public void TranslateMessage(MessageCreateRoomResponse message)
 {
     if (Event_OnCreateRoomServerResponseTranslated != null)
     {
         Event_OnCreateRoomServerResponseTranslated(null, message);
     }
 }
示例#2
0
        public void OnClientMessage_MessageCreateRoomRequest(int clientID, MessageCreateRoomRequest message, GameRoomManager gameRoomManager, GameClientManager gameClientManager)
        {
            var gameClient   = gameClientManager.GetGameClientFromClientID(clientID);
            var gameRoomHost = new NetworkPlayer(gameClient.ID, gameClient.Name, 0);
            var roomID       = gameRoomManager.CreateRoom(2, message.RoomName, clientID);

            gameRoomManager.AddPlayerToGameRoom(clientID, roomID, 0, true);
            var messageResponse = new MessageCreateRoomResponse(message.RoomName, roomID, gameRoomHost);

            SendDataToClient(gameClient, messageResponse);
        }
示例#3
0
 private void TheServerToClientMessageTranslator_Event_OnCreateRoomServerResponseTranslated(object sender, MessageCreateRoomResponse e)
 {
     if (OnCreateGameRoomSuccessful != null)
     {
         OnCreateGameRoomSuccessful(null, e);
     }
 }