static int _g_get_CurrentItem(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Minecraft.InventoryManager gen_to_be_invoked = (Minecraft.InventoryManager)translator.FastGetCSObj(L, 1); translator.PushMinecraftItemsDataItemType(L, gen_to_be_invoked.CurrentItem); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { Minecraft.InventoryManager gen_ret = new Minecraft.InventoryManager(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Minecraft.InventoryManager constructor!")); }
static int _m_SetItem(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Minecraft.InventoryManager gen_to_be_invoked = (Minecraft.InventoryManager)translator.FastGetCSObj(L, 1); { int _index = LuaAPI.xlua_tointeger(L, 2); Minecraft.ItemsData.ItemType _type; translator.Get(L, 3, out _type); gen_to_be_invoked.SetItem(_index, _type); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }