public static Effect MissChance(int missPct, MissChanceType missChanceType = MissChanceType.Normal) => NWScript.EffectMissChance(missPct, (int)missChanceType);
/// <summary> /// Creates an effect that conceals an object. /// </summary> /// <param name="percentage">The percentage chance for other attackers to miss (1-100).</param> /// <param name="missChanceType">The type of attack to apply this concealment against.</param> public static Effect Concealment(int percentage, MissChanceType missChanceType = MissChanceType.Normal) => NWScript.EffectConcealment(percentage, (int)missChanceType);
public static Effect MissChance(int missPct, MissChanceType missChanceType = MissChanceType.Normal) { return(NWScript.EffectMissChance(missPct, (int)missChanceType) !); }