示例#1
0
    public void OnAddMissionLootToRewardPanel(int garrMissionID)
    {
        JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[garrMissionID];

        MissionRewardDisplay.InitMissionRewards(AdventureMapPanel.instance.m_missionRewardResultsDisplayPrefab, this.m_rewardIconArea.transform, jamGarrisonMobileMission.Reward);
        if (jamGarrisonMobileMission.MissionState != 3)
        {
            return;
        }
        GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(garrMissionID);

        if (record == null)
        {
            return;
        }
        if (StaticDB.rewardPackDB.GetRecord(record.OvermaxRewardPackID) == null)
        {
            return;
        }
        if (jamGarrisonMobileMission.OvermaxReward.Length > 0)
        {
            GameObject gameObject = Object.Instantiate <GameObject>(AdventureMapPanel.instance.m_missionRewardResultsDisplayPrefab);
            gameObject.transform.SetParent(this.m_rewardIconArea.transform, false);
            MissionRewardDisplay component = gameObject.GetComponent <MissionRewardDisplay>();
            component.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMobileMission.OvermaxReward[0].ItemID, (int)jamGarrisonMobileMission.OvermaxReward[0].ItemQuantity, 0, jamGarrisonMobileMission.OvermaxReward[0].ItemFileDataID);
        }
    }
示例#2
0
 public static void InitMissionRewards(GameObject prefab, Transform parent, JamGarrisonMissionReward[] rewards)
 {
     for (int i = 0; i < rewards.Length; i++)
     {
         JamGarrisonMissionReward jamGarrisonMissionReward = rewards[i];
         GameObject gameObject = Object.Instantiate <GameObject>(prefab);
         gameObject.SetActive(true);
         gameObject.get_transform().SetParent(parent, false);
         MissionRewardDisplay component = gameObject.GetComponent <MissionRewardDisplay>();
         if (jamGarrisonMissionReward.ItemID > 0)
         {
             component.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMissionReward.ItemID, (int)jamGarrisonMissionReward.ItemQuantity, 0, jamGarrisonMissionReward.ItemFileDataID);
         }
         else if (jamGarrisonMissionReward.FollowerXP > 0u)
         {
             component.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, (int)jamGarrisonMissionReward.FollowerXP, 0, 0);
         }
         else if (jamGarrisonMissionReward.CurrencyQuantity > 0u)
         {
             if (jamGarrisonMissionReward.CurrencyType == 0)
             {
                 component.InitReward(MissionRewardDisplay.RewardType.gold, 0, (int)(jamGarrisonMissionReward.CurrencyQuantity / 10000u), 0, 0);
             }
             else
             {
                 CurrencyTypesRec record = StaticDB.currencyTypesDB.GetRecord(jamGarrisonMissionReward.CurrencyType);
                 int rewardQuantity      = (int)((ulong)jamGarrisonMissionReward.CurrencyQuantity / (ulong)(((record.Flags & 8u) == 0u) ? 1L : 100L));
                 component.InitReward(MissionRewardDisplay.RewardType.currency, jamGarrisonMissionReward.CurrencyType, rewardQuantity, 0, 0);
             }
         }
     }
 }
示例#3
0
 public void ClearAndHideLootArea()
 {
     MissionRewardDisplay[] componentsInChildren = this.m_lootItemArea.GetComponentsInChildren <MissionRewardDisplay>(true);
     MissionRewardDisplay[] array = componentsInChildren;
     for (int i = 0; i < array.Length; i++)
     {
         MissionRewardDisplay missionRewardDisplay = array[i];
         Object.DestroyObject(missionRewardDisplay.get_gameObject());
     }
     this.m_lootDisplayArea.SetActive(false);
 }
示例#4
0
 public static void InitWorldQuestRewards(MobileWorldQuest worldQuest, GameObject prefab, Transform parent)
 {
     if (worldQuest.Item != null)
     {
         MobileWorldQuestReward[] item = worldQuest.Item;
         for (int i = 0; i < item.Length; i++)
         {
             MobileWorldQuestReward mobileWorldQuestReward = item[i];
             GameObject             gameObject             = Object.Instantiate <GameObject>(prefab);
             gameObject.get_transform().SetParent(parent, false);
             MissionRewardDisplay component = gameObject.GetComponent <MissionRewardDisplay>();
             component.InitReward(MissionRewardDisplay.RewardType.item, mobileWorldQuestReward.RecordID, mobileWorldQuestReward.Quantity, mobileWorldQuestReward.ItemContext, mobileWorldQuestReward.FileDataID);
         }
     }
     if (worldQuest.Money > 0)
     {
         GameObject gameObject2 = Object.Instantiate <GameObject>(prefab);
         gameObject2.get_transform().SetParent(parent, false);
         MissionRewardDisplay component2 = gameObject2.GetComponent <MissionRewardDisplay>();
         component2.InitReward(MissionRewardDisplay.RewardType.gold, 0, worldQuest.Money / 10000, 0, 0);
     }
     if (worldQuest.Experience > 0)
     {
         GameObject gameObject3 = Object.Instantiate <GameObject>(prefab);
         gameObject3.get_transform().SetParent(parent, false);
         MissionRewardDisplay component3 = gameObject3.GetComponent <MissionRewardDisplay>();
         component3.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, worldQuest.Experience, 0, 0);
     }
     MobileWorldQuestReward[] currency = worldQuest.Currency;
     for (int j = 0; j < currency.Length; j++)
     {
         MobileWorldQuestReward mobileWorldQuestReward2 = currency[j];
         GameObject             gameObject4             = Object.Instantiate <GameObject>(prefab);
         gameObject4.get_transform().SetParent(parent, false);
         MissionRewardDisplay component4 = gameObject4.GetComponent <MissionRewardDisplay>();
         CurrencyTypesRec     record     = StaticDB.currencyTypesDB.GetRecord(mobileWorldQuestReward2.RecordID);
         if (record != null)
         {
             int rewardQuantity = mobileWorldQuestReward2.Quantity / (((record.Flags & 8u) == 0u) ? 1 : 100);
             component4.InitReward(MissionRewardDisplay.RewardType.currency, mobileWorldQuestReward2.RecordID, rewardQuantity, 0, 0);
         }
         else
         {
             Debug.LogWarning(string.Concat(new object[]
             {
                 "WORLD QUEST ",
                 worldQuest.QuestID,
                 " has bogus currency reward (id ",
                 mobileWorldQuestReward2.RecordID,
                 ")"
             }));
         }
     }
 }
示例#5
0
    public void HandleShipmentItemPushed(MobileClientShipmentItem item)
    {
        if (!this.m_itemResourceCostText.get_gameObject().get_activeSelf())
        {
            return;
        }
        if (!this.m_lootDisplayArea.get_activeSelf())
        {
            this.m_lootDisplayArea.SetActive(true);
        }
        MissionRewardDisplay missionRewardDisplay = Object.Instantiate <MissionRewardDisplay>(this.m_rewardDisplayPrefab);

