public static void Disconnect(MinecraftClient client, IPacket _packet) { var packet = (DisconnectPacket)_packet; LogProvider.Log("Disconnected: " + packet.Reason); client.OnDisconnected(new DisconnectEventArgs(packet.Reason)); }
public static void Disconnect(MinecraftClient client, IPacket _packet) { var packet = (DisconnectPacket)_packet; client.OnDisconnected(new DisconnectEventArgs(packet.Reason)); }