protected override void WriteData(ESPWriter writer) { Stone.WriteBinary(writer); Dirt.WriteBinary(writer); Grass.WriteBinary(writer); Glass.WriteBinary(writer); Metal.WriteBinary(writer); Wood.WriteBinary(writer); Organic.WriteBinary(writer); Cloth.WriteBinary(writer); Water.WriteBinary(writer); HollowMetal.WriteBinary(writer); OrganicBug.WriteBinary(writer); OrganicGlow.WriteBinary(writer); }