public static void Render() { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label(RichTextUtils.MainCategoryFormat(Strings.GetText("mainCategory_DevTools"))); GL.FlexibleSpace(); MenuTools.AddFavouriteButton("DevToolsRender"); GL.EndHorizontal(); MenuTools.ToggleButton(ref settings.toggleDevTools, "misc_Enable", "tooltip_DevTools", () => { ToggleUberLoggerTrue(); }, () => { ToggleUberLoggerFalse(); }); if (StringUtils.ToToggleBool(settings.toggleDevTools)) { MenuTools.SingleLineLabel(Strings.GetText("label_SmartConsoleInfo")); GL.Space(10); MenuTools.ToggleButton(ref settings.toggleDevToolsLogToUmm, "buttonToggle_LogToUMM", "tooltip_LogToUMM"); GL.Space(10); if (GL.Button(MenuTools.TextWithTooltip("buttonToggle_UberLogger", "tooltip_UberLogger", $"{settings.toggleUberLogger}" + " "), GL.ExpandWidth(false))) { if (settings.toggleUberLogger == Storage.isFalseString) { ToggleUberLoggerTrue(); } else if (settings.toggleUberLogger == Storage.isTrueString) { ToggleUberLoggerFalse(); } } if (StringUtils.ToToggleBool(settings.toggleUberLogger)) { if (GL.Button(MenuTools.TextWithTooltip("buttonToggle_UberLoggerForward", "tooltip_UberLoggerForward", $"{settings.toggleUberLoggerForward}" + " "), GL.ExpandWidth(false))) { if (settings.toggleUberLoggerForward == Storage.isFalseString) { UberLogger.Logger.ForwardMessages = true; settings.toggleUberLoggerForward = Storage.isTrueString; } else if (settings.toggleUberLogger == Storage.isTrueString) { UberLogger.Logger.ForwardMessages = false; settings.toggleUberLoggerForwardPrefix = Storage.isFalseString; settings.toggleUberLoggerForward = Storage.isFalseString; } } if (StringUtils.ToToggleBool(settings.toggleUberLoggerForward)) { MenuTools.ToggleButton(ref settings.toggleUberLoggerForwardPrefix, "buttonToggle_UberLoggerForwardPrefix", "tooltip_UberLoggerForwardPrefix"); } } if (settings.settingShowDebugInfo) { GL.Space(10); MenuTools.SingleLineLabel("Application.persistentDataPath: " + UnityEngine.Application.persistentDataPath); MenuTools.SingleLineLabel("UberLogger.Logger.Enable: " + UberLogger.Logger.Enabled); MenuTools.SingleLineLabel("UberLogger.Logger.ForwardMessages: " + UberLogger.Logger.ForwardMessages); } } GL.EndVertical(); }
public static void Render() { GL.BeginVertical("box"); if (!favouritesList.Any()) { MenuTools.SingleLineLabel(Strings.GetText("message_NoFavourites")); } else { GL.BeginVertical("box"); GL.BeginHorizontal(); settings.editFavouriteFunctionsPosition = GL.Toggle(settings.editFavouriteFunctionsPosition, " " + RichTextUtils.Bold(Strings.GetText("toggle_MoveFavourites")), GL.ExpandWidth(false)); GL.EndHorizontal(); GL.EndVertical(); GL.Space(10); for (int i = 0; i < favouritesList.Count; i++) { String[] sA = favouritesList[i].Split(new Char[] { ',' }); if (sA.Length == 3) { GL.BeginVertical("box"); if (settings.editFavouriteFunctionsPosition) { GL.BeginHorizontal(); MenuTools.AddUpDownButtons(favouritesList[i], ref favouritesList, 13); GL.EndHorizontal(); } try { MenuTools.ToggleButtonFavouritesMenu(ref MenuTools.GetToggleButton(sA[0]), sA[1], sA[2]); } catch (ArgumentException) { GL.BeginHorizontal(); MenuTools.SingleLineLabel(sA[0] + " " + Strings.GetText("error_NotFound")); } GL.FlexibleSpace(); if (GL.Button(Storage.favouriteTrueString, GL.ExpandWidth(false))) { favouritesList.Remove(favouritesList[i]); } GL.EndHorizontal(); GL.EndVertical(); } else if (sA.Length == 1) { if (settings.editFavouriteFunctionsPosition) { GL.BeginVertical("box"); GL.BeginHorizontal(); MenuTools.AddUpDownButtons(favouritesList[i], ref favouritesList, 13); GL.EndHorizontal(); } try { typeof(BagOfTricks.MainMenu).GetMethod(sA[0]).Invoke(typeof(BagOfTricks.MainMenu), new object[] { }); } catch (NullReferenceException) { GL.BeginHorizontal(); MenuTools.SingleLineLabel(sA[0] + " " + Strings.GetText("error_NotFound")); GL.FlexibleSpace(); if (GL.Button(Storage.favouriteTrueString, GL.ExpandWidth(false))) { favouritesList.Remove(favouritesList[i]); } GL.EndHorizontal(); } if (settings.editFavouriteFunctionsPosition) { GL.EndVertical(); } } } } GL.EndVertical(); }
