private bool ProcessForwardMiniguns(ref int p, byte[] d, long bseq, float sendertime)
        {
            int count = d[p];

            p++;

            for (int i = 0; i < count; i++)
            {
                var id     = NetworkDataTools.GetByte(d[p + 0]);
                var ifrac  = NetworkDataTools.GetHighBits(d[p + 1], 3);
                var boost  = NetworkDataTools.GetLowBits(d[p + 1], 5);
                var rotA   = NetworkDataTools.ConvertToRadians(NetworkDataTools.GetByte(d[p + 2]), 8);
                var rotT   = NetworkDataTools.ConvertToRadians(NetworkDataTools.GetByte(d[p + 3]), 8);
                var hp     = NetworkDataTools.GetByte(d[p + 4]) / 255f;
                var chrg   = NetworkDataTools.GetByte(d[p + 5]) / 255f;
                var shield = NetworkDataTools.GetByteFloorRange(d[p + 6], 0, Cannon.MAX_SHIELD_TIME);

                var frac = Screen.GetFractionByID(ifrac, out bool gfbiError);
                if (gfbiError)
                {
                    SAMLog.Error("SNS-COMMON::PFMG_GFBI", "GetFractionByID returned error: Unknown Fraction " + ifrac + "\nData:\n" + ByteUtils.CompressBytesForStorage(d));
                    return(false);
                }

                Cannon c;
                if (Screen.CannonMap.TryGetValue(id, out c))
                {
                    MinigunCannon bc = c as MinigunCannon;
                    if (bc != null && ShouldRecieveData(frac, bc))
                    {
                        if (ShouldRecieveRotationData(frac, bc))
                        {
                            bc.RemoteRotationUpdate(rotA, rotT, sendertime);
                        }

                        if (ShouldRecieveStateData(frac, bc))
                        {
                            bc.RemoteUpdate(frac, hp, boost, chrg, shield, sendertime);
                        }
                    }
                }

                p += PLEN_MINIGUN;
            }

            return(true);
        }
        private void ProcessForwardMiniguns(ref int p, byte[] d, long bseq, float sendertime)
        {
            int count = d[p];

            p++;

            for (int i = 0; i < count; i++)
            {
                var id     = NetworkDataTools.GetByte(d[p + 0]);
                var frac   = Screen.GetFractionByID(NetworkDataTools.GetHighBits(d[p + 1], 3));
                var boost  = NetworkDataTools.GetLowBits(d[p + 1], 5);
                var rotA   = NetworkDataTools.ConvertToRadians(NetworkDataTools.GetByte(d[p + 2]), 8);
                var rotT   = NetworkDataTools.ConvertToRadians(NetworkDataTools.GetByte(d[p + 3]), 8);
                var hp     = NetworkDataTools.GetByte(d[p + 4]) / 255f;
                var chrg   = NetworkDataTools.GetByte(d[p + 5]) / 255f;
                var shield = NetworkDataTools.GetByteFloorRange(d[p + 6], 0, Cannon.MAX_SHIELD_TIME);

                Cannon c;
                if (Screen.CannonMap.TryGetValue(id, out c))
                {
                    MinigunCannon bc = c as MinigunCannon;
                    if (bc != null && ShouldRecieveData(frac, bc))
                    {
                        if (ShouldRecieveRotationData(frac, bc))
                        {
                            bc.RemoteRotationUpdate(rotA, rotT, sendertime);
                        }

                        if (ShouldRecieveStateData(frac, bc))
                        {
                            bc.RemoteUpdate(frac, hp, boost, chrg, shield, sendertime);
                        }
                    }
                }

                p += PLEN_MINIGUN;
            }
        }