        missionRewardDisplay.get_transform().SetParent(this.m_lootItemArea.get_transform(), false);
        missionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, item.ItemID, item.Count, item.Context, item.IconFileDataID);
        UiAnimMgr.instance.PlayAnim("MinimapPulseAnim", missionRewardDisplay.get_transform(), Vector3.get_zero(), 1.5f, 0f);
    }
示例#6
0
 public void AddInventoryItems()
 {
     if (this.m_isArtifactResearch)
     {
         ItemRec record = StaticDB.itemDB.GetRecord(this.m_charShipmentRec.DummyItemID);
         if (record == null)
         {
             return;
         }
         MissionRewardDisplay[] componentsInChildren = this.m_lootItemArea.GetComponentsInChildren <MissionRewardDisplay>();
         foreach (MissionRewardDisplay missionRewardDisplay in componentsInChildren)
         {
             Object.DestroyImmediate(missionRewardDisplay.gameObject);
         }
         for (int j = 0; j < ArtifactKnowledgeData.s_artifactKnowledgeInfo.ItemsInBags; j++)
         {
             MissionRewardDisplay missionRewardDisplay2 = Object.Instantiate <MissionRewardDisplay>(this.m_artifactResearchNotesDisplayPrefab);
             missionRewardDisplay2.transform.SetParent(this.m_lootItemArea.transform, false);
             missionRewardDisplay2.InitReward(MissionRewardDisplay.RewardType.item, record.ID, 1, 0, record.IconFileDataID);
             UiAnimMgr.instance.PlayAnim("ItemReadyToUseGlowLoop", missionRewardDisplay2.transform, Vector3.zero, 1.2f, 0f);
         }
         this.m_lootDisplayArea.SetActive(ArtifactKnowledgeData.s_artifactKnowledgeInfo.ItemsInBags > 0);
     }
 }
示例#7
0
    public void HandleShipmentItemPushed(MobileClientShipmentItem item)
    {
        if (!this.m_itemResourceCostText.gameObject.activeSelf)
        {
            return;
        }
        if (!this.m_lootDisplayArea.activeSelf)
        {
            this.m_lootDisplayArea.SetActive(true);
        }
        int charShipmentTypeID = this.GetCharShipmentTypeID();
        MissionRewardDisplay missionRewardDisplay = null;

        if (this.m_isArtifactResearch)
        {
            this.HandleArtifactKnowledgeInfoAboutToChange();
            MobilePlayerRequestArtifactKnowledgeInfo obj = new MobilePlayerRequestArtifactKnowledgeInfo();
            Login.instance.SendToMobileServer(obj);
        }
        else if (charShipmentTypeID >= 372 && charShipmentTypeID <= 383)
        {
            missionRewardDisplay = Object.Instantiate <MissionRewardDisplay>(this.m_rewardDisplayPrefab);
            missionRewardDisplay.transform.SetParent(this.m_lootItemArea.transform, false);
            missionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.currency, item.ItemID, item.Count, 0, 0);
        }
        else
        {
            missionRewardDisplay = Object.Instantiate <MissionRewardDisplay>(this.m_rewardDisplayPrefab);
            missionRewardDisplay.transform.SetParent(this.m_lootItemArea.transform, false);
            missionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, item.ItemID, item.Count, item.Context, item.IconFileDataID);
        }
        if (missionRewardDisplay != null)
        {
            UiAnimMgr.instance.PlayAnim("MinimapPulseAnim", missionRewardDisplay.transform, Vector3.zero, 1.5f, 0f);
        }
    }
示例#8
0
    public void Init(int missionRecID)
    {
        this.garrMissionID = missionRecID;
        GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(this.garrMissionID);

        if (record == null)
        {
            return;
        }
        if (!PersistentMissionData.missionDictionary.ContainsKey(this.garrMissionID))
        {
            return;
        }
        this.missionDurationInSeconds = record.MissionDuration;
        JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary.get_Item(this.garrMissionID);

        this.missionStartedTime = jamGarrisonMobileMission.StartTime;
        Duration duration = new Duration(record.MissionDuration, false);
        string   text     = (duration.Hours < 2) ? "<color=#ffffffff>" : "<color=#ff8600ff>";
        long     num      = GarrisonStatus.CurrentTime() - this.missionStartedTime;
        long     num2     = (long)this.missionDurationInSeconds - num;

        num2 = ((num2 <= 0L) ? 0L : num2);
        bool flag = jamGarrisonMobileMission.MissionState == 1 && num2 > 0L;

        this.missionNameText.set_text(record.Name + ((!flag) ? (" (" + text + duration.DurationString + "</color>)") : string.Empty));
        this.missionLevelText.set_text(string.Empty + record.TargetLevel);
        this.inProgressDarkener.SetActive(flag);
        this.missionTimeRemainingText.get_gameObject().SetActive(flag);
        this.missionDurationInSeconds = record.MissionDuration;
        this.missionResultsText.get_gameObject().SetActive(false);
        this.isResultsItem = false;
        MissionRewardDisplay.InitMissionRewards(this.missionRewardDisplayPrefab, this.missionRewardGroup.get_transform(), jamGarrisonMobileMission.Reward);
        for (int i = 0; i < this.locationImages.Length; i++)
        {
            if (this.locationImages[i] != null)
            {
                this.locationImages[i].get_gameObject().SetActive(false);
            }
        }
        Image image          = null;
        uint  uiTextureKitID = record.UiTextureKitID;

