#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateARAnnotationInteractable(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            CreateAndPlaceGameObject("AR Annotation Interactable", menuCommand.GetContextTransform(), typeof(ARRotationInteractable));
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateARGestureInteractor(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            var originGO = CreateAndPlaceGameObject("AR Session Origin", menuCommand.GetContextTransform(),
                                                    typeof(ARSessionOrigin));
            var cameraGO = CreateAndPlaceGameObject("AR Camera", originGO.transform,
                                                    typeof(Camera),
                                                    typeof(TrackedPoseDriver),
                                                    typeof(ARCameraManager),
                                                    typeof(ARCameraBackground),
                                                    typeof(ARGestureInteractor));

            var camera = cameraGO.GetComponent <Camera>();

            Undo.RecordObject(camera, "Configure AR Camera");
            camera.clearFlags      = CameraClearFlags.Color;
            camera.backgroundColor = Color.black;
            camera.nearClipPlane   = 0.1f;
            camera.farClipPlane    = 20f;

            var origin = originGO.GetComponent <ARSessionOrigin>();

            Undo.RecordObject(origin, "Configure AR Session Origin");
            origin.camera = camera;

            var trackedPoseDriver = cameraGO.GetComponent <TrackedPoseDriver>();

            Undo.RecordObject(trackedPoseDriver, "Configure Tracked Pose Driver");
            trackedPoseDriver.SetPoseSource(TrackedPoseDriver.DeviceType.GenericXRDevice, TrackedPoseDriver.TrackedPose.ColorCamera);
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateDirectInteractorDeviceBased(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            CreateDirectInteractor(menuCommand.GetContextTransform(), InputType.DeviceBased);
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateTeleportationArea(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            CreateAndPlacePrimitive("Teleportation Area", menuCommand.GetContextTransform(),
                                    PrimitiveType.Plane,
                                    typeof(TeleportationArea));
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateXRUICanvas(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            var parentOfNewGameObject = menuCommand.GetContextTransform();

            var editingPrefabStage = (StageUtility.GetCurrentStageHandle() != StageUtility.GetMainStageHandle());

            var canvasGO = CreateAndPlaceGameObject("Canvas", parentOfNewGameObject,
                                                    typeof(Canvas),
                                                    typeof(CanvasScaler),
                                                    typeof(GraphicRaycaster),
                                                    typeof(TrackedDeviceGraphicRaycaster));

            // Either inherit the layer of the parent object, or use the same default that GameObject/UI/Canvas uses.
            if (parentOfNewGameObject == null)
            {
                Undo.RegisterCompleteObjectUndo(canvasGO, "Change Layer");
                canvasGO.layer = LayerMask.NameToLayer(k_UILayerName);
            }

            var canvas = canvasGO.GetComponent <Canvas>();

            Undo.RecordObject(canvas, "Configure Canvas");
            canvas.renderMode = RenderMode.WorldSpace;

            if (!editingPrefabStage)
            {
                canvas.worldCamera = Camera.main;
            }
            else
            {
                Debug.LogWarning("You have just added an XR UI Canvas to a prefab." +
                                 $" To function properly with an {nameof(XRRayInteractor)}, you must also set the Canvas component's worldCamera field in your scene.",
                                 canvasGO);
            }

            // Ensure there is at least one EventSystem setup properly
            var inputModule = Object.FindObjectOfType <XRUIInputModule>();

            if (inputModule == null)
            {
                if (!editingPrefabStage)
                {
                    CreateXRUIEventSystem(menuCommand);
                }
                else
                {
                    Debug.LogWarning("You have just added an XR UI Canvas to a prefab." +
                                     $" To function properly with an {nameof(XRRayInteractor)}, you must also add an XR UI EventSystem to your scene.",
                                     canvasGO);
                }
            }

            // May need to set this again since creating the XR UI EventSystem would have overwritten this
            Undo.SetCurrentGroupName("Create " + canvasGO.name);
            Selection.activeGameObject = canvasGO;
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateSocketInteractor(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            var socketInteractableGO = CreateAndPlaceGameObject("Socket Interactor", menuCommand.GetContextTransform(),
                                                                typeof(SphereCollider),
                                                                typeof(XRSocketInteractor));

            var sphereCollider = socketInteractableGO.GetComponent <SphereCollider>();

