private void continueToolStripMenuItem_Click(object sender, EventArgs e) { _timer.Start(); _model.Continue(); pauseToolStripMenuItem.Enabled = true; continueToolStripMenuItem.Enabled = false; loadToolStripMenuItem.Enabled = false; saveToolStripMenuItem.Enabled = false; }
private void ViewModel_ContinueGame(object sender, EventArgs e) { _timer.Start(); _model.Continue(); }