        switch (uiTextureKitID)
        {
        case 101u:
            image = this.locationImages[1];
            this.locationIndex = 1;
            break;

        case 102u:
            image = this.locationImages[10];
            this.locationIndex = 10;
            break;

        case 103u:
            image = this.locationImages[3];
            this.locationIndex = 3;
            break;

        case 104u:
            image = this.locationImages[4];
            this.locationIndex = 4;
            break;

        case 105u:
            image = this.locationImages[9];
            this.locationIndex = 9;
            break;

        case 106u:
            image = this.locationImages[7];
            this.locationIndex = 7;
            break;

        case 107u:
            image = this.locationImages[8];
            this.locationIndex = 8;
            break;

        default:
            switch (uiTextureKitID)
            {
            case 203u:
                image = this.locationImages[2];
                this.locationIndex = 2;
                break;

            case 204u:
                image = this.locationImages[6];
                this.locationIndex = 6;
                break;

            case 205u:
                image = this.locationImages[5];
                this.locationIndex = 5;
                break;

            default:
                if (uiTextureKitID != 164u)
                {
                    if (uiTextureKitID != 165u)
                    {
                        this.locationIndex = 0;
                    }
                    else
                    {
                        image = this.locationImages[11];
                        this.locationIndex = 11;
                    }
                }
                else
                {
                    image = this.locationImages[0];
                    this.locationIndex = 0;
                }
                break;
            }
            break;
        }
        if (image != null)
        {
            image.get_gameObject().SetActive(true);
        }
        GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID);

        this.m_missionTypeImage.set_overrideSprite(TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID));
        if ((record.Flags & 1u) != 0u)
        {
            this.rareMissionText.get_gameObject().SetActive(true);
            Color color = this.levelBG.get_color();
            color.r = 0f;
            color.g = 0.211f;
            color.b = 0.506f;
            this.levelBG.set_color(color);
        }
        else
        {
            this.rareMissionText.get_gameObject().SetActive(false);
        }
    }
示例#9
0
    public void ShowMissionResults(int garrMissionID, int missionResultType, bool awardOvermax)
    {
        this.m_missionResultsDisplayCanvasGroupAutoFadeOut.Reset();
        this.m_currentResultType = (MissionResultType)missionResultType;
        this.m_followerExperienceDisplayArea.SetActive(false);
        this.m_attemptedAutoComplete = false;
        this.m_garrMissionID         = garrMissionID;
        this.m_darknessBG.SetActive(true);
        this.m_popupView.SetActive(true);
        this.m_bonusLootDisplay.SetActive(false);
        if (this.missionFollowerSlotGroup != null)
        {
            MissionFollowerSlot[] componentsInChildren = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true);
            for (int i = 0; i < componentsInChildren.Length; i++)
            {
                if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionFollowerSlotGroup.get_transform())
                {
                    Object.DestroyImmediate(componentsInChildren[i].get_gameObject());
                }
            }
        }
        MissionEncounter[] componentsInChildren2 = this.enemyPortraitsGroup.GetComponentsInChildren <MissionEncounter>(true);
        for (int j = 0; j < componentsInChildren2.Length; j++)
        {
            if (componentsInChildren2[j] != null && componentsInChildren2[j] != this.enemyPortraitsGroup.get_transform())
            {
                Object.DestroyImmediate(componentsInChildren2[j].get_gameObject());
            }
        }
        if (this.treasureChestHorde != null && this.treasureChestAlliance != null)
        {
            if (GarrisonStatus.Faction() == PVP_FACTION.HORDE)
            {
                this.treasureChestHorde.SetActive(true);
                this.treasureChestAlliance.SetActive(false);
            }
            else
            {
                this.treasureChestHorde.SetActive(false);
                this.treasureChestAlliance.SetActive(true);
            }
        }
        JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary.get_Item(garrMissionID);

        this.m_missionStartedTime       = jamGarrisonMobileMission.StartTime;
        this.m_missionDurationInSeconds = jamGarrisonMobileMission.MissionDuration;
        for (int k = 0; k < jamGarrisonMobileMission.Encounter.Length; k++)
        {
            GameObject gameObject = Object.Instantiate <GameObject>(this.missionEncounterPrefab);
            gameObject.get_transform().SetParent(this.enemyPortraitsGroup.get_transform(), false);
            MissionEncounter component = gameObject.GetComponent <MissionEncounter>();
            int garrMechanicID         = (jamGarrisonMobileMission.Encounter[k].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[k].MechanicID[0];
            component.SetEncounter(jamGarrisonMobileMission.Encounter[k].EncounterID, garrMechanicID);
        }
        GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(garrMissionID);

        this.missionNameText.set_text(record.Name);
        this.missionLocationText.set_text(record.Location);
        this.missioniLevelText.set_text(StaticDB.GetString("ITEM_LEVEL_ABBREVIATION", null) + " " + record.TargetItemLevel);
        GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID);

