private void Start() { bgAnimator = GameObject.Find("BG/Bg"); mineNum = GameObject.Find("MineNum").GetComponent <MineNum>(); uiRoot = GetComponentInParent <UIRoot>(); InIt(); CreatNum(); }
public bool Search(string str) { if (LifeType.ToString().Contains(str) || MineID.Value.ToString().Contains(str) || MineIDType.ToString().Contains(str) || Range.ToString().Contains(str) || Life.ToString().Contains(str) || MineNum.ToString().Contains(str) || MineNumType.ToString().Contains(str)) { return(true); } else { return(false); } }