private void OnTriggerStay(Collider other) { if (other.tag == "MetaPlayer") { //THEN HES DEAAD metaGameManager.ResetMetaPlayerPosition(); } else if (other.tag == "Player") { other.transform.position = Vector3.zero; } }
private void OnCollisionEnter(Collision collision) { if (collision.gameObject.tag == "Player" || collision.gameObject.tag == "MetaPlayer") { switch (pType) { case Platformtype.MOVING: case Platformtype.STATIC: default: collision.transform.parent = gameObject.transform; break; case Platformtype.DEATH: //THEN HES DEAAD metaGameManager.ResetMetaPlayerPosition(); break; } } }