void OnEnable() { AnimasyonGecisOrani = 0f; ResimAcilsinMi = true; SonucDogruText.text = ""; SonucYanlisText.text = ""; PuanText.text = ""; TekrarOynaBtn.GetComponent <RectTransform>().localScale = Vector3.zero; MenuyeDonBtn.GetComponent <RectTransform>().localScale = Vector3.zero; StartCoroutine(ResimRoutine()); }
IEnumerator ResimRoutine() { while (ResimAcilsinMi) { AnimasyonGecisOrani += 0.15f; SonucBackgroundImage.fillAmount = AnimasyonGecisOrani; yield return(new WaitForSeconds(0.1f)); if (AnimasyonGecisOrani >= 1) { AnimasyonGecisOrani = 1; ResimAcilsinMi = false; SonucDogruText.text = GameManagerObje.dogruSayisi + "DOGRU"; SonucYanlisText.text = GameManagerObje.yanlisSayisi + "YANLIS"; PuanText.text = GameManagerObje.Puan + "PUAN"; TekrarOynaBtn.GetComponent <RectTransform>().localScale = new Vector3(1, 1, 1); MenuyeDonBtn.GetComponent <RectTransform>().localScale = new Vector3(1, 1, 1); } } }