public static void ItemTypesMenu() { showItemTypes = GL.Toggle(showItemTypes, RichText.Bold(Strings.GetText("toggle_ShowItemTypes"))); if (showItemTypes) { GL.Space(10); itemTypesGrid.Render(); GL.Space(10); if (selectedItemTypeOld != itemTypesGrid.selected) { selectedItemTypeOld = itemTypesGrid.selected; refreshItemTypes = true; } switch (itemTypesGrid.selected) { case 0: List <BlueprintArmorType> blueprintArmorTypes = ResourcesLibrary.GetBlueprints <BlueprintArmorType>().ToList(); if (refreshItemTypes) { itemTypeEdit.Clear(); foreach (BlueprintArmorType b in blueprintArmorTypes) { itemTypeEdit.Add(false); } refreshItemTypes = false; } for (int i = 0; i < blueprintArmorTypes.Count(); i++) { itemTypeEdit[i] = GL.Toggle(itemTypeEdit[i], blueprintArmorTypes[i].name); if (itemTypeEdit[i]) { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label("m_ArcaneSpellFailureChance: " + blueprintArmorTypes[i].ArcaneSpellFailureChance.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArcaneSpellFailureChance", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_ArmorBonus: " + blueprintArmorTypes[i].ArmorBonus.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArmorBonus", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_ArmorChecksPenalty: " + blueprintArmorTypes[i].ArmorChecksPenalty.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArmorChecksPenalty", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_HasDexterityBonusLimit: " + blueprintArmorTypes[i].HasDexterityBonusLimit.ToString()); SetModifiedValueButtonBool <ModifiedArmourType>("m_HasDexterityBonusLimit", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_MaxDexterityBonus: " + blueprintArmorTypes[i].MaxDexterityBonus.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_MaxDexterityBonus", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_Weight: " + blueprintArmorTypes[i].Weight.ToString()); itemTypesTextFieldFloat.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldFloat.finalAmount, "m_Weight", blueprintArmorTypes[i].AssetGuid); GL.EndHorizontal(); GL.EndVertical(); } } break; case 1: List <BlueprintShieldType> blueprintShieldTypes = ResourcesLibrary.GetBlueprints <BlueprintShieldType>().ToList(); if (refreshItemTypes) { itemTypeEdit.Clear(); foreach (BlueprintShieldType b in blueprintShieldTypes) { itemTypeEdit.Add(false); } refreshItemTypes = false; } for (int i = 0; i < blueprintShieldTypes.Count(); i++) { itemTypeEdit[i] = GL.Toggle(itemTypeEdit[i], blueprintShieldTypes[i].name); if (itemTypeEdit[i]) { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label("m_ArcaneSpellFailureChance: " + blueprintShieldTypes[i].ArcaneSpellFailureChance.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArcaneSpellFailureChance", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_ArmorBonus: " + blueprintShieldTypes[i].ArmorBonus.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArmorBonus", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_ArmorChecksPenalty: " + blueprintShieldTypes[i].ArmorChecksPenalty.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_ArmorChecksPenalty", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_HasDexterityBonusLimit: " + blueprintShieldTypes[i].HasDexterityBonusLimit.ToString()); SetModifiedValueButtonBool <ModifiedArmourType>("m_HasDexterityBonusLimit", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_MaxDexterityBonus: " + blueprintShieldTypes[i].MaxDexterityBonus.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldInt.finalAmount, "m_MaxDexterityBonus", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_Weight: " + blueprintShieldTypes[i].Weight.ToString()); itemTypesTextFieldFloat.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedArmourType>(itemTypesTextFieldFloat.finalAmount, "m_Weight", blueprintShieldTypes[i].AssetGuid); GL.EndHorizontal(); GL.EndVertical(); } } break; case 2: List <BlueprintWeaponType> blueprintWeaponTypes = ResourcesLibrary.GetBlueprints <BlueprintWeaponType>().ToList(); if (refreshItemTypes) { itemTypeEdit.Clear(); foreach (BlueprintWeaponType b in blueprintWeaponTypes) { itemTypeEdit.Add(false); } refreshItemTypes = false; } for (int i = 0; i < blueprintWeaponTypes.Count(); i++) { itemTypeEdit[i] = GL.Toggle(itemTypeEdit[i], blueprintWeaponTypes[i].name); if (itemTypeEdit[i]) { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label("m_AttackType: " + blueprintWeaponTypes[i].AttackType.ToString()); SetModifiedValueButtonAttackType <ModifiedWeaponType>("m_AttackType", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_AttackRange: " + Traverse.Create(blueprintWeaponTypes[i]).Field("m_AttackRange").GetValue().ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedWeaponType>(itemTypesTextFieldInt.finalAmount.Feet(), "m_AttackRange", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); MenuTools.SingleLineLabel("AttackRange = (m_AttackRange > 10) ? m_AttackRange : Math.Max(2, m_AttackRange - 4)"); GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label("m_BaseDamage: " + blueprintWeaponTypes[i].BaseDamage.ToString()); GL.EndHorizontal(); GL.BeginHorizontal(); itemTypesTextFieldInt.RenderFieldNoGroup("misc_NumberOfRolls"); GL.EndHorizontal(); diceTypesGrid.Render(); GL.BeginHorizontal(); GL.FlexibleSpace(); SetModifiedValueButtonDiceFormula <ModifiedWeaponType>(itemTypesTextFieldInt.finalAmount, Common.IntToDiceType(diceTypesGrid.selected), "m_BaseDamage", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.EndVertical(); GL.BeginHorizontal(); GL.Label("m_CriticalRollEdge: " + blueprintWeaponTypes[i].CriticalRollEdge.ToString()); itemTypesTextFieldInt.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedWeaponType>(itemTypesTextFieldInt.finalAmount, "m_CriticalRollEdge", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_CriticalModifier: " + blueprintWeaponTypes[i].CriticalModifier.ToString()); SetModifiedValueDamageCriticalModifierType <ModifiedWeaponType>("m_CriticalModifier", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_Weight: " + blueprintWeaponTypes[i].Weight.ToString()); itemTypesTextFieldFloat.RenderFieldNoGroup(); SetModifiedValueButton <ModifiedWeaponType>(itemTypesTextFieldFloat.finalAmount, "m_Weight", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_IsTwoHanded: " + blueprintWeaponTypes[i].IsTwoHanded.ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_IsTwoHanded", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_IsLight: " + blueprintWeaponTypes[i].IsLight.ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_IsLight", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_IsMonk: " + blueprintWeaponTypes[i].IsMonk.ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_IsMonk", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_IsNatural: " + blueprintWeaponTypes[i].IsNatural.ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_IsNatural", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_IsUnarmed: " + blueprintWeaponTypes[i].IsUnarmed.ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_IsUnarmed", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginHorizontal(); GL.Label("m_OverrideAttackBonusStat: " + Traverse.Create(blueprintWeaponTypes[i]).Field("m_OverrideAttackBonusStat").GetValue().ToString()); SetModifiedValueButtonBool <ModifiedWeaponType>("m_OverrideAttackBonusStat", blueprintWeaponTypes[i].AssetGuid); GL.EndHorizontal(); GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label("m_AttackBonusStatOverride: " + Traverse.Create(blueprintWeaponTypes[i]).Field("m_AttackBonusStatOverride").GetValue().ToString()); GL.EndHorizontal(); SetModifiedValueStatType <ModifiedWeaponType>("m_AttackBonusStatOverride", blueprintWeaponTypes[i].AssetGuid); GL.EndVertical(); GL.EndVertical(); } } break; } } }
public static void RenderMenu() { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label(RichText.MainCategoryFormat(Strings.GetText("mainCategory_BlueprintModding"))); GL.FlexibleSpace(); MenuTools.AddFavouriteButton("BlueprintModdingRender"); GL.EndHorizontal(); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("misc_Enable", "tooltip_BlueprintModding", $"{ settings.toggleItemModding}" + " ", "", false), GL.ExpandWidth(false))) { if (settings.toggleItemModding == Storage.isFalseString) { settings.toggleItemModding = Storage.isTrueString; ModifiedBlueprintTools.Patch(); } else if (settings.toggleItemModding == Storage.isTrueString) { settings.toggleItemModding = Storage.isFalseString; } } GL.EndHorizontal(); if (Strings.ToBool(settings.toggleItemModding)) { MenuTools.SingleLineLabel(Strings.GetText("label_ItemModdingInfo")); GL.BeginHorizontal(); if (GL.Button(new GUIContent("spacehamster's JSON Blueprint Dump on github", "https://github.com/spacehamster/KingmakerCustomBlueprints/releases/tag/blueprints"), GL.ExpandWidth(false))) { Application.OpenURL("https://github.com/spacehamster/KingmakerCustomBlueprints/releases/tag/blueprints"); } GL.EndHorizontal(); GL.Space(10); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_PatchManually", "tooltip_PatchManually", true), GL.ExpandWidth(false))) { Patch(); } GL.EndHorizontal(); GL.Space(10); ItemTypesMenu(); GL.Space(10); showModifiedBlueprints = GL.Toggle(showModifiedBlueprints, RichText.Bold(Strings.GetText("toggle_ShowModifiedItems"))); if (showModifiedBlueprints) { GL.Space(10); GL.BeginHorizontal(); if (GL.Button(RichText.Bold(Strings.GetText("button_LoadRefresh")), GL.ExpandWidth(false))) { blueprintLists = false; } GL.EndHorizontal(); GL.Space(10); try { if (!blueprintLists) { blueprintsPaths.Clear(); blueprintsNames.Clear(); blueprintsTypes.Clear(); string path = Storage.modEntryPath + Storage.modifiedBlueprintsFolder; DirectoryInfo directory = new DirectoryInfo(path); if (directory.GetFiles("*.json").Any()) { foreach (FileInfo file in directory.GetFiles("*.json")) { string json = File.ReadAllText(file.FullName); string guid = Path.GetFileNameWithoutExtension(file.Name); if (guid == "Example" && directory.GetFiles("*.json").Count() == 1) { MenuTools.SingleLineLabel(Strings.GetText("message_NoModItems")); continue; } else if (guid == "Example" && directory.GetFiles("*.json").Count() > 1) { continue; } BlueprintScriptableObject blueprintScriptableObject = Utilities.GetBlueprintByGuid <BlueprintScriptableObject>(guid); if (blueprintScriptableObject != null) { if (blueprintItemCategory.Contains(blueprintScriptableObject.GetType()) || blueprintTypeArmourCategory.Contains(blueprintScriptableObject.GetType()) || blueprintScriptableObject.GetType() == blueprintWeaponType) { blueprintsPaths.Add(file.FullName); blueprintsNames.Add(blueprintScriptableObject.name); blueprintsTypes.Add(blueprintScriptableObject.GetType().ToString()); } } } } blueprintLists = true; } if (blueprintsPaths.Any()) { for (int i = 0; i < blueprintsPaths.Count(); i++) { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label(blueprintsNames[i] + $" ({blueprintsTypes[i]})"); GL.FlexibleSpace(); if (GL.Button(MenuTools.TextWithTooltip("button_RemoveItemModification", "misc_RequiresRestart", true), GL.ExpandWidth(false))) { try { blueprintLists = false; File.Delete(blueprintsPaths[i]); } catch (Exception e) { modLogger.Log(e.ToString()); } } GL.EndHorizontal(); GL.EndVertical(); } } else { MenuTools.SingleLineLabel(Strings.GetText("message_NoModItems")); } } catch (Exception e) { modLogger.Log(e.ToString()); } } } GL.EndVertical(); }
public static void RenderMenu() { GL.BeginVertical("box"); GL.BeginHorizontal(); GL.Label(RichText.MainCategoryFormat(Strings.GetText("label_ActionKey"))); GL.FlexibleSpace(); MenuTools.AddFavouriteButton("ActionKeyRender"); GL.EndHorizontal(); GL.BeginHorizontal(); if (GL.Button( MenuTools.TextWithTooltip("misc_Enable", "tooltip_ActionKey", $"{settings.toggleEnableActionKey}" + " ", ""), GL.ExpandWidth(false))) { if (settings.toggleEnableActionKey == Storage.isFalseString) { settings.toggleEnableActionKey = Storage.isTrueString; settings.actionKeyIndex = 0; settings.actionKeyKillIndex = 0; } else if (settings.toggleEnableActionKey == Storage.isTrueString) { settings.toggleEnableActionKey = Storage.isFalseString; settings.actionKeyIndex = 0; settings.actionKeyKillIndex = 0; } } GL.EndHorizontal(); if (settings.toggleEnableActionKey == Storage.isTrueString) { GL.Space(10); GL.BeginHorizontal(); GL.Label(Strings.GetText("label_ActionKey") + ": ", GL.ExpandWidth(false)); MenuTools.SetKeyBinding(ref settings.actionKey); GL.EndHorizontal(); GL.Space(10); GL.BeginHorizontal(); if (GL.Button( MenuTools.TextWithTooltip("label_ActionKeyEnableExperimental", "tooltip_ActionKeyEnableExperimental", $"{settings.toggleActionKeyExperimental}" + " ", ""), GL.ExpandWidth(false))) { if (settings.toggleActionKeyExperimental == Storage.isFalseString) { settings.toggleActionKeyExperimental = Storage.isTrueString; settings.actionKeyIndex = 0; settings.actionKeyKillIndex = 0; } else if (settings.toggleActionKeyExperimental == Storage.isTrueString) { settings.toggleActionKeyExperimental = Storage.isFalseString; settings.actionKeyIndex = 0; settings.actionKeyKillIndex = 0; } } GL.EndHorizontal(); MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("warning_ActionKeyExperimentalMode"))); GL.BeginHorizontal(); if (!Strings.ToBool(settings.toggleActionKeyExperimental)) { settings.actionKeyIndex = GL.SelectionGrid(settings.actionKeyIndex, mainArray, 3); } else { settings.actionKeyIndex = GL.SelectionGrid(settings.actionKeyIndex, mainExperimentalArray, 3); } GL.EndHorizontal(); GL.Space(10); switch (settings.actionKeyIndex) { case 1: MenuTools.ToggleButton(ref settings.toggleActionKeyLogInfo, "buttonToggle_LogInfoToFile", "tooltip_LogInfoToFile"); MenuTools.ToggleButton(ref settings.toggleActionKeyShowUnitInfoBox, "buttonToggle_ShowUnitInfoBox", "tooltip_ShowUnitInfoBox"); break; case 2: if (Strings.ToBool(settings.toggleActionKeyExperimental)) { GL.Space(10); GL.BeginHorizontal(); settings.actionKeyKillIndex = GL.SelectionGrid(settings.actionKeyKillIndex, experimentalKillArray, 3); GL.EndHorizontal(); } break; case 4: if (!Storage.buffFavourites.Any()) { MenuTools.SingleLineLabel(Strings.GetText("message_NoFavourites")); } else { if (Storage.buffFavouritesLoad == true) { Main.RefreshBuffFavourites(); Storage.buffFavouritesLoad = false; } GL.Space(10); GL.BeginHorizontal(); settings.actionKeyBuffIndex = GL.SelectionGrid(settings.actionKeyBuffIndex, Storage.buffFavouriteNames.ToArray(), 2); GL.EndHorizontal(); } if (Storage.buffFavourites != Storage.buffFavouritesGuids) { Storage.buffFavourites = Storage.buffFavouritesGuids; } break; case 5: if (editUnit != null && editUnit.IsInGame && !editUnit.Descriptor.State.IsFinallyDead) { ActionKeyEditStatsGui(editUnit); } else { MenuTools.SingleLineLabel(Strings.GetText("message_NoUnitSelected")); } break; case 6: if (teleportUnit != null && teleportUnit.IsInGame) { MenuTools.SingleLineLabel(Strings.GetText("label_TeleportUnit") + $": {teleportUnit.CharacterName}"); } else { MenuTools.SingleLineLabel(Strings.GetText("message_NoUnitSelected")); } break; case 7: if (Strings.ToBool(settings.toggleActionKeyExperimental)) { settings.actionKeySpawnRandomEnemy = GL.Toggle(settings.actionKeySpawnRandomEnemy, " " + Strings.GetText("toggle_SpawnRandomEnemy"), GL.ExpandWidth(false)); } GL.Space(10); MenuTools.SingleLineLabel(Strings.GetText("label_ChallengeRating") + " " + Strings.Parenthesis(Strings.GetText("misc_Bandit"))); GL.BeginHorizontal(); banidtCrIndex = GL.SelectionGrid(banidtCrIndex, numberArray0t7, 8); GL.EndHorizontal(); break; case 8: if (rotateUnit != null && rotateUnit.IsInGame) { MenuTools.SingleLineLabel(Strings.GetText("arrayItem_ActionKeyMain_RotateUnit") + $": {rotateUnit.CharacterName}"); } else { MenuTools.SingleLineLabel(Strings.GetText("message_NoUnitSelected")); } break; case 9: if (load) { animationTypes.Clear(); animationTypesNames.Clear(); foreach (var animation in (UnitAnimationType[])Enum.GetValues(typeof(UnitAnimationType))) { animationTypes.Add(animation); animationTypesNames.Add(animation.ToString()); } load = false; } GL.BeginHorizontal(); animationTypesIndex = GL.SelectionGrid(animationTypesIndex, animationTypesNames.ToArray(), 3); GL.EndHorizontal(); break; case 13: MenuTools.SingleLineLabel(Strings.GetText("message_RecreateUnitDescriptor")); break; } } GL.EndVertical(); }
public static void ActionKeyEditStatsGui(UnitEntityData unit) { GL.Space(10); GL.BeginHorizontal(); editUnitSelectedSizeIndex = GL.SelectionGrid(editUnitSelectedSizeIndex, Storage.charSizeArray, 4); GL.EndHorizontal(); GL.Space(10); GL.BeginHorizontal(); if (GL.Button(Strings.GetText("button_SetSizeTo") + $" {Storage.charSizeArray[editUnitSelectedSizeIndex]}", GL.ExpandWidth(false))) { unit.Descriptor.State.Size = (Size)editUnitSelectedSizeIndex; } GL.EndHorizontal(); GL.BeginHorizontal(); if (GL.Button(Strings.GetText("button_SetToOriginalSize") + $" ({unit.Descriptor.OriginalSize})", GL.ExpandWidth(false))) { unit.Descriptor.State.Size = unit.Descriptor.OriginalSize; } GL.EndHorizontal(); MenuTools.SingleLineLabel(Strings.GetText("label_CurrentSize") + ": " + unit.Descriptor.State.Size); GL.Space(10); GL.BeginHorizontal(); if (unit.Descriptor.HPLeft > 0) { if (GL.Button(Strings.GetText("button_Kill"), GL.ExpandWidth(false))) { Common.Kill(unit); } if (GL.Button(Strings.GetText("button_Panic"), GL.ExpandWidth(false))) { unit.Descriptor.AddFact( (BlueprintUnitFact)Utilities.GetBlueprintByGuid <BlueprintBuff>( "cf0e277e6b785f449bbaf4e993b556e0"), (MechanicsContext)null, new FeatureParam()); } if (GL.Button(Strings.GetText("button_Freeze"), GL.ExpandWidth(false))) { unit.Descriptor.AddFact( (BlueprintUnitFact)Utilities.GetBlueprintByGuid <BlueprintBuff>( "af1e2d232ebbb334aaf25e2a46a92591"), (MechanicsContext)null, new FeatureParam()); } if (GL.Button(Strings.GetText("button_MakeCower"), GL.ExpandWidth(false))) { unit.Descriptor.AddFact( (BlueprintUnitFact)Utilities.GetBlueprintByGuid <BlueprintBuff>( "6062e3a8206a4284d867cbb7120dc091"), (MechanicsContext)null, new FeatureParam()); } if (GL.Button(Strings.GetText("button_SetOnFire"), GL.ExpandWidth(false))) { unit.Descriptor.AddFact( (BlueprintUnitFact)Utilities.GetBlueprintByGuid <BlueprintBuff>( "315acb0b29671f74c8c7cc062b23b9d6"), (MechanicsContext)null, new FeatureParam()); } } GL.EndHorizontal(); GL.BeginHorizontal(); editUnitStatsAmount = GL.TextField(editUnitStatsAmount, 10, GL.Width(85f)); editUnitStatsAmount = MenuTools.IntTestSettingStage1(editUnitStatsAmount); editUnitFinalStatsAmount = MenuTools.IntTestSettingStage2(editUnitStatsAmount, editUnitFinalStatsAmount); GL.EndHorizontal(); var charStats = unit.Descriptor.Stats; MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("header_AttributesBaseValues"))); foreach (var entry in Storage.statsAttributesDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, editUnitFinalStatsAmount); } MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("header_SkillsRanks"))); foreach (var entry in Storage.statsSkillsDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, editUnitFinalStatsAmount); } MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("header_SocialSkillsBaseValues"))); foreach (var entry in Storage.statsSocialSkillsDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, editUnitFinalStatsAmount); } MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("header_StatsSaves"))); foreach (var entry in Storage.statsSavesDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, editUnitFinalStatsAmount); } MenuTools.SingleLineLabel(RichText.Bold(Strings.GetText("header_StatsCombat"))); foreach (var entry in Storage.statsCombatDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, editUnitFinalStatsAmount); } }
public static void Render() { GL.BeginVertical("box"); GL.BeginHorizontal(); settings.showPartyStatisticsCategory = GL.Toggle(settings.showPartyStatisticsCategory, RichTextUtils.MainCategoryFormat(Strings.GetText("mainCategory_PartyStats")), GL.ExpandWidth(false)); if (!settings.showPartyStatisticsCategory) { GL.EndHorizontal(); } else { MenuTools.FlexibleSpaceCategoryMenuElementsEndHorizontal("PartyOptions"); GL.Space(10); MenuTools.ToggleButton(ref settings.toggleAccessRemoteCharacters, "buttonToggle_AccessRemoteCharacters", "tooltip_AccessRemoteCharacters", nameof(settings.toggleAccessRemoteCharacters)); MenuTools.ToggleButtonActions(ref settings.toggleShowAllPartyPortraits, GroupControllerUtils.NaviBlockShowAllPartyMembers, GroupControllerUtils.NaviBlockShowDefault, "buttonToggle_ShowAllPartyPortraits", "tooltip_ShowAllPartyPortraits", nameof(settings.toggleShowAllPartyPortraits)); GL.Space(10); GL.BeginHorizontal(); Storage.statsFilterUnitEntityDataIndex = GL.SelectionGrid(Storage.statsFilterUnitEntityDataIndex, unitEntityDataFiltersArray, 3); GL.EndHorizontal(); Player player = Game.Instance.Player; switch (Storage.statsFilterUnitEntityDataIndex) { case 0: Storage.statsUnitEntityData = player.Party; break; case 1: Storage.statsUnitEntityData = player.ControllableCharacters; break; case 2: Storage.statsUnitEntityData = player.ActiveCompanions; break; case 3: Storage.statsUnitEntityData = player.AllCharacters; break; case 4: Storage.statsUnitEntityData = PartyUtils.GetRemoteCompanions(); break; case 5: Storage.statsUnitEntityData = PartyUtils.GetCustomCompanions(); break; case 6: Storage.statsUnitEntityData = PartyUtils.GetPets(); break; } if (Storage.statsFilterUnitEntityDataIndex != Storage.statsFilterUnitEntityDataIndexOld) { Storage.reloadPartyStats = true; Storage.statsFilterUnitEntityDataIndexOld = Storage.statsFilterUnitEntityDataIndex; } GL.Space(10); if (Storage.statsUnitEntityData.Any()) { if (Storage.reloadPartyStats) { Storage.statsSelectedControllableCharacterIndex = 0; Storage.statsPartyMembers = Storage.statsUnitEntityData; Storage.statsControllableCharacterNamesList.Clear(); foreach (UnitEntityData controllableCharacter in Storage.statsUnitEntityData) { Storage.statsControllableCharacterNamesList.Add(controllableCharacter.CharacterName); } Storage.reloadPartyStats = false; } if (!Storage.reloadPartyStats) { GL.BeginHorizontal(); Storage.statsSelectedControllableCharacterIndex = GL.SelectionGrid(Storage.statsSelectedControllableCharacterIndex, Storage.statsControllableCharacterNamesList.ToArray(), 6); GL.EndHorizontal(); GL.Space(10); GL.BeginVertical("box"); if (Storage.statsFilterUnitEntityDataIndex != 4) { MenuTools.SingleLineLabelGt("warning_SelectRemoteCharacters"); } else { if (GL.Button(MenuTools.TextWithTooltip("button_AddRemoteCompanionToParty", "tooltip_AddRemoteCompanionToParty", false), GL.ExpandWidth(false))) { UnitEntityDataUtils.AddCompanion(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex]); } GL.Space(10); if (!StringUtils.ToToggleBool(settings.toggleShowAllPartyPortraits) && Game.Instance.Player.Party.Count > 6) { MenuTools.SingleLineLabelGt("warning_PartyLimitShowAllPartyPortraits"); } } GL.EndVertical(); GL.Space(10); MainMenu.CurrentHitPointsOptions(); GL.Space(10); MainMenu.ChangeName(); GL.Space(10); MainMenu.ChangeGender(); GL.Space(10); MainMenu.ClassData(); GL.Space(10); //Menu.RaceData(); //GL.Space(10); /* * if (GL.Button(MenuTools.TextWithTooltip("button_RemoveEquippedItems", "tooltip_RemoveEquippedItems", false), GL.ExpandWidth(false))) * { * foreach (ItemEntity itemEntity in Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Inventory.Items) * { * if (itemEntity.Owner == Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor) * { * itemEntity.HoldingSlot.RemoveItem(); * } * } * } * GL.Space(10);*/ GL.BeginVertical("box"); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_ResetCharacterLevel", "tooltip_ResetCharacterLevel", false), GL.ExpandWidth(false))) { int level = 21; int xp = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.Experience; BlueprintStatProgression xpTable = BlueprintRoot.Instance.Progression.XPTable; for (int i = 20; i >= 1; i--) { int xpBonus = xpTable.GetBonus(i); modLogger.Log(i + ": " + xpBonus + " | " + xp); if ((xp - xpBonus) >= 0) { modLogger.Log(i + ": " + (xp - xpBonus)); level = i; break; } } Type type = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.GetType(); PropertyInfo propertyInfo = type.GetProperty("CharacterLevel"); propertyInfo.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, level, null); } GL.EndHorizontal(); GL.Space(10); GL.BeginHorizontal(); Storage.setCharLevel = GL.HorizontalSlider(Storage.setCharLevel, 1f, 20f, GL.Width(250f)); GL.Label($" {Mathf.RoundToInt(Storage.setCharLevel)}", GL.ExpandWidth(false)); GL.EndHorizontal(); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_SetCharacterLevel", "tooltip_SetCharacterLevel", "", $" {Mathf.RoundToInt(Storage.setCharLevel)}" + " " + StringUtils.PutInParenthesis(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName)), GL.ExpandWidth(false))) { Type type = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.GetType(); PropertyInfo propertyInfoLvl = type.GetProperty("CharacterLevel"); propertyInfoLvl.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, Mathf.RoundToInt(Storage.setCharLevel), null); int newXp = BlueprintRoot.Instance.Progression.XPTable.GetBonus(Mathf.RoundToInt(Storage.setCharLevel)); PropertyInfo propertyInfoXp = type.GetProperty("Experience"); propertyInfoXp.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, newXp, null); } GL.EndHorizontal(); MenuTools.SingleLineLabel(Strings.GetText("warning_SetCharacterLevel")); GL.EndVertical(); GL.Space(10); MenuTools.UnitAlignment(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex]); GL.Space(10); GL.BeginVertical("box"); MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Size"))); GL.BeginHorizontal(); Storage.partySelectedSizeIndex = GL.SelectionGrid(Storage.partySelectedSizeIndex, Storage.charSizeArray, 4); GL.EndHorizontal(); GL.Space(10); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_SetSizeTo", "tooltip_SetSize", "", $" {Storage.charSizeArray[Storage.partySelectedSizeIndex]}"), GL.ExpandWidth(false))) { Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size = (Size)Storage.partySelectedSizeIndex; } GL.EndHorizontal(); GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_SetToOriginalSize", "tooltip_SetToOriginalSize", "", $" ({Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.OriginalSize})"), GL.ExpandWidth(false))) { Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.OriginalSize; } GL.EndHorizontal(); MenuTools.SingleLineLabel(Strings.GetText("label_CurrentSize") + ": " + Common.SizeToString(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size)); GL.EndVertical(); GL.Space(10); GL.BeginHorizontal(); GL.Label(MenuTools.TextWithTooltip("header_Statistics", "tooltip_Statistics", true)); GL.EndHorizontal(); GL.BeginHorizontal(); settings.partyStatsAmount = GL.TextField(settings.partyStatsAmount, 10, GL.Width(85f)); MenuTools.SettingParse(ref settings.partyStatsAmount, ref settings.partyFinalStatsAmount); GL.EndHorizontal(); CharacterStats charStats = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Stats; MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_AttributesBaseValues"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SkillsRanks"))); MenuTools.ToggleButton(ref settings.toggleShowOnlyClassSkills, "buttonToggle_ShowOnlyClassSkills", "tooltip_ShowOnlyClassSkills"); foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict) { if (StringUtils.ToToggleBool(settings.toggleShowOnlyClassSkills)) { ModifiableValueSkill stat = charStats.GetStat(entry.Value) as ModifiableValueSkill; if (stat.ClassSkill && stat.BaseValue > 0) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount); } } else { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount, true); } } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SocialSkillsBaseValues"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_StatsSaves"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_StatsCombat"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict) { MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount); } GL.Space(10); GL.BeginHorizontal(); GL.Label(MenuTools.TextWithTooltip("header_PartyMultipliers", "tooltip_PartyMultipliers", true)); GL.EndHorizontal(); GL.BeginHorizontal(); settings.partyStatMultiplier = GL.HorizontalSlider(settings.partyStatMultiplier, 0.1f, 10f, GL.Width(300f)); GL.Label($" {Math.Round(settings.partyStatMultiplier, 1)}", GL.ExpandWidth(false)); GL.EndHorizontal(); MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Attributes"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict) { MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Skills"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict) { MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SocialSkills"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict) { MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Saves"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict) { MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier); } MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Combat"))); foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict) { MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier); } GL.BeginHorizontal(); if (GL.Button(MenuTools.TextWithTooltip("button_ExportCharInfo", "tooltip_ExportCharInfo", false), GL.ExpandWidth(false))) { List <string> charInfoTxt = new List <string>(); charInfoTxt.Add($"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}"); charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_AttributesBaseValues")); foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_SkillsRanks")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_SocialSkillsBaseValues")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_StatsSaves")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_StatsCombat")); foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } File.WriteAllLines(Path.Combine(Common.ExportPath(), $"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt"), charInfoTxt.ToArray()); } GL.Label(" " + Strings.GetText("label_Location") + $": {Path.Combine(Common.ExportPath(), $"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt")}"); GL.EndHorizontal(); if (File.Exists(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + ".txt")) { if (GL.Button(MenuTools.TextWithTooltip("button_ImportStatsFrom", "tooltip_ImportStatsFrom", "", $" { Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt"), GL.ExpandWidth(false))) { if (settings.settingCreateBackupBeforeImport) { List <string> charInfoTxt = new List <string>(); charInfoTxt.Add($"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}"); charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_AttributesBaseValues")); foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_SkillsRanks")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_SocialSkillsBaseValues")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_StatsSaves")); foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } charInfoTxt.Add(""); charInfoTxt.Add(Strings.GetText("header_StatsCombat")); foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict) { charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})")); } File.WriteAllLines(Path.Combine(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + "_Backup.txt"), charInfoTxt.ToArray()); } string[] lines = File.ReadAllLines(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + ".txt"); lines = lines.Where(x => !string.IsNullOrEmpty(x)).ToArray(); lines = lines.Where(x => !string.IsNullOrWhiteSpace(x)).ToArray(); for (int i = 0; i < lines.Length; i++) { if (Regex.IsMatch(lines[i], @"[\x20A-Za-z()]+:\s*[0-9]+")) { Match match = Regex.Match(lines[i], @"[\x20A-Za-z()]+:\s*[0-9]+"); lines[i] = match.Value; string[] splitLine = lines[i].Split(':'); Dictionary <string, StatType> allStats = Storage.statsAttributesDict.Union(Storage.statsSkillsDict).Union(Storage.statsSocialSkillsDict).Union(Storage.statsSavesDict).Union(Storage.statsCombatDict).ToDictionary(k => k.Key, v => v.Value); if (allStats.TryGetValue(splitLine[0], out StatType statType) && int.TryParse(splitLine[1], out int baseValue)) { charStats.GetStat(statType).BaseValue = baseValue; } } else { } } } } } } else { MenuTools.SingleLineLabel(Strings.GetText("message_NoUnitFound")); } } GL.EndVertical(); }