private void RenderDropDown(MRConfig configKey, string title, string[] collection, ref string selection) { bool configured = MixedRealityProjectConfigurator.IsConfigured(configKey); using (new EditorGUI.DisabledGroupScope(configured)) { if (configured) { EditorGUILayout.LabelField(new GUIContent($"{title} {selection}", InspectorUIUtility.SuccessIcon)); } else { int index = 0; for (int i = 0; i < collection.Length; i++) { if (collection[i] != selection) { continue; } index = i; } index = EditorGUILayout.Popup(title, index, collection, EditorStyles.popup); selection = collection[index]; if (selection == None) { // The user selected "None", return null. Unity uses this string where null // is the underlying value. selection = null; } } } }
private void RenderToggle(MRConfig configKey, string title) { bool configured = MixedRealityProjectConfigurator.IsConfigured(configKey); using (new EditorGUI.DisabledGroupScope(configured)) { if (configured) { EditorGUILayout.LabelField(new GUIContent(title, InspectorUIUtility.SuccessIcon)); trackToggles[configKey] = false; } else { trackToggles[configKey] = EditorGUILayout.ToggleLeft(title, trackToggles[configKey]); } } }