public static Item ServerToLocal(MiningGameServer.Items.ServerItem item) { return new Item() { Name = item.GetName(), ID = item.GetItemID(), BlockID = item.GetBlockID() }; }
public static Block ServerToLocal(MiningGameServer.Blocks.Block block) { return new Block { Name = block.GetBlockName(), ID = block.GetBlockID(), ItemDrop = block.GetItemDrop(0, 0), ItemDropNum = block.GetItemDropNum(0, 0) }; }