/// <summary> /// Called when the client receives a debug message. /// </summary> /// <param name="data">Received data</param> void OnDebugMessage(byte[] data) { string message = MessageDecoder.DecodeDebugMessage(data); Debug.Log("Recieved debug message from server : " + message); }
/// <summary> /// Called when the server receives a debug message. /// </summary> /// <param name="data">Data received</param> /// <param name="connectionId">Client's id</param> void OnDebugMessage(byte[] data, int connectionId) { string message = MessageDecoder.DecodeDebugMessage(data); Debug.Log("Recieved debug message from client number " + connectionId + " : " + message); }