public void GetMessageFromMessageBoard() { MessageBoard b = MessageBoard.GetMessageBoard(Api, Settings.TestProject, Settings.TestMessageBoard).Result; Message m = RunTest(b.GetMessage(Api, Settings.TestMessage)); Assert.AreEqual(Settings.TestMessage, m.id); }
public void GetComments() { MessageBoard b = MessageBoard.GetMessageBoard(Api, Settings.TestProject, Settings.TestMessageBoard).Result; Message m = b.GetMessage(Api, Settings.TestMessage).Result; ApiList <Comment> comments = RunTest(m.GetComments(Api)); Assert.IsTrue(comments.All(Api).Any(c => c.id == Settings.TestComment)); }
public abstract void TurnReset(); // reset any variables when turn increases public Message ReadFromMessageBoard() { if (theBoard != null) { return(theBoard.GetMessage(this.gameObject.GetInstanceID())); } else { return(null); } }