void AddVerticeDraggables() { for (int a = 0; a < totalVertices; a++) { VerticeFaceDraggable v = Instantiate(verticeDraggable); v.transform.SetParent(transform); v.Init(meshConstructor, a, meshConstructor.GetVerticeByID(a, Vector3.zero)); verticesDraggables.Add(v); //v.transform.localScale = verticesSize; } }