示例#1
0
            private void Drawings(MenuItemFactory factory)
            {
                // Drawing Menu
                drawQ           = factory.WithName("Draw Q range").WithValue(false).Build();
                drawW           = factory.WithName("Draw W range").WithValue(false).Build();
                drawE           = factory.WithName("Draw E range").WithValue(true).Build();
                drawR           = factory.WithName("Draw R range").WithValue(true).Build();
                DrawComboDamage = factory
                                  .WithName("Draw Combo Damage")
                                  .WithValue(true)
                                  .Build();

                FillColor = factory
                            .WithName("Fill Color")
                            .WithValue(new Circle(true, Color.FromArgb(204, 255, 0, 1)))
                            .Build();
            }
示例#2
0
 private void Combos(MenuItemFactory factory)
 {
     ComboQUse = null;
     ComboWUse = null;
     ComboEUse = null;
     ComboQUse = factory.WithName("[Combo] Use Q").WithValue(true).Build();
     //Game.PrintChat("ComboQUse Set to: "+ComboQUse.ValueSet + " | " + ComboQUse.GetValue<bool>().ToString());
     ComboWUse = factory.WithName("[Combo] Use W").WithValue(true).WithValue(true).Build();
     //Game.PrintChat("ComboWUse Set to: " + ComboWUse.ValueSet + " | " + ComboWUse.GetValue<bool>().ToString());
     ComboEUse = factory.WithName("[Combo] Use E").WithValue(true).WithValue(true).Build();
     //Game.PrintChat("ComboEUse Set to: " + ComboEUse.ValueSet + " | " + ComboEUse.GetValue<bool>().ToString());
     CBlockAA  = factory.WithName("Don't AA while doing Combo").WithValue(true).Build();
     ComboRUse = factory.WithName("Ultimate (R) in Ultimate Menu").Build();
     ComboMode =
         factory.WithName("[Combo Mode]")
         .WithValue(new StringList(new[] { "Burst", "Survivor Mode" }, 0))
         .Build();
 }
            public void AutoLevelerSettings(MenuItemFactory factory)
            {
                AutoLeveler1 =
                    factory.WithName("First: ").WithValue(new StringList(new[] { "Q", "W", "E", "R" }, 3)).Build();

                AutoLeveler2 =
                    factory.WithName("Second: ").WithValue(new StringList(new[] { "Q", "W", "E", "R" }, 0)).Build();

                AutoLeveler3 =
                    factory.WithName("Third: ").WithValue(new StringList(new[] { "Q", "W", "E", "R" }, 0)).Build();

                AutoLeveler4 =
                    factory.WithName("Fourth: ").WithValue(new StringList(new[] { "Q", "W", "E", "R" }, 1)).Build();

                AutoLvlStartFrom =
                    factory.WithName("AutoLeveler Start from Level: ").WithValue(new Slider(2, 6, 1)).Build();

                Reminders = factory.WithName("Enable [SS AIO] Reminders?").WithValue(true).Build();
            }
示例#4
0
            private void Misc(MenuItemFactory factory)
            {
                // Misc Menu
                // Todo: Add more KillSteal Variants/Spells
                // foreach (var enemy in ObjectManager.Get<AIHeroClient>().Where(enemy => enemy.IsEnemy))
                // ConfigMenu.SubMenu("Misc Menu").SubMenu("GapCloser R").AddItem(new MenuItem("gapcloserR" + enemy.ChampionName, enemy.ChampionName).SetValue(false).SetTooltip("Use R on GapClosing Champions"));

                ksQ               = factory.WithName("Use Q to KillSteal").WithValue(true).Build();
                ksE               = factory.WithName("Use E to KillSteal").WithValue(true).Build();
                interruptQ        = factory.WithName("Interrupt Spells Q").WithValue(true).Build();
                useQAntiGapCloser = factory.WithName("Use Q on GapClosers").WithValue(true).Build();

                OneShotInfo =
                    factory.WithName("OneShot Combo [Info]")
                    .WithTooltip(
                        "If you don't have mana to cast Q/W/E/R spells all together it won't cast the spells. Use Combo Instead.")
                    .Build();
                oneshot =
                    factory.WithName("Burst Combo")
                    .WithValue(new KeyBind("T".ToCharArray()[0], KeyBindType.Press))
                    .WithTooltip("It will cast Q+E+W+R on enemy when enemy is in E range.")
                    .Build();
            }
示例#5
0
 public void DefensiveItems(MenuItemFactory factory)
 {
     UseSeraph     = factory.WithName("Use Seraph to Survive").WithValue(true).Build();
     UseSeraphAtHP = factory.WithName("Use Seraph At HP (%)").WithValue(new Slider(30, 1, 100)).Build();
 }
示例#6
0
 public void OffensiveItems(MenuItemFactory factory)
 {
     GLP800    = factory.WithName("Use GLP800 in Combo").WithValue(true).Build();
     Hextech   = factory.WithName("Use Hextech in Combo").WithValue(true).Build();
     Protobelt = factory.WithName("Use Protobelt in Combo").WithValue(true).Build();
 }
示例#7
0
 private void Combos(MenuItemFactory factory)
 {
     UseQ = factory.WithName("Use Q").WithValue(true).Build();
     UseW = factory.WithName("Use W").WithValue(true).Build();
     UseR = factory.WithName("Use R").WithValue(true).Build();
 }
示例#8
0
 private void Misc(MenuItemFactory factory)
 {
     KSCheck = factory.WithName("KS if Possible?").WithValue(true).Build();
 }