        this.missionTypeImage.set_overrideSprite(TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID));
        if (this.missionFollowerSlotGroup != null)
        {
            int num = 0;
            while ((long)num < (long)((ulong)record.MaxFollowers))
            {
                GameObject gameObject2 = Object.Instantiate <GameObject>(this.missionFollowerSlotPrefab);
                gameObject2.get_transform().SetParent(this.missionFollowerSlotGroup.get_transform(), false);
                MissionFollowerSlot component2 = gameObject2.GetComponent <MissionFollowerSlot>();
                component2.m_enemyPortraitsGroup = this.enemyPortraitsGroup;
                num++;
            }
        }
        if (record.UiTextureKitID > 0u)
        {
            UiTextureKitRec record3 = StaticDB.uiTextureKitDB.GetRecord((int)record.UiTextureKitID);
            this.m_scrollingEnvironment_Back.set_enabled(false);
            this.m_scrollingEnvironment_Mid.set_enabled(false);
            this.m_scrollingEnvironment_Fore.set_enabled(false);
            int uITextureAtlasMemberID = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Back");
            if (uITextureAtlasMemberID > 0)
            {
                Sprite atlasSprite = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID);
                if (atlasSprite != null)
                {
                    this.m_scrollingEnvironment_Back.set_enabled(true);
                    this.m_scrollingEnvironment_Back.set_sprite(atlasSprite);
                }
            }
            int uITextureAtlasMemberID2 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Mid");
            if (uITextureAtlasMemberID2 > 0)
            {
                Sprite atlasSprite2 = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID2);
                if (atlasSprite2 != null)
                {
                    this.m_scrollingEnvironment_Mid.set_enabled(true);
                    this.m_scrollingEnvironment_Mid.set_sprite(atlasSprite2);
                }
            }
            int uITextureAtlasMemberID3 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Fore");
            if (uITextureAtlasMemberID3 > 0)
            {
                Sprite atlasSprite3 = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID3);
                if (atlasSprite3 != null)
                {
                    this.m_scrollingEnvironment_Fore.set_enabled(true);
                    this.m_scrollingEnvironment_Fore.set_sprite(atlasSprite3);
                }
            }
        }
        else
        {
            Debug.LogWarning(string.Concat(new object[]
            {
                "DATA ERROR: Mission UITextureKit Not Set for mission ID:",
                record.ID,
                " - ",
                record.Name
            }));
            Debug.LogWarning("This means the scrolling background images will show the wrong location");
        }
        if (this.m_lootGroupObj == null || this.m_missionRewardDisplayPrefab == null)
        {
            return;
        }
        MissionRewardDisplay[] componentsInChildren3 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
        for (int l = 0; l < componentsInChildren3.Length; l++)
        {
            if (componentsInChildren3[l] != null)
            {
                Object.DestroyImmediate(componentsInChildren3[l].get_gameObject());
            }
        }
        MissionFollowerSlot[] componentsInChildren4 = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true);
        int num2 = 0;

        using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator())
        {
            while (enumerator.MoveNext())
            {
                JamGarrisonFollower current = enumerator.get_Current();
                if (current.CurrentMissionID == garrMissionID)
                {
                    componentsInChildren4[num2++].SetFollower(current.GarrFollowerID);
                    if (missionResultType == 1)
                    {
                        PersistentFollowerData.CachePreMissionFollower(current);
                    }
                }
            }
        }
        this.UpdateMissionStatus(garrMissionID);
        MissionFollowerSlot[] array = componentsInChildren4;
        for (int m = 0; m < array.Length; m++)
        {
            MissionFollowerSlot missionFollowerSlot = array[m];
            missionFollowerSlot.InitHeartPanel();
        }
        MissionRewardDisplay.InitMissionRewards(this.m_missionRewardDisplayPrefab.get_gameObject(), this.m_lootGroupObj.get_transform(), jamGarrisonMobileMission.Reward);
        if (record.OvermaxRewardPackID > 0 && jamGarrisonMobileMission.OvermaxReward.Length > 0)
        {
            this.m_bonusLootDisplay.SetActive(true);
            JamGarrisonMissionReward jamGarrisonMissionReward = jamGarrisonMobileMission.OvermaxReward[0];
            if (jamGarrisonMissionReward.ItemID > 0)
            {
                this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMissionReward.ItemID, (int)jamGarrisonMissionReward.ItemQuantity, 0, jamGarrisonMissionReward.ItemFileDataID);
            }
            else if (jamGarrisonMissionReward.FollowerXP > 0u)
            {
                this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, (int)jamGarrisonMissionReward.FollowerXP, 0, 0);
            }
            else if (jamGarrisonMissionReward.CurrencyQuantity > 0u)
            {
                if (jamGarrisonMissionReward.CurrencyType == 0)
                {
                    this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.gold, 0, (int)(jamGarrisonMissionReward.CurrencyQuantity / 10000u), 0, 0);
                }
                else
                {
                    CurrencyTypesRec record4 = StaticDB.currencyTypesDB.GetRecord(jamGarrisonMissionReward.CurrencyType);
                    int rewardQuantity       = (int)((ulong)jamGarrisonMissionReward.CurrencyQuantity / (ulong)(((record4.Flags & 8u) == 0u) ? 1L : 100L));
                    this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.currency, jamGarrisonMissionReward.CurrencyType, rewardQuantity, 0, 0);
                }
            }
        }
        this.m_timeUntilFadeOutMissionDetailsDisplay   = this.m_missionDetailsFadeOutDelay;
        this.m_timeUntilShowFollowerExperienceDisplays = this.m_experienceDisplayInitialEntranceDelay;
        if (missionResultType == 2)
        {
            this.InitFollowerExperienceDisplays();
            Main.instance.m_UISound.Play_MissionSuccess();
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(true);
            this.m_missionFailMessage.SetActive(false);
            if (this.m_fancyEntrance != null)
            {
                Object.DestroyImmediate(this.m_fancyEntrance);
                iTween.Stop(this.m_missionSuccessMessage);
                this.m_missionSuccessMessage.get_transform().set_localScale(Vector3.get_one());
                iTween.Stop(this.m_missionFailMessage);
                this.m_missionFailMessage.get_transform().set_localScale(Vector3.get_one());
            }
            this.m_missionSuccessMessage.SetActive(false);
            this.m_fancyEntrance = this.m_missionSuccessMessage.AddComponent <FancyEntrance>();
            this.m_fancyEntrance.m_fadeInCanvasGroup   = this.m_missionSuccessMessage.GetComponent <CanvasGroup>();
            this.m_fancyEntrance.m_fadeInTime          = this.m_messageFadeInTime;
            this.m_fancyEntrance.m_punchScale          = this.m_messagePunchScale;
            this.m_fancyEntrance.m_punchScaleAmount    = this.m_messagePunchScaleAmount;
            this.m_fancyEntrance.m_punchScaleDuration  = this.m_messagePunchScaleDuration;
            this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance;
            this.m_missionSuccessMessage.SetActive(true);
            MissionRewardDisplay[] componentsInChildren5 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
            for (int n = 0; n < componentsInChildren5.Length; n++)
            {
                componentsInChildren5[n].ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)n);
            }
            if (awardOvermax)
            {
                this.m_bonusMissionRewardDisplay.ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length);
            }
            else
            {
                this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length);
            }
        }
        if (missionResultType == 3)
        {
            this.InitFollowerExperienceDisplays();
            Main.instance.m_UISound.Play_MissionFailure();
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(true);
            if (this.m_fancyEntrance != null)
            {
                Object.DestroyImmediate(this.m_fancyEntrance);
                iTween.Stop(this.m_missionSuccessMessage);
                this.m_missionSuccessMessage.get_transform().set_localScale(Vector3.get_one());
                iTween.Stop(this.m_missionFailMessage);
                this.m_missionFailMessage.get_transform().set_localScale(Vector3.get_one());
            }
            this.m_missionFailMessage.SetActive(false);
            this.m_fancyEntrance = this.m_missionFailMessage.AddComponent <FancyEntrance>();
            this.m_fancyEntrance.m_fadeInCanvasGroup   = this.m_missionFailMessage.GetComponent <CanvasGroup>();
            this.m_fancyEntrance.m_fadeInTime          = this.m_messageFadeInTime;
            this.m_fancyEntrance.m_punchScale          = this.m_messagePunchScale;
            this.m_fancyEntrance.m_punchScaleAmount    = this.m_messagePunchScaleAmount;
            this.m_fancyEntrance.m_punchScaleDuration  = this.m_messagePunchScaleDuration;
            this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance;
            this.m_missionFailMessage.SetActive(true);
            MissionRewardDisplay[] componentsInChildren6 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
            for (int num3 = 0; num3 < componentsInChildren6.Length; num3++)
            {
                componentsInChildren6[num3].ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)num3);
            }
            this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren6.Length);
        }
        if (missionResultType == 0)
        {
            this.m_missionInProgressMessage.SetActive(true);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(false);
            this.m_bonusMissionRewardDisplay.ClearResults();
        }
        if (missionResultType == 1)
        {
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(false);
            FollowerExperienceDisplay[] componentsInChildren7 = this.m_followerExperienceDisplayArea.GetComponentsInChildren <FollowerExperienceDisplay>(true);
            FollowerExperienceDisplay[] array2 = componentsInChildren7;
            for (int num4 = 0; num4 < array2.Length; num4++)
            {
                FollowerExperienceDisplay followerExperienceDisplay = array2[num4];
                Object.DestroyImmediate(followerExperienceDisplay.get_gameObject());
            }
        }
        if (this.m_partyBuffGroup != null)
        {
            AbilityDisplay[] componentsInChildren8 = this.m_partyBuffGroup.GetComponentsInChildren <AbilityDisplay>(true);
            AbilityDisplay[] array3 = componentsInChildren8;
            for (int num5 = 0; num5 < array3.Length; num5++)
            {
                AbilityDisplay abilityDisplay = array3[num5];
                Object.DestroyImmediate(abilityDisplay.get_gameObject());
            }
        }
        int num6 = 0;

