void Start() { menuCanvas = FindObjectOfType <MenuCanvas>(); menu = menuCanvas.GetComponent <Animator>(); textmesh = menuCanvas.countDownText.GetComponent <TextMeshProUGUI>(); sceneSwitching = GetComponent <SceneSwitching>(); }
void Awake() { if (_launchManager != null) { DestroyImmediate(this.gameObject); return; } if (_launchManager == null) { _launchManager = this; DontDestroyOnLoad(this); FirstPersonController = GameObjectUtils.InstatiatePrefab("Prefabs/Player/FPSController");// GameObject.FindGameObjectWithTag("Player"); FirstPersonController.SetActive(false); DontDestroyOnLoad(FirstPersonController); MenuCanvas = GameObjectUtils.InstatiatePrefab("Prefabs/Menus/Canvas"); GameObject.FindGameObjectWithTag("MenuCanvas"); MenuCanvas.GetComponent <Canvas>().worldCamera = GameObject.FindWithTag("MainCamera").GetComponent <Camera>(); DontDestroyOnLoad(MenuCanvas); SceneManager.sceneLoaded += OnSceneLoaded; } ReadExperimentSettings(); _filePathParticipants = Application.persistentDataPath + "/participant_files/";; var dirInf = new DirectoryInfo(_filePathParticipants); if (!dirInf.Exists) { Debug.Log("Creating subdirectory for participant data"); dirInf.Create(); Debug.Log("Data stored at " + _filePathParticipants); dirInf.Create(); } MenuManager = MenuCanvas.GetComponent <MenuManager>(); MenuCanvas.GetComponent <CanvasScaler>().referenceResolution = ExperimentSettings.UISettings.ManuallySetResolution?ExperimentSettings.UISettings.ReferenceResolution:new Vector2(Screen.currentResolution.width, Screen.currentResolution.height); QuestionnaireManager = gameObject.GetComponent <QuestionnaireManager>(); SessionParameters = new Dictionary <string, string>(); LoggingManager = new LoggingManager(); var connected = LoggingManager.ConnectToServer(ExperimentