示例#1
0
        private static void CreateBackupCallback(Object stateInfo)
        {
            AutoResetEvent autoEvent = (AutoResetEvent)stateInfo;

            autoEvent.Reset();

            Thread.CurrentThread.CurrentCulture   = CultureInfo.InvariantCulture;
            Thread.CurrentThread.CurrentUICulture = CultureInfo.InvariantCulture;

            var metaOpsToStore     = App.Current.Model.MetaOpManager.ChangedMetaOperators.ToList();
            var savedOperatorCount = metaOpsToStore.Count();

            //FIXME: can we check if home-op has been modified?

            if (savedOperatorCount == 0)
            {
                //Logger.Info("Skipped backup, nothing changed", savedOperatorCount);
                autoEvent.Set();
                return;
            }

            var index = GetIndexOfLastBackup();

            index++;
            ReduceNumberOfBackups();

            var zipFilePath = BACKUP_DIRECTORY + @"\" + String.Format("#{0:D5}", index) + "-" + DateTime.Now.ToString("yyyy_MM_dd-HH_mm_ss_fff") + ".zip";
            var tempPath    = @"Temp\" + Guid.NewGuid() + @"\";

            try
            {
                var tempConfigPath    = tempPath + CONFIG_DIRECTORY;
                var tempOperatorsPath = tempPath + OPERATORS_DIRECTORY + @"\";

                var zipPath = Path.GetDirectoryName(zipFilePath);
                if (!Directory.Exists(zipPath))
                {
                    Directory.CreateDirectory(zipPath);
                }

                if (!Directory.Exists(tempConfigPath))
                {
                    Directory.CreateDirectory(tempConfigPath);
                }

                if (!Directory.Exists(tempOperatorsPath))
                {
                    Directory.CreateDirectory(tempOperatorsPath);
                }

                Utilities.CopyDirectory(CONFIG_DIRECTORY, tempConfigPath, "*");
                App.Current.Model.StoreHomeOperator(tempConfigPath, clearChangedFlags: false);
                App.Current.ProjectSettings.SaveAs(tempConfigPath + "ProjectSettings.json");
                App.Current.UserSettings.SaveAs(tempConfigPath + "UserSettings.json");
                App.Current.OperatorPresetManager.SavePresetsAs(tempConfigPath + "Presets.json");

                Utilities.CopyDirectory(OPERATORS_DIRECTORY, tempOperatorsPath, "*.mop");
                MetaManager.WriteOperators(metaOpsToStore, tempOperatorsPath, clearChangedFlags: false);

                var filesToBackup = new Dictionary <String, String[]>();
                filesToBackup[CONFIG_DIRECTORY]    = Directory.GetFiles(tempConfigPath, "*");
                filesToBackup[OPERATORS_DIRECTORY] = Directory.GetFiles(tempOperatorsPath, "*");

                using (ZipArchive archive = ZipFile.Open(zipFilePath, ZipArchiveMode.Create))
                {
                    foreach (var fileEntry in filesToBackup)
                    {
                        foreach (var file in fileEntry.Value)
                        {
                            archive.CreateEntryFromFile(file, fileEntry.Key + @"\" + Path.GetFileName(file),
                                                        CompressionLevel.Fastest);
                        }
                    }
                }

                var names = metaOpsToStore.Select(metaOperator => metaOperator.Name).ToArray();
                Logger.Info("Backing up {0} changed ops: {1}", savedOperatorCount, String.Join(", ", names));
            }
            catch (Exception ex)
            {
                DeleteFile(zipFilePath);
                Logger.Error("autobackup failed: {0}", ex.Message);
            }
            finally
            {
                DeletePath(tempPath);
            }

            autoEvent.Set();
        }
示例#2
0
        public static void Export(Operator operatorToExport, String baseExportPath)
        {
            var firstOutputOfOperatorToExport = operatorToExport.Outputs.FirstOrDefault();

            if (firstOutputOfOperatorToExport == null)
            {
                Logger.Warn("This Operators doens't have any outputs. Nothing to export.");
                return;
            }

            Logger.Info("Exporting started...");
            try
            {
                // create output dir
                if (Directory.Exists(baseExportPath))
                {
                    Directory.Delete(baseExportPath, true);
                }
                Directory.CreateDirectory(baseExportPath);

                // traverse and collect
                var collectedMetaOperators = new HashSet <MetaOperator>();
                firstOutputOfOperatorToExport.CollectAllMetaOperators(collectedMetaOperators);
                Logger.Info("  Exporting {0} operators...", collectedMetaOperators.Count);

                var operatorExportPath = baseExportPath + "Operators" + @"\";
                Directory.CreateDirectory(operatorExportPath);
                MetaManager.WriteOperators(collectedMetaOperators, operatorExportPath, clearChangedFlags: false);


                var configExportPath = baseExportPath + "config" + @"\";
                Directory.CreateDirectory(configExportPath);
                // make the selected op the home op (move from operators dir to config dir and rename it to Home.mop)
                File.Move(operatorExportPath + operatorToExport.Definition.ID + ".mop", configExportPath + "Home.mop");

                App.Current.ProjectSettings.SaveAs(configExportPath + "ProjectSettings.json");


                var filePathsToCopy = new List <String>();

                var collectedOperators = new HashSet <Operator>();
                firstOutputOfOperatorToExport.CollectAllOperators(collectedOperators);
                foreach (var foundOp in collectedOperators)
                {
                    foreach (var input in foundOp.Inputs)
                    {
                        if (input.Name.EndsWith("Path") && input.Connections.Count == 0)
                        {
                            var    context = new OperatorPartContext();
                            string path    = input.Eval(context).Text;
                            if (!File.Exists(path))
                            {
                                Logger.Warn("  {0} links to the non-existing file {1}.", foundOp.Definition.Name, path);
                            }
                            else if (Path.IsPathRooted(path))
                            {
                                Logger.Warn("  {0} loads {1} with an absolute filepath which can't be copied to the export directory.", foundOp.Definition.Name, path);
                            }
                            else
                            {
                                filePathsToCopy.Add(path);
                            }
                        }
                    }
                }

                var soundFilePath = (string)App.Current.ProjectSettings["Soundtrack.Path"];
                if (Path.IsPathRooted(soundFilePath))
                {
                    Logger.Warn("  The sound file {0} is an absolute filepath which can't be copied to the export directory.", soundFilePath);
                }
                else
                {
                    filePathsToCopy.Add(soundFilePath);
                }
                filePathsToCopy.Add("assets-common/image/white.png");
                filePathsToCopy.AddRange(Directory.GetFiles("assets-common/fx/", "*"));
                filePathsToCopy.AddRange(Directory.GetFiles("assets-common/bmfont/", "*"));


                var collectedDlls = new HashSet <String>();
                foreach (var metaOp in collectedMetaOperators)
                {
                    if (metaOp.IsBasic)
                    {
                        var operatorPartDefinition = metaOp.OperatorParts.First().Item2;
                        foreach (var asmFile in operatorPartDefinition.AdditionalAssemblies)
                        {
                            filePathsToCopy.Add(asmFile);

                            var      info = new FileInfo(asmFile);
                            Assembly asm  = Assembly.LoadFile(info.FullName);
                            CollectAllReferencedDlls(asm, collectedDlls);
                        }
                    }
                }

                filePathsToCopy.Add("Player.exe");
                filePathsToCopy.Add("Player.exe.config");

                /* Tom: I temporarily disabled gathering the dependencies because it triggered
                 * a crash unless Framefield.fbx.dll could not be found in tooll's root directory.
                 * Since the complete lib-directory is already copied above, it's not necessary,
                 * however, we should clean this up eventually.
                 */
                /*
                 * var playerFileInfo = new FileInfo("Player.exe");
                 * Assembly playerAssembly = Assembly.LoadFile(playerFileInfo.FullName);
                 * CollectAllReferencedDlls(playerAssembly, collectedDlls);
                 * foreach (var collectedDll in collectedDlls)
                 * {
                 *  if (collectedDll.StartsWith(playerFileInfo.DirectoryName))
                 *  {
                 *      var relativePath = collectedDll.Replace(playerFileInfo.DirectoryName + @"\", "");
                 *      filePathsToCopy.Add(relativePath);
                 *  }
                 * }
                 */

                filePathsToCopy.AddRange(Directory.GetFiles("libs/x64", "sharpdx*.dll"));
                filePathsToCopy.AddRange(Directory.GetFiles("libs/x64", "d3d*.dll"));
                filePathsToCopy.Add("libs/x64/bass.dll");
                filePathsToCopy.Add("libs/x64/libfbxsdk.dll");

                filePathsToCopy.Add("Core.dll");
                filePathsToCopy.AddRange(Directory.GetFiles("libs/", "*"));

                foreach (var filePath in filePathsToCopy)
                {
                    string targetFilePath = baseExportPath + filePath;
                    string targetPath     = Path.GetDirectoryName(targetFilePath);
                    if (!Directory.Exists(targetPath))
                    {
                        Directory.CreateDirectory(targetPath);
                    }
                    if (!File.Exists(targetFilePath))
                    {
                        File.Copy(Directory.GetCurrentDirectory() + @"\" + filePath, targetFilePath);
                    }
                }

                Logger.Info("Exporting finished");
            }
            catch (Exception ex)
            {
                Logger.Error("Failed to export: {0}", ex.Message);
            }
        }