public virtual void DisplaySelector(bool state, bool resetPos)
 {
     if (decorator != null)
     {
         decorator.DisplaySelector(state, resetPos);
     }
 }
示例#2
0
    public virtual void DisplaySelector(bool state, bool resetPos = false)
    {
        if (decorator != null)
        {
            decorator.DisplaySelector(state, resetPos);
        }

        if (selector == null)
        {
            return;
        }

        if (resetPos)
        {
            selector.ResetSettings();
        }
        selector.gameObject.SetActive(state);
    }