示例#1
0
 public void RestartLoad()
 {
     Disable();
     Debug.Log(LevelTransitionHandler.lastLoad);
     LevelTransitionHandler.instance.LoadNewScene(LevelTransitionHandler.lastLoad, SceneManager.GetActiveScene().name);
     Time.timeScale = 1;
     paused         = false;
     Player.instance.gameObject.GetComponent <PlayerHP>().RefreshPlayer();
     selectInst.Unpause();
 }