public ActionResult MenuHeader() { List <MenuHeader> list = new List <MenuHeader>(); MenuHeader mnh = new MenuHeader(); mnh.Menu = "Sản Phẩm"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "Hướng dẫn mua hàng"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "thanh toán và vận chuyển"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "chính sách mua sỉ"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "chính sách đại lý va ctv"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "tin tức"; list.Add(mnh); mnh = new MenuHeader(); mnh.Menu = "liên hệ"; list.Add(mnh); return(View(list)); }
public async Task <IActionResult> Edit(int id, [Bind("MenuHeaderId,ApplicationCode,Comment,ImageUri,MenuHeaderParentId,Name,RoleId,Timestamp,Title,VersionNumber")] MenuHeader val) { if (val.MenuHeaderId != id) { return(NotFound()); } this.FixNullFields(val); if (ModelState.IsValid) { try { _context.Update(val); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!Exists(val.MenuHeaderId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["MenuHeaderParentId"] = new SelectList(_context.MenuHeader, "MenuHeaderId", "Name", val.MenuHeaderParentId); ViewData["RoleId"] = new SelectList(_context.Role, "RoleId", "Description", val.RoleId); return(View(val)); }
public ActionResult AddMenuHeader(MenuHeader MenuHeader, int IDRestaurant, int IDMenu) { MenuHeader.IdMenu = IDMenu; Core.AddMenuHeader(MenuHeader); return(RedirectToAction("Menu", "Menu", IDMenu)); }
/// <summary> /// Shows the menu items for the given MenuHeader. /// </summary> /// <param name="header">The MenuHeader to show the menu items of.</param> private void ShowMenu(MenuHeader header) { // Interestingly, it would seem that the width is always calculated using the first item. The // original AGI games tended to make the item names a consistent length within each menu. MenuItem firstItem = (header.Items.Count > 0 ? header.Items[0] : null); int height = header.Height; int width = (firstItem != null ? firstItem.Name.Length : header.Title.Name.Length); int column = (firstItem != null ? firstItem.Col : header.Title.Col); // Compute window size and position and put them into the appropriate bytes of the words. int menuDim = ((height * CHARHEIGHT + 2 * VMARGIN) << 8) | (width * CHARWIDTH + 2 * HMARGIN); int menuPos = (((column - 1) * CHARWIDTH) << 8) | ((height + 1) * CHARHEIGHT + VMARGIN - 1); // Show the menu title as being selected. Select(header.Title); // Open a window for this menu using the calculated position and dimensions. textGraphics.OpenWindow(new TextWindow(menuPos, menuDim, 15, 0)); // Render each of the items in this menu. foreach (MenuItem item in header.Items) { if (item == header.CurrentItem) { Select(item); } else { Deselect(item); } } }
public ActionResult AddMenuItem(MenuItem MenuItem, int IDHeader) { MenuHeader MenuHeader = Core.GetMenuHeaderById(IDHeader); MenuItem.MenuHeader = MenuHeader; Core.AddMenuItem(MenuItem); return(new HttpStatusCodeResult(HttpStatusCode.OK)); }
/// <summary> /// </summary> private void CreateMenuHeader() { MenuHeader = new MenuHeader(FontAwesome.Get(FontAwesomeIcon.fa_gamepad_console), "score", "results", "View in-depth results of a play", ColorHelper.HexToColor("#69acc5")) { Parent = Container }; }
/// <summary> /// </summary> private void CreateHeader() { Header = new MenuHeader(FontAwesome.Get(FontAwesomeIcon.fa_gamepad_console), "Song", "Select", "Select a map to play", Colors.MainAccent) { Parent = Container, Alignment = Alignment.TopLeft }; }
/// <summary> /// </summary> private void CreateMenuHeader() { Header = new MenuHeader(FontAwesome.Get(FontAwesomeIcon.fa_download_to_storage_drive), "Download", "Maps", "Download new maps to play", Colors.MainAccent) { Parent = Container, Alignment = Alignment.TopLeft }; }
