public override void PlayerSummonMinion(Minion _me, Minion _summonedMinion) { if (_summonedMinion == null) return; _summonedMinion.AddBuff(new StateOfDeathMinionBuff()); }
public override void PlayerSummonMinion(Minion _me, Minion _summonedMinion) { if (_summonedMinion == null) return; _summonedMinion.AddBuff(new StateOfDeathMinionBuff()); }