private void Start() { MidiSessionController = new MidiSessionController(); scrollViewRows = new List <GameObject>(); scrollViewRows.Add(rowHeader); processSessions(); }
private void Start() { MidiSessionController = new MidiSessionController(); scrollViewRows = new List <GameObject>(); scrollViewRows.Add(rowHeader); processFolder(RuntimeSettings.MIDI_DIR); headerText.text = RuntimeSettings.IS_PLAY_MODE ? "Track" : "Exercise"; speedFieldPlaceHolderText.text = "Game speed: " + RuntimeSettings.GAME_SPEED.ToString("0.00"); }