示例#1
0
    public void getKeys()
    {
        if (Input.GetKeyUp(KeyCode.Keypad1))
        {
            linesTriangulation.toggleEnable();
            meshesEnabled = !meshesEnabled;
            for (int i = 0; i < meshes.Count; i++)
            {
                meshes[i].toggleEnable(meshesEnabled);
            }
        }

        if (Input.GetKeyUp(KeyCode.Keypad2))
        {
            linesVoronoi.toggleEnable();
        }

        if (Input.GetKeyUp(KeyCode.Keypad3))
        {
            canFocus = !canFocus;
        }

        if (Input.GetKeyUp(KeyCode.Keypad4))
        {
            clear();
        }

        if (Input.GetKeyUp(KeyCode.Keypad5))
        {
            meshesVoronoi.clear();
            meshesVoronoi.ToggleEnable(!meshesVoronoi.enabled);
            if (meshesVoronoi.enabled)
            {
                recreateVoronoiMeshes();
            }
        }

        if (Input.GetKeyUp(KeyCode.Keypad8))
        {
            moving = !moving;
        }

        if (Input.GetKey(KeyCode.KeypadPlus))
        {
            moveSpeed = Mathf.Clamp(moveSpeed += Time.deltaTime * 10, 0.1f, 100);
        }
        if (Input.GetKey(KeyCode.KeypadMinus))
        {
            moveSpeed = Mathf.Clamp(moveSpeed -= Time.deltaTime * 10, 0.1f, 100);
        }
    }