        using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator2 = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator())
        {
            while (enumerator2.MoveNext())
            {
                JamGarrisonFollower current2 = enumerator2.get_Current();
                if (current2.CurrentMissionID == garrMissionID)
                {
                    int[] buffsForCurrentMission = GeneralHelpers.GetBuffsForCurrentMission(current2.GarrFollowerID, garrMissionID, this.missionFollowerSlotGroup);
                    num6 += buffsForCurrentMission.Length;
                    int[] array4 = buffsForCurrentMission;
                    for (int num7 = 0; num7 < array4.Length; num7++)
                    {
                        int        garrAbilityID = array4[num7];
                        GameObject gameObject3   = Object.Instantiate <GameObject>(this.m_mechanicEffectDisplayPrefab);
                        gameObject3.get_transform().SetParent(this.m_partyBuffGroup.get_transform(), false);
                        AbilityDisplay component3 = gameObject3.GetComponent <AbilityDisplay>();
                        component3.SetAbility(garrAbilityID, false, false, null);
                    }
                }
            }
        }
        this.m_partyBuffGroup.SetActive(num6 > 0);
    }
    public void SetMission(JamGarrisonMobileMission mission)
    {
        this.m_statusDarkener.get_gameObject().SetActive(false);
        this.m_statusText.get_gameObject().SetActive(false);
        this.m_mission = mission;
        GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(mission.MissionRecID);

        if (record == null)
        {
            return;
        }
        if (this.m_missionTypeIcon != null)
        {
            GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID);
            this.m_missionTypeIcon.set_sprite(TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID));
        }
        bool flag = false;

        if (mission.MissionState == 1)
        {
            flag = true;
            this.m_statusDarkener.get_gameObject().SetActive(true);
            this.m_statusDarkener.set_color(new Color(0f, 0f, 0f, 0.3529412f));
            this.m_statusText.get_gameObject().SetActive(true);
            this.m_missionTime.get_gameObject().SetActive(false);
        }
        this.m_previewMechanicsGroup.SetActive(!flag);
        Duration duration = new Duration(record.MissionDuration, false);
        string   text;

        if (duration.DurationValue >= 28800)
        {
            text = "<color=#ff8600ff>" + duration.DurationString + "</color>";
        }
        else
        {
            text = "<color=#BEBEBEFF>" + duration.DurationString + "</color>";
        }
        this.m_missionTime.set_text("(" + text + ")");
        this.m_missionName.set_text(record.Name);
        if (this.m_missionLevel != null)
        {
            if (record.TargetLevel < 110)
            {
                this.m_missionLevel.set_text(string.Empty + record.TargetLevel);
            }
            else
            {
                this.m_missionLevel.set_text(string.Concat(new object[]
                {
                    string.Empty,
                    record.TargetLevel,
                    "\n(",
                    record.TargetItemLevel,
                    ")"
                }));
            }
        }
        bool flag2 = (record.Flags & 1u) != 0u;