            Undo.RecordObject(sphereCollider, "Configure Sphere Collider");
            sphereCollider.isTrigger = true;
            sphereCollider.radius    = GetScaledRadius(sphereCollider, 0.1f);
        }
示例#7
0
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateGrabInteractable(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            var grabInteractableGO = CreateAndPlaceGameObject("Grab Interactable", menuCommand.GetContextTransform(),
                                                              typeof(XRGrabInteractable),
                                                              typeof(SphereCollider));

            var sphereCollider = grabInteractableGO.GetComponent <SphereCollider>();

            Undo.RecordObject(sphereCollider, "Configure Sphere Collider");
            sphereCollider.isTrigger = false;
            sphereCollider.radius    = 0.1f;
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateTeleportationAnchor(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            var anchorGO = CreateAndPlacePrimitive("Teleportation Anchor", menuCommand.GetContextTransform(),
                                                   PrimitiveType.Plane,
                                                   typeof(TeleportationAnchor));

            var destinationGO = ObjectFactory.CreateGameObject("Anchor");

            Place(destinationGO, anchorGO.transform);

            var teleportationAnchor = anchorGO.GetComponent <TeleportationAnchor>();

            Undo.RecordObject(teleportationAnchor, "Configure Teleportation Anchor");
            teleportationAnchor.teleportAnchorTransform = destinationGO.transform;
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateGrabInteractable(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager();

            var grabInteractableGO = CreateAndPlacePrimitive("Grab Interactable", menuCommand.GetContextTransform(),
                                                             PrimitiveType.Cube,
                                                             typeof(XRGrabInteractable));

            var transform = grabInteractableGO.transform;

            Undo.RecordObject(transform, "Configure Transform");
            var localScale = InverseTransformScale(transform, new Vector3(0.1f, 0.1f, 0.1f));

            transform.localScale = Abs(localScale);

            var boxCollider = grabInteractableGO.GetComponent <BoxCollider>();

            Undo.RecordObject(boxCollider, "Configure Box Collider");
            // BoxCollider does not support a negative effective size,
            // so ensure the size accounts for any negative scaling.
            boxCollider.size = Vector3.Scale(boxCollider.size, Sign(localScale));
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateXRUIEventSystem(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            var currentStage = StageUtility.GetCurrentStageHandle();

            // Ensure there is at least one EventSystem setup properly
            var inputModule = currentStage.FindComponentOfType <XRUIInputModule>();

            if (inputModule == null)
            {
                var        eventSystem = currentStage.FindComponentOfType <EventSystem>();
                GameObject eventSystemGO;
                if (eventSystem == null)
                {
                    eventSystemGO = CreateAndPlaceGameObject("EventSystem", menuCommand.GetContextTransform(),
                                                             typeof(EventSystem),
                                                             typeof(XRUIInputModule));
                }
                else
                {
                    eventSystemGO = eventSystem.gameObject;

                    // Remove the Standalone Input Module if already implemented, since it will block the XRUIInputModule
                    var standaloneInputModule = eventSystemGO.GetComponent <StandaloneInputModule>();
                    if (standaloneInputModule != null)
                    {
                        Undo.DestroyObjectImmediate(standaloneInputModule);
                    }

                    Undo.AddComponent <XRUIInputModule>(eventSystemGO);
                }

                inputModule = eventSystemGO.GetComponent <XRUIInputModule>();
            }

            Selection.activeGameObject = inputModule.gameObject;
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateLocomotionSystemDeviceBased(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateLocomotionSystem(menuCommand.GetContextTransform(), InputType.DeviceBased);
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateXRRigDeviceBased(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateXRRigWithHandControllers(menuCommand.GetContextTransform(), InputType.DeviceBased);
        }
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateInteractionManager(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateInteractionManager(menuCommand.GetContextTransform());
        }
示例#14
0
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateStationaryXRRigDeviceBased(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateStationaryXRRig(menuCommand.GetContextTransform(), InputType.DeviceBased);
        }
示例#15
0
#pragma warning disable IDE0051 // Remove unused private members -- Editor Menu Item
        static void CreateRoomScaleXRRigActionBased(MenuCommand menuCommand)
#pragma warning restore IDE0051
        {
            CreateRoomScaleXRRig(menuCommand.GetContextTransform(), InputType.ActionBased);
        }