/// <summary> /// </summary> private void CreateHeader() { Header = new MenuHeader(FontAwesome.Get(FontAwesomeIcon.fa_group_profile_users), "MULTIPLAYER", "LOBBY", "find or create an online match", Colors.MainAccent) { Parent = Container }; Header.Y = -Header.Height; Header.MoveToY(0, Easing.OutQuint, 600); }
/// <summary> /// </summary> private void CreateHeader() { Header = new MenuHeader(FontAwesome.Get(FontAwesomeIcon.fa_earth_globe), "MULTIPLAYER", "GAME", "play a match in real-time with others", Colors.MainAccent) { Parent = Container }; Header.Y = -Header.Height; Header.MoveToY(0, Easing.OutQuint, 600); }
public async Task <IActionResult> Create([Bind("MenuHeaderId,ApplicationCode,Comment,ImageUri,MenuHeaderParentId,Name,RoleId,Timestamp,Title,VersionNumber")] MenuHeader val) { this.FixNullFields(val); if (ModelState.IsValid) { _context.Add(val); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["MenuHeaderParentId"] = new SelectList(_context.MenuHeader, "MenuHeaderId", "Name", val.MenuHeaderParentId); ViewData["RoleId"] = new SelectList(_context.Role, "RoleId", "Description", val.RoleId); return(View(val)); }
/// <summary> /// Signals to the menu system that the menu has now been fully defined. No further SetMenu /// or SetMenuItem calls will be processed. The current header and item is reset back to the /// first item in the first menu, ready for usage when the menu is activated. /// </summary> public void SubmitMenu() { // If the last menu didn't have any items, disable it. if (currentHeader.Items.Count == 0) { currentHeader.Title.Enabled = false; } // Make the first menu the current one. currentHeader = (headers.Count > 0? headers[0] : null); currentItem = ((currentHeader != null) && (currentHeader.Items.Count > 0) ? currentHeader.Items[0] : null); // Remember that the submit has happened. We can't process menu definitions after submit.menu menuSubmitted = true; }
private void FixNullFields(MenuHeader val) { if (String.IsNullOrWhiteSpace(val.Comment)) { val.Comment = "N/A"; } if (String.IsNullOrWhiteSpace(val.ImageUri)) { val.ImageUri = "N/A"; } if (String.IsNullOrWhiteSpace(val.Name)) { val.Name = "N/A"; } if (String.IsNullOrWhiteSpace(val.Title)) { val.Title = "N/A"; } }
/// <summary> /// Creates a new menu with the given name. /// </summary> /// <param name="menuName">The name of the new menu.</param> public void SetMenu(string menuName) { // We can't accept any more menu definitions if submit.menu has already been executed. if (menuSubmitted) { return; } if (currentHeader == null) { // The first menu header starts at column 1. menuCol = 1; } else if (currentHeader.Items.Count == 0) { // If the last header didn't have any items, then disable it. currentHeader.Title.Enabled = false; } // Create a new MenuHeader. MenuHeader header = new AGILE.Menu.MenuHeader(); // Set the position of this menu name in the menu strip (leave two // chars between menu titles). header.Title = new MenuItem(); header.Title.Row = 0; header.Title.Name = menuName; header.Title.Col = menuCol; header.Title.Enabled = true; header.Items = new List <MenuItem>(); header.Height = 0; this.currentHeader = header; this.headers.Add(header); // Adjust the menu column for the next header. menuCol += menuName.Length + 1; // Initialize stuff for the menu items to follow. currentItem = null; itemRow = 1; }
private void CreateMenuHeader() { Header = new MenuHeader(UserInterface.QuaverLogoStylish, "Main", "Menu", "Find something to play, or use the editor", Colors.MainAccent) { Parent = Container, Alignment = Alignment.TopLeft }; // ReSharper disable once ObjectCreationAsStatement new Sprite { Parent = Header, Alignment = Alignment.MidLeft, X = Header.Icon.X, Image = UserInterface.QuaverLogoFull, Size = new ScalableVector2(138, 30) }; Header.Icon.Visible = false; Header.Title.Visible = false; Header.Title2.Visible = false; }
