <MissionsData> (); foreach (string missionName in missionsInVideogame) { videogame.missions.Add(LoadDataFromMission("missions", missionName)); videogame.missionUnblockedID = PlayerPrefs.GetInt("missionUnblockedID_" + (videogameID + 1), 0); } }