public override void DoEffect(MingmingBattleLogic mingming) { int count = mingming.GetStatusCount(this); if (count > 1) { UserMessage.Instance.SendMessageToUser($"{mingming.Name} is {name} for {count} more turn(s)"); } mingming.ApplyStatus(this, -1); }
public virtual void ApplyStatus(MingmingBattleLogic mingming, int count) { mingming.ApplyStatus(this, count); }
public override void DoEffect(MingmingBattleLogic mingming) { base.DoEffect(mingming); mingming.ApplyStatus(this, -1); }