示例#1
0
 // Use this for initialization
 void Start()
 {
     P1Script = PlayerOne.GetComponent <MergedPlayerBehaviour>();
     P2Script = PlayerTwo.GetComponent <MergedPlayerBehaviour>();
     P2Script.setOnRightSide(false);
     P1Script.setOnRightSide(true);
 }
示例#2
0
 void Flip(bool flip)
 {
     //flip both charcters
     P1Script.transform.Rotate(new Vector3(0, 180, 0));
     P2Script.transform.Rotate(new Vector3(0, 180, 0));
     P2Script.setOnRightSide(!flip);
     P1Script.setOnRightSide(flip);
     Debug.Log("Flipping: " + flip);
 }