public void AnimateShowUI() { if (base.Root != null && this.CurrentPlanet.PlanetGameObject != null) { Service.Get <GalaxyPlanetController>().UpdateEventEffectStatus(this.CurrentPlanet); this.CurrentPlanet.PlanetGameObject.SetActive(true); this.planetDetailsTop.Visible = true; this.planetDetailsBottom.Visible = true; base.Root.GetComponent <Animator>().SetTrigger("ShowUI"); } MiscElementsManager miscElementsManager = Service.Get <UXController>().MiscElementsManager; miscElementsManager.ShowEventsTickerView(); this.featuredView.OnAnimateShowUI(); }