示例#1
0
 public void SetData(MissionPlayer.PlayerData playerData)
 {
     m_ShotsRemain.value = playerData.ShotsRemain;
     m_HitRate.value     = (int)(playerData.HitRate * 100);
     m_MaxLink.value     = playerData.MaxCombo;
     m_Score.value       = playerData.Score;
     m_HighScore.value   = playerData.HighScore;
     m_Star = playerData.Star;
 }
示例#2
0
 public void MissionFail(MissionPlayer.PlayerData playerData)
 {
     m_Animator.SetTrigger("MissionFail");
     m_MissionFailUI.SetData(playerData);
 }
示例#3
0
 public void SetData(MissionPlayer.PlayerData playerData)
 {
     m_Score.value = playerData.Score;
 }
示例#4
0
 public void MissionComplete(MissionPlayer.PlayerData playerData)
 {
     m_Animator.SetTrigger("MissionComplete");
     m_MissionCompleteUI.SetData(playerData);
 }