public void PointInTriangleTest3() { Vector2 point = new Vector2(10, 10); Vector2 t0 = new Vector2(-1, -1); Vector2 t1 = new Vector2(1, -1); Vector2 t2 = new Vector2(0, -10); Assert.IsFalse(MeshBuilder3D.PointInTriangle(point, t0, t1, t2)); }
public void PointInTriangleTest2() { Vector2 point = Vector2.zero; Vector2 t0 = new Vector2(-1, 1); Vector2 t1 = new Vector2(1, 1); Vector2 t2 = new Vector2(0, -10); Assert.IsTrue(MeshBuilder3D.PointInTriangle(point, t0, t1, t2)); }