public override void Render() { base.Render(); _titleTextBlock.Render(); Console.SetCursorPosition(0, 0); _increaseDice.Render(); _decreaceDice.Render(); }
public override void Render() { base.Render(); _titleTextBlock.Render(); _startText.Render(); _quitText.Render(); Console.SetCursorPosition(0, 0); }
public override void Render() { base.Render(); _titleTextBlock.Render(); _replayGameText.Render(); _menuText.Render(); _quitText.Render(); Console.SetCursorPosition(0, 0); }