public void Remove(string key) { if (string.IsNullOrEmpty(key)) { return; } Cache.Remove(key); }
/// <summary> /// 移除场景Model /// </summary> /// <typeparam name="T"></typeparam> /// <param name="key"></param> public void RemoveModel <T>(string key) { var cachkey = CacheKeyCollection.SceneState(key); _cache.Remove(cachkey); }