        this.m_expirationText.get_gameObject().SetActive(flag2);
        this.m_rareMissionLabel.get_gameObject().SetActive(flag2);
        this.m_rareMissionHighlight.get_gameObject().SetActive(flag2);
        if (flag2)
        {
            this.m_missionTypeBG.set_color(new Color(0f, 0f, 1f, 0.24f));
        }
        else
        {
            this.m_missionTypeBG.set_color(new Color(0f, 0f, 0f, 0.478f));
        }
        this.m_missionLocation.set_enabled(false);
        UiTextureKitRec record3 = StaticDB.uiTextureKitDB.GetRecord((int)record.UiTextureKitID);

        if (record3 != null)
        {
            int uITextureAtlasMemberID = TextureAtlas.GetUITextureAtlasMemberID(record3.KitPrefix + "-List");
            if (uITextureAtlasMemberID > 0)
            {
                Sprite atlasSprite = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID);
                if (atlasSprite != null)
                {
                    this.m_missionLocation.set_enabled(true);
                    this.m_missionLocation.set_sprite(atlasSprite);
                }
            }
        }
        this.UpdateMechanicPreview(flag, mission);
        MissionRewardDisplay[] componentsInChildren = this.m_previewLootGroup.GetComponentsInChildren <MissionRewardDisplay>(true);
        for (int i = 0; i < componentsInChildren.Length; i++)
        {
            if (componentsInChildren[i] != null)
            {
                Object.DestroyImmediate(componentsInChildren[i].get_gameObject());
            }
        }
        MissionRewardDisplay.InitMissionRewards(this.m_missionRewardDisplayPrefab.get_gameObject(), this.m_previewLootGroup.get_transform(), mission.Reward);
    }
    public void ShowMissionResults(int garrMissionID, int missionResultType, bool awardOvermax)
    {
        GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(garrMissionID);

        if (record == null)
        {
            return;
        }
        this.m_missionResultsDisplayCanvasGroupAutoFadeOut.Reset();
        this.m_currentResultType = (MissionResultType)missionResultType;
        this.m_followerExperienceDisplayArea.SetActive(false);
        this.m_attemptedAutoComplete = false;
        this.m_garrMissionID         = garrMissionID;
        this.m_darknessBG.SetActive(true);
        this.m_popupView.SetActive(true);
        this.m_bonusLootDisplay.SetActive(false);
        if (this.missionFollowerSlotGroup != null)
        {
            MissionFollowerSlot[] componentsInChildren = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true);
            for (int i = 0; i < componentsInChildren.Length; i++)
            {
                if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionFollowerSlotGroup.transform)
                {
                    Object.DestroyImmediate(componentsInChildren[i].gameObject);
                }
            }
        }
        MissionEncounter[] componentsInChildren2 = this.enemyPortraitsGroup.GetComponentsInChildren <MissionEncounter>(true);
        for (int j = 0; j < componentsInChildren2.Length; j++)
        {
            if (componentsInChildren2[j] != null && componentsInChildren2[j] != this.enemyPortraitsGroup.transform)
            {
                Object.DestroyImmediate(componentsInChildren2[j].gameObject);
            }
        }
        if (this.treasureChestHorde != null && this.treasureChestAlliance != null)
        {
            if (GarrisonStatus.Faction() == PVP_FACTION.HORDE)
            {
                this.treasureChestHorde.SetActive(true);
                this.treasureChestAlliance.SetActive(false);
            }
            else
            {
                this.treasureChestHorde.SetActive(false);
                this.treasureChestAlliance.SetActive(true);
            }
        }
        JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[garrMissionID];

        this.m_missionStartedTime       = jamGarrisonMobileMission.StartTime;
        this.m_missionDurationInSeconds = jamGarrisonMobileMission.MissionDuration;
        for (int k = 0; k < jamGarrisonMobileMission.Encounter.Length; k++)
        {
            GameObject gameObject = Object.Instantiate <GameObject>(this.missionEncounterPrefab);
            gameObject.transform.SetParent(this.enemyPortraitsGroup.transform, false);
            MissionEncounter component = gameObject.GetComponent <MissionEncounter>();
            int garrMechanicID         = (jamGarrisonMobileMission.Encounter[k].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[k].MechanicID[0];
            component.SetEncounter(jamGarrisonMobileMission.Encounter[k].EncounterID, garrMechanicID);
        }
        this.missionNameText.text     = record.Name;
        this.missionLocationText.text = record.Location;
        this.missioniLevelText.text   = StaticDB.GetString("ITEM_LEVEL_ABBREVIATION", null) + " " + record.TargetItemLevel;
        GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID);

