protected override void WriteData(ESPWriter writer)
 {
     Stone.WriteBinary(writer);
     Dirt.WriteBinary(writer);
     Grass.WriteBinary(writer);
     Glass.WriteBinary(writer);
     Metal.WriteBinary(writer);
     Wood.WriteBinary(writer);
     Organic.WriteBinary(writer);
     Cloth.WriteBinary(writer);
     Water.WriteBinary(writer);
     HollowMetal.WriteBinary(writer);
     OrganicBug.WriteBinary(writer);
     OrganicGlow.WriteBinary(writer);
 }