public void OnMessageSentToCharacter(string characterName, string message, int fromChannel, MessageType messageType) { MessageSentToCharacter?.Invoke(new Tuple <string, string, int, MessageType>(characterName, message, fromChannel, messageType), new EventArgs()); }
internal void OnSendMessageToCharacter(SCSCharacterMessage message) => MessageSentToCharacter?.Invoke(message, null);
private void OnMessageSentToCharacter(string worldgroup, string sourcecharacterName, string characterName, string message, int fromChannel, MessageType messageType) { MessageSentToCharacter?.Invoke(new Tuple <string, string, string, string, int, MessageType>(worldgroup, sourcecharacterName, characterName, message, fromChannel, messageType), new EventArgs()); }