void InitializeMeshTiles() { meshTiles = GetComponent <MeshTilesV2_Working> (); meshTiles.meshTileNumX = meshTileNumX; meshTiles.meshTileNumZ = meshTileNumZ; meshTiles.meshTileSizeX = meshTileSizeX; meshTiles.meshTileSizeZ = meshTileSizeZ; meshTiles.meshTileScaleNumX = terrainTileNumX; meshTiles.meshTileScaleNumZ = terrainTileNumZ; }