public override void UpdateBeforeSimulation100() { base.UpdateBeforeSimulation100(); if (m_particleVectorUp == Vector3.Zero) { if (Entity.Physics.LinearVelocity != Vector3.Zero) { m_particleVectorUp = -Vector3.Normalize(Entity.Physics.LinearVelocity); } else { m_particleVectorUp = Vector3.Up; } m_particleVectorUp.CalculatePerpendicularVector(out m_particleVectorForward); } Vector3D pos = Entity.PositionComp.GetPosition(); var planet = MyGamePruningStructure.GetClosestPlanet(pos); MeteorStatus orig = m_meteorStatus; if (planet != null && planet.HasAtmosphere && planet.GetAirDensity(pos) > 0.5f) { m_meteorStatus = MeteorStatus.InAtmosphere; } else { m_meteorStatus = MeteorStatus.InSpace; } if (orig != m_meteorStatus && m_dustEffect != null) { m_dustEffect.Stop(); m_dustEffect = null; } if (m_dustEffect != null && !InParticleVisibleRange) { m_dustEffect.Stop(); m_dustEffect = null; } if (m_dustEffect == null && InParticleVisibleRange) { if (MyParticlesManager.TryCreateParticleEffect(m_particleEffectNames[(int)m_meteorStatus], out m_dustEffect)) { UpdateParticlePosition(); m_dustEffect.UserScale = Entity.PositionComp.Scale.Value; } } m_soundEmitter.Update(); if (Sync.IsServer && MySandboxGame.TotalGamePlayTimeInMilliseconds - m_timeCreated > Math.Min(MAX_TRAJECTORY_LENGTH / SPEED, MAX_TRAJECTORY_LENGTH / Entity.Physics.LinearVelocity.Length()) * 1000) { CloseMeteorInternal(); } }
public override void UpdateBeforeSimulation100() { base.UpdateBeforeSimulation100(); if (m_particleVectorUp == Vector3.Zero) { if (Entity.Physics.LinearVelocity != Vector3.Zero) m_particleVectorUp = -Vector3.Normalize(Entity.Physics.LinearVelocity); else m_particleVectorUp = Vector3.Up; m_particleVectorUp.CalculatePerpendicularVector(out m_particleVectorForward); } Vector3D pos = Entity.PositionComp.GetPosition(); var planet = MyGamePruningStructure.GetClosestPlanet(pos); MeteorStatus orig = m_meteorStatus; if (planet != null && planet.HasAtmosphere && planet.GetAirDensity(pos) > 0.5f) m_meteorStatus = MeteorStatus.InAtmosphere; else m_meteorStatus = MeteorStatus.InSpace; if (orig != m_meteorStatus && m_dustEffect != null) { m_dustEffect.Stop(); m_dustEffect = null; } if (m_dustEffect != null && !InParticleVisibleRange) { m_dustEffect.Stop(); m_dustEffect = null; } if (m_dustEffect == null && InParticleVisibleRange) { if (MyParticlesManager.TryCreateParticleEffect(m_particleEffectNames[(int)m_meteorStatus], out m_dustEffect)) { UpdateParticlePosition(); m_dustEffect.UserScale = Entity.PositionComp.Scale.Value; } } m_soundEmitter.Update(); if (Sync.IsServer && MySandboxGame.TotalGamePlayTimeInMilliseconds - m_timeCreated > Math.Min(MAX_TRAJECTORY_LENGTH / SPEED, MAX_TRAJECTORY_LENGTH / Entity.Physics.LinearVelocity.Length()) * 1000) { CloseMeteorInternal(); } }