public List <MenuHeader> GetMenuHeadersByStoreIdCustomerId(string connectionString, string CustomerId, string StoreId) { List <MenuHeader> lm = new List <MenuHeader>(); string Sql = ""; #region SQL Sql += "select Bootstrap_Button,Colour,Html_Colour,[Description],Menu_ID,Priority_No,Hotline_No "; Sql += "from " + CustomerId + "_" + StoreId + "_" + "Menu_Header "; Sql += "order by Priority_No "; #endregion SQL #region Execute SQL using (SqlConnection connection = new SqlConnection(connectionString)) { connection.Open(); using (SqlCommand command = new SqlCommand(Sql, connection)) { SqlDataReader reader = command.ExecuteReader(); while (reader.Read()) { MenuHeader m = new MenuHeader(); #region Fill Model try{ m.BootstrapButton = reader.GetString(0); }catch {} try{ m.Colour = reader.GetString(1); }catch {} try{ m.HtmlColour = reader.GetString(2); }catch {} try{ m.Description = reader.GetString(3); }catch {} try{ m.MenuId = reader.GetString(4); }catch {} try{ m.PriorityNo = reader.GetInt32(5); }catch {} try{ m.HotlineNo = reader.GetInt32(6); }catch {} #endregion Fill Model lm.Add(m); } } } #endregion Execute SQL return(lm); }
protected void ChangeSearchPhrase() { var parts = (SearchPhrase.Value ?? string.Empty).Split(':'); var database = parts.Length > 1 ? parts[0] : string.Empty; var phrase = parts.Length > 1 ? parts[1] : parts[0]; var recentHeader = new MenuHeader(); SearchResults.Controls.AddAt(0, recentHeader); Scripts.Controls.Clear(); if (string.IsNullOrEmpty(phrase)) { recentHeader.Header = "Most Recently opened scripts:"; foreach (Item item in ApplicationSettings.GetIseMruContainerItem().Children) { var messageString = item["Message"]; var message = Message.Parse(null, messageString); var db = message.Arguments["db"]; var id = message.Arguments["id"]; var scriptItem = Factory.GetDatabase(db).GetItem(id); if (scriptItem != null) { RenderRecent(scriptItem); } } } else if (database.Length > 0) { recentHeader.Header = "Scripts matching: '" + phrase + "' in '" + database + "*' database"; foreach (var index in ContentSearchManager.Indexes) { if (index.Name.StartsWith("sitecore_" + database) && index.Name.EndsWith("_index")) { SearchDatabase(index.Name, phrase); } } } else { recentHeader.Header = "Scripts matching: '" + phrase + "' in all databases"; var masterIndex = "sitecore_" + ApplicationSettings.ScriptLibraryDb + "_index"; var scriptsFound = SearchDatabase(masterIndex, phrase); foreach (var index in ContentSearchManager.Indexes) { if (!string.Equals(masterIndex, index.Name, StringComparison.OrdinalIgnoreCase) && index.Name.StartsWith("sitecore_") && index.Name.EndsWith("_index")) { scriptsFound |= SearchDatabase(index.Name, phrase); } } if (!scriptsFound) { Context.ClientPage.AddControl(Scripts, new Literal { Text = "<div class='noScript'><br/><br/>No scripts found... Do you need to re-index your databases?</div>" }); Scripts.CssStyle = "text-align: center;"; } } var writer = new HtmlTextWriter(new StringWriter()); SearchResults.RenderControl(writer); SheerResponse.SetOuterHtml(SearchResults.ID, writer.InnerWriter.ToString()); }
