public void Merge(MeshPoint pointA, MeshPoint pointB) { if (pointA == pointB) { return; } pointA.StripPointData_StageForDeleteFrom(pointB); /*foreach (var buv in pointB.vertices) * { * var uvs = new Vector2[] { buv.GetUv(0), buv.GetUv(1) }; * pointA.vertices.Add(buv); * buv.meshPoint = pointA; * buv.SetUvIndexBy(uvs); * }*/ meshPoints.Remove(pointB); }