public void fillBatchData(MeshBatchFiller batch) { //Debug.Log("Asking for Batch"); batch.vertices = vertexPoints; batch.indices = indexPoints; batch.uv = uvPoints; batch.material = material; }
public void fillBatchData(MeshBatchFiller batch) { //Debug.Log("Asking for Batch"); batch.vertices = vertexPoints; batch.indices = indexPoints; batch.uv = uvPoints; batch.material = material; }
public MeshBatcher() { batch = new Dictionary<Material, BatchedGeometry>(); decals = new List<ProjectedStaticDecal>(); filler = new MeshBatchFiller(); }
public MeshBatcher() { batch = new Dictionary <Material, BatchedGeometry>(); decals = new List <ProjectedStaticDecal>(); filler = new MeshBatchFiller(); }