protected void ChangeSearchPhrase() { var parts = (SearchPhrase.Value ?? string.Empty).Split(':'); var database = parts.Length > 1 ? parts[0] : string.Empty; var phrase = parts.Length > 1 ? parts[1] : parts[0]; var recentHeader = new MenuHeader(); SearchResults.Controls.AddAt(0, recentHeader); Scripts.Controls.Clear(); if (string.IsNullOrEmpty(phrase)) { recentHeader.Header = "Most Recently opened scripts:"; foreach (Item item in ApplicationSettings.GetIseMruContainerItem().Children) { var messageString = item["Message"]; var message = Message.Parse(null, messageString); var db = message.Arguments["db"]; var id = message.Arguments["id"]; var scriptItem = Factory.GetDatabase(db).GetItem(id); if (scriptItem != null) { RenderRecent(scriptItem); } } } else if (database.Length > 0) { recentHeader.Header = "Scripts matching: '" + phrase + "' in '" + database + "*' database"; foreach (var index in ContentSearchManager.Indexes) { if (index.Name.StartsWith("sitecore_" + database) && index.Name.EndsWith("_index")) { SearchDatabase(index.Name, phrase); } } } else { recentHeader.Header = "Scripts matching: '" + phrase + "' in all databases"; var masterIndex = "sitecore_" + ApplicationSettings.ScriptLibraryDb + "_index"; var scriptsFound = SearchDatabase(masterIndex, phrase); foreach (var index in ContentSearchManager.Indexes) { if (!string.Equals(masterIndex, index.Name, StringComparison.OrdinalIgnoreCase) && index.Name.StartsWith("sitecore_") && index.Name.EndsWith("_index")) { scriptsFound |= SearchDatabase(index.Name, phrase); } } if (!scriptsFound) { Context.ClientPage.AddControl(Scripts, new Literal {Text = "<div class='noScript'><br/><br/>No scripts found... Do you need to re-index your databases?</div>" }); Scripts.CssStyle = "text-align: center;"; } } var writer = new HtmlTextWriter(new StringWriter()); SearchResults.RenderControl(writer); SheerResponse.SetOuterHtml(SearchResults.ID, writer.InnerWriter.ToString()); }
protected void ChangeSearchPhrase() { var parts = (SearchPhrase.Value ?? string.Empty).Split(':'); var database = parts.Length > 1 ? parts[0] : string.Empty; var phrase = parts.Length > 1 ? parts[1] : parts[0]; var recentHeader = new MenuHeader(); SearchResults.Controls.AddAt(0, recentHeader); Scripts.Controls.Clear(); try { if (string.IsNullOrEmpty(phrase)) { recentHeader.Header = Translate.Text(Texts.MruGallery_ChangeSearchPhrase_Most_Recently_opened_scripts_); foreach (Item item in ApplicationSettings.GetIseMruContainerItem().Children) { var messageString = item["Message"]; var message = Message.Parse(null, messageString); var db = message.Arguments["db"]; var id = message.Arguments["id"]; var scriptItem = Factory.GetDatabase(db).GetItem(id); if (scriptItem != null) { RenderRecent(scriptItem); } else { item.Delete(); } } } else if (database.Length > 0) { recentHeader.Header = Translate.Text(Texts.MruGallery_ChangeSearchPhrase_Scripts_matching____0___in___1____database, phrase, database); foreach (var index in ContentSearchManager.Indexes) { if (index.Name.StartsWith("sitecore_" + database) && index.Name.EndsWith("_index")) { SearchDatabase(index.Name, phrase); } } } else { recentHeader.Header = Translate.Text(Texts.MruGallery_ChangeSearchPhrase_Scripts_matching____0___in_all_databases, phrase); var masterIndex = "sitecore_" + ApplicationSettings.ScriptLibraryDb + "_index"; var scriptsFound = SearchDatabase(masterIndex, phrase); foreach (var index in ContentSearchManager.Indexes) { if (!string.Equals(masterIndex, index.Name, StringComparison.OrdinalIgnoreCase) && index.Name.StartsWith("sitecore_") && index.Name.EndsWith("_index")) { scriptsFound |= SearchDatabase(index.Name, phrase); } } if (!scriptsFound) { ShowScriptEnumerationProblem(); } } } catch (Exception ex) { PowerShellLog.Error("Error while Showing MRU entries", ex); ShowScriptEnumerationProblem(); } var writer = new HtmlTextWriter(new StringWriter()); SearchResults.RenderControl(writer); SheerResponse.SetOuterHtml(SearchResults.ID, writer.InnerWriter.ToString()); }
public void AddMenuHeader(MenuHeader MenuHeader) { Repository.AddMenuHeader(MenuHeader); }
