示例#1
0
    public void OnPointerEnter(PointerEventData eventData)
    {
        string equipName = text.text;

        if (text.text == "-" || text.text == null)
        {
            messageArea.updateText("-");
            return;
        }
        Equip e = EquipStore.getEquipByName(equipName);

        messageArea.updateText(e.description);
    }
示例#2
0
 public void OnPointerEnter(PointerEventData eventData)
 {
     if (!messageArea)
     {
         return;
     }
     messageArea.updateText(description);
 }
示例#3
0
 public void OnPointerEnter(PointerEventData eventData)
 {
     if (!messageArea)
     {
         messageArea = FindObjectOfType <MessageArea>();
     }
     messageArea.updateText(ActionStore.getActionByName(actionName.text).descriptionText);
 }
示例#4
0
 public void turnEnd()
 {
     currentGameState = GameState.TURN_PROCEEDING;
     messageArea.updateText("");
     if (player.hasBuff(Buff.BuffID.ADDITIONAL_ATTACK))
     {
         consumeAction(ActionStore.getActionByName("幻閃起動"), ActorType.PLAYER);
     }
     if (player.hasBuff(Buff.BuffID.ADDITIONAL_MAGIC))
     {
         consumeAction(ActionStore.getActionByName("鏡射起動"), ActorType.PLAYER);
     }
     setGlovalInteractiveState(false);
 }
 public void OnPointerEnter(PointerEventData eventData)
 {
     messageArea.updateText(status.getLevelupText(kind));
 }
示例#6
0
    public bool isUsed; //このターンもう使ったか

    public void OnPointerEnter(PointerEventData eventData)
    {
        messageArea.updateText(item.description);
    }
示例#7
0
 public void OnPointerEnter(PointerEventData eventData)
 {
     messageArea.updateText(getDescription());
 }