        this.missionTypeImage.overrideSprite = TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID);
        if (this.missionFollowerSlotGroup != null)
        {
            int num = 0;
            while ((long)num < (long)((ulong)record.MaxFollowers))
            {
                GameObject gameObject2 = Object.Instantiate <GameObject>(this.missionFollowerSlotPrefab);
                gameObject2.transform.SetParent(this.missionFollowerSlotGroup.transform, false);
                MissionFollowerSlot component2 = gameObject2.GetComponent <MissionFollowerSlot>();
                component2.m_enemyPortraitsGroup = this.enemyPortraitsGroup;
                num++;
            }
        }
        if (record.UiTextureKitID > 0u)
        {
            UiTextureKitRec record3 = StaticDB.uiTextureKitDB.GetRecord((int)record.UiTextureKitID);
            this.m_scrollingEnvironment_Back.enabled = false;
            this.m_scrollingEnvironment_Mid.enabled  = false;
            this.m_scrollingEnvironment_Fore.enabled = false;
            int uitextureAtlasMemberID = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Back");
            if (uitextureAtlasMemberID > 0)
            {
                Sprite atlasSprite = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID);
                if (atlasSprite != null)
                {
                    this.m_scrollingEnvironment_Back.enabled = true;
                    this.m_scrollingEnvironment_Back.sprite  = atlasSprite;
                }
            }
            int uitextureAtlasMemberID2 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Mid");
            if (uitextureAtlasMemberID2 > 0)
            {
                Sprite atlasSprite2 = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID2);
                if (atlasSprite2 != null)
                {
                    this.m_scrollingEnvironment_Mid.enabled = true;
                    this.m_scrollingEnvironment_Mid.sprite  = atlasSprite2;
                }
            }
            int uitextureAtlasMemberID3 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Fore");
            if (uitextureAtlasMemberID3 > 0)
            {
                Sprite atlasSprite3 = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID3);
                if (atlasSprite3 != null)
                {
                    this.m_scrollingEnvironment_Fore.enabled = true;
                    this.m_scrollingEnvironment_Fore.sprite  = atlasSprite3;
                }
            }
        }
        else
        {
            Debug.LogWarning(string.Concat(new object[]
            {
                "DATA ERROR: Mission UITextureKit Not Set for mission ID:",
                record.ID,
                " - ",
                record.Name
            }));
            Debug.LogWarning("This means the scrolling background images will show the wrong location");
        }
        if (this.m_lootGroupObj == null || this.m_missionRewardDisplayPrefab == null)
        {
            return;
        }
        MissionRewardDisplay[] componentsInChildren3 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
        for (int l = 0; l < componentsInChildren3.Length; l++)
        {
            if (componentsInChildren3[l] != null)
            {
                Object.DestroyImmediate(componentsInChildren3[l].gameObject);
            }
        }
        if (missionResultType == 1)
        {
            PersistentFollowerData.ClearPreMissionFollowerData();
        }
        List <JamGarrisonFollower> list = new List <JamGarrisonFollower>();

        MissionFollowerSlot[] componentsInChildren4 = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true);
        int num2 = 0;

        foreach (JamGarrisonFollower jamGarrisonFollower in PersistentFollowerData.followerDictionary.Values)
        {
            if (jamGarrisonFollower.CurrentMissionID == garrMissionID)
            {
                componentsInChildren4[num2++].SetFollower(jamGarrisonFollower.GarrFollowerID);
                if (missionResultType == 1)
                {
                    PersistentFollowerData.CachePreMissionFollower(jamGarrisonFollower);
                }
                list.Add(jamGarrisonFollower);
            }
        }
        this.UpdateMissionStatus(garrMissionID);
        foreach (MissionFollowerSlot missionFollowerSlot in componentsInChildren4)
        {
            missionFollowerSlot.InitHeartPanel();
        }
        MissionRewardDisplay.InitMissionRewards(this.m_missionRewardDisplayPrefab.gameObject, this.m_lootGroupObj.transform, jamGarrisonMobileMission.Reward);
        if (record.OvermaxRewardPackID > 0 && jamGarrisonMobileMission.OvermaxReward.Length > 0)
        {
            this.m_bonusLootDisplay.SetActive(true);
            JamGarrisonMissionReward jamGarrisonMissionReward = jamGarrisonMobileMission.OvermaxReward[0];
            if (jamGarrisonMissionReward.ItemID > 0)
            {
                this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMissionReward.ItemID, (int)jamGarrisonMissionReward.ItemQuantity, 0, jamGarrisonMissionReward.ItemFileDataID);
            }
            else if (jamGarrisonMissionReward.FollowerXP > 0u)
            {
                this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, (int)jamGarrisonMissionReward.FollowerXP, 0, 0);
            }
            else if (jamGarrisonMissionReward.CurrencyQuantity > 0u)
            {
                if (jamGarrisonMissionReward.CurrencyType == 0)
                {
                    this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.gold, 0, (int)(jamGarrisonMissionReward.CurrencyQuantity / 10000u), 0, 0);
                }
                else
                {
                    CurrencyTypesRec record4 = StaticDB.currencyTypesDB.GetRecord(jamGarrisonMissionReward.CurrencyType);
                    int rewardQuantity       = (int)((ulong)jamGarrisonMissionReward.CurrencyQuantity / (ulong)(((record4.Flags & 8u) == 0u) ? 1L : 100L));
                    this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.currency, jamGarrisonMissionReward.CurrencyType, rewardQuantity, 0, 0);
                }
            }
        }
        this.m_timeUntilFadeOutMissionDetailsDisplay   = this.m_missionDetailsFadeOutDelay;
        this.m_timeUntilShowFollowerExperienceDisplays = this.m_experienceDisplayInitialEntranceDelay;
        if (missionResultType == 2)
        {
            this.InitFollowerExperienceDisplays();
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(true);
            this.m_missionFailMessage.SetActive(false);
            if (this.m_fancyEntrance != null)
            {
                Object.DestroyImmediate(this.m_fancyEntrance);
                iTween.Stop(this.m_missionSuccessMessage);
                this.m_missionSuccessMessage.transform.localScale = Vector3.one;
                iTween.Stop(this.m_missionFailMessage);
                this.m_missionFailMessage.transform.localScale = Vector3.one;
            }
            this.m_missionSuccessMessage.SetActive(false);
            this.m_fancyEntrance = this.m_missionSuccessMessage.AddComponent <FancyEntrance>();
            this.m_fancyEntrance.m_fadeInCanvasGroup         = this.m_missionSuccessMessage.GetComponent <CanvasGroup>();
            this.m_fancyEntrance.m_fadeInTime                = this.m_messageFadeInTime;
            this.m_fancyEntrance.m_punchScale                = this.m_messagePunchScale;
            this.m_fancyEntrance.m_punchScaleAmount          = this.m_messagePunchScaleAmount;
            this.m_fancyEntrance.m_punchScaleDuration        = this.m_messagePunchScaleDuration;
            this.m_fancyEntrance.m_timeToDelayEntrance       = this.m_messageTimeToDelayEntrance;
            this.m_fancyEntrance.m_activateOnEnable          = true;
            this.m_fancyEntrance.m_objectToNotifyOnBegin     = base.gameObject;
            this.m_fancyEntrance.m_notifyOnBeginCallbackName = "OnShowSuccessMessage";
            this.m_missionSuccessMessage.SetActive(true);
            MissionRewardDisplay[] componentsInChildren5 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
            for (int n = 0; n < componentsInChildren5.Length; n++)
            {
                componentsInChildren5[n].ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)n);
            }
            if (this.m_bonusLootChance > 0)
            {
                iTween.ValueTo(base.gameObject, iTween.Hash(new object[]
                {
                    "name",
                    "ShakeIt",
                    "from",
                    0.3f,
                    "to",
                    1f,
                    "delay",
                    this.m_bonusLootShakeInitialDelay,
                    "time",
                    this.m_bonusLootShakeDuration,
                    "onupdate",
                    "OnBonusLootShakeUpdate",
                    "oncomplete",
                    "OnBonusLootShakeComplete"
                }));
            }
            if (awardOvermax)
            {
                this.m_bonusMissionRewardDisplay.ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length);
            }
            else
            {
                this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length);
            }
        }
        if (missionResultType == 3)
        {
            this.InitFollowerExperienceDisplays();
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(true);
            if (this.m_fancyEntrance != null)
            {
                Object.DestroyImmediate(this.m_fancyEntrance);
                iTween.Stop(this.m_missionSuccessMessage);
                this.m_missionSuccessMessage.transform.localScale = Vector3.one;
                iTween.Stop(this.m_missionFailMessage);
                this.m_missionFailMessage.transform.localScale = Vector3.one;
            }
            this.m_missionFailMessage.SetActive(false);
            this.m_fancyEntrance = this.m_missionFailMessage.AddComponent <FancyEntrance>();
            this.m_fancyEntrance.m_fadeInCanvasGroup         = this.m_missionFailMessage.GetComponent <CanvasGroup>();
            this.m_fancyEntrance.m_fadeInTime                = this.m_messageFadeInTime;
            this.m_fancyEntrance.m_punchScale                = this.m_messagePunchScale;
            this.m_fancyEntrance.m_punchScaleAmount          = this.m_messagePunchScaleAmount;
            this.m_fancyEntrance.m_punchScaleDuration        = this.m_messagePunchScaleDuration;
            this.m_fancyEntrance.m_timeToDelayEntrance       = this.m_messageTimeToDelayEntrance;
            this.m_fancyEntrance.m_activateOnEnable          = true;
            this.m_fancyEntrance.m_objectToNotifyOnBegin     = base.gameObject;
            this.m_fancyEntrance.m_notifyOnBeginCallbackName = "OnShowFailMessage";
            this.m_missionFailMessage.SetActive(true);
            MissionRewardDisplay[] componentsInChildren6 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true);
            for (int num3 = 0; num3 < componentsInChildren6.Length; num3++)
            {
                componentsInChildren6[num3].ShowResultFail(this.m_lootEffectInitialDelay);
            }
            this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay);
        }
        if (missionResultType == 0)
        {
            this.m_missionInProgressMessage.SetActive(true);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(false);
            this.m_bonusMissionRewardDisplay.ClearResults();
        }
        if (missionResultType == 1)
        {
            this.m_missionInProgressMessage.SetActive(false);
            this.m_missionSuccessMessage.SetActive(false);
            this.m_missionFailMessage.SetActive(false);
            FollowerExperienceDisplay[] componentsInChildren7 = this.m_followerExperienceDisplayArea.GetComponentsInChildren <FollowerExperienceDisplay>(true);
            foreach (FollowerExperienceDisplay followerExperienceDisplay in componentsInChildren7)
            {
                Object.DestroyImmediate(followerExperienceDisplay.gameObject);
            }
        }
        if (this.m_partyBuffGroup == null)
        {
            return;
        }
        AbilityDisplay[] componentsInChildren8 = this.m_partyBuffGroup.GetComponentsInChildren <AbilityDisplay>(true);
        foreach (AbilityDisplay abilityDisplay in componentsInChildren8)
        {
            Object.DestroyImmediate(abilityDisplay.gameObject);
        }
        int adjustedMissionDuration = GeneralHelpers.GetAdjustedMissionDuration(record, list, this.enemyPortraitsGroup);
        int num6 = 0;

        foreach (JamGarrisonFollower jamGarrisonFollower2 in PersistentFollowerData.followerDictionary.Values)
        {
            if (jamGarrisonFollower2.CurrentMissionID == garrMissionID)
            {
                int[] buffsForCurrentMission = GeneralHelpers.GetBuffsForCurrentMission(jamGarrisonFollower2.GarrFollowerID, garrMissionID, this.missionFollowerSlotGroup, adjustedMissionDuration);
                num6 += buffsForCurrentMission.Length;
                foreach (int garrAbilityID in buffsForCurrentMission)
                {
                    GameObject gameObject3 = Object.Instantiate <GameObject>(this.m_mechanicEffectDisplayPrefab);
                    gameObject3.transform.SetParent(this.m_partyBuffGroup.transform, false);
                    AbilityDisplay component3 = gameObject3.GetComponent <AbilityDisplay>();
                    component3.SetAbility(garrAbilityID, false, false, null);
                }
            }
        }
        if (num6 > 8)
        {
            this.m_partyBuffsText.text = string.Empty;
        }
        else
        {
            this.m_partyBuffsText.text = StaticDB.GetString("PARTY_BUFFS", null);
        }
        HorizontalLayoutGroup component4 = this.m_partyBuffGroup.GetComponent <HorizontalLayoutGroup>();

        if (component4 != null)
        {
            if (num6 > 10 && Main.instance.IsNarrowScreen())
            {
                component4.spacing = 3f;
            }
            else
            {
                component4.spacing = 6f;
            }
        }
        this.m_partyBuffGroup.SetActive(num6 > 0);
    }