public void AddMenuHeader(MenuHeader MenuHeader) { MenuHeaderRepository.AddMenuHeader(Context, MenuHeader); }
/// <summary> /// Puts away the menu so that it is no longer displayed, but remembers what item /// in the list was selected at the time it was put away. /// </summary> /// <param name="header">The MenuHeader representing the menu to put away.</param> /// <param name="item">The MenuItem that was currently selected in the menu when it was put away.</param> private void PutAwayMenu(MenuHeader header, MenuItem item) { header.CurrentItem = item; Deselect(header.Title); textGraphics.CloseWindow(); }
/// <summary> /// Opens the menu system and processes all the navigation events until an item is either /// selected or the ESC key is pressed. /// </summary> public void MenuInput() { // Not sure why there is an ENABLE_MENU flag and the allow.menu command, but there is. if (state.Flags[Defines.ENABLE_MENU] && state.MenuEnabled) { // Clear the menu bar to white. textGraphics.ClearLines(0, 0, 15); // Draw each of the header titles in deselected mode. foreach (MenuHeader header in headers) { Deselect(header.Title); } // Starts by showing the currently selected menu header and item. ShowMenu(currentHeader); // Now we process all navigation keys until we the user either makes a selection // or exits the menu system. while (true) { int index; switch (userInput.WaitForKey()) { case (int)Keys.Enter: // Select the currently highlighted menu item. if (!currentItem.Enabled) { continue; } state.Controllers[currentItem.Controller] = true; PutAwayMenu(currentHeader, currentItem); RestoreMenuLine(); state.MenuOpen = false; return; case (int)Keys.Escape: // Exit the menu system without a selection. PutAwayMenu(currentHeader, currentItem); RestoreMenuLine(); state.MenuOpen = false; return; case (int)Keys.Up: // Moving up within current menu. Deselect(currentItem); index = (currentHeader.Items.IndexOf(currentItem) + currentHeader.Items.Count - 1) % currentHeader.Items.Count; currentItem = currentHeader.Items[index]; Select(currentItem); break; case (int)Keys.PageUp: // Move to top item of current menu. Deselect(currentItem); currentItem = currentHeader.Items.First(); Select(currentItem); break; case (int)Keys.Right: // Move to the menu on the right of the current menu.. PutAwayMenu(currentHeader, currentItem); index = headers.IndexOf(currentHeader); do { currentHeader = headers[(index = ((index + 1) % headers.Count))]; }while (!currentHeader.Title.Enabled); currentItem = currentHeader.CurrentItem; ShowMenu(currentHeader); break; case (int)Keys.PageDown: // Move to bottom item of current menu. Deselect(currentItem); currentItem = currentHeader.Items.Last(); Select(currentItem); break; case (int)Keys.Down: // Move down within current menu. Deselect(currentItem); index = (currentHeader.Items.IndexOf(currentItem) + 1) % currentHeader.Items.Count; currentItem = currentHeader.Items[index]; Select(currentItem); break; case (int)Keys.End: // Move to the rightmost menu. PutAwayMenu(currentHeader, currentItem); currentHeader = headers.Last(); currentItem = currentHeader.CurrentItem; ShowMenu(currentHeader); break; case (int)Keys.Left: // Move left within current menu. PutAwayMenu(currentHeader, currentItem); index = headers.IndexOf(currentHeader); do { currentHeader = headers[(index = ((index + headers.Count - 1) % headers.Count))]; }while (!currentHeader.Title.Enabled); currentItem = currentHeader.CurrentItem; ShowMenu(currentHeader); break; case (int)Keys.Home: // Move to the leftmost menu. PutAwayMenu(currentHeader, currentItem); currentHeader = headers.First(); currentItem = currentHeader.CurrentItem; ShowMenu(currentHeader); break; } } } }