public uint Execute(PacketDistributed ipacket) { GC_TEAM_INVITEFOLLOW packet = (GC_TEAM_INVITEFOLLOW )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic Obj_MainPlayer mainPlayer = Singleton <ObjManager> .Instance.MainPlayer; if (null != mainPlayer) { // 队长名字 string str = StrDictionary.GetClientDictionaryString("#{4735}", packet.InviterName); MessageBoxLogic.OpenOKCancelCountDownBox(str, "", OnAgree, OnDefuse, 10, 5069); } return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
public uint Execute(PacketDistributed ipacket) { GC_TEAM_CALLMEMBER packet = (GC_TEAM_CALLMEMBER )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic Obj_MainPlayer mainPlayer = Singleton <ObjManager> .Instance.MainPlayer; if (null != mainPlayer) { // 队长名字 Tab_SceneClass ScneLine = TableManager.GetSceneClassByID(packet.SceneID, 0); if (ScneLine != null) { string str = StrDictionary.GetClientDictionaryString("#{4729}", packet.InviterName, ScneLine.Name); MessageBoxLogic.OpenOKCancelCountDownBox(str, "", OnAgree, OnDefuse, 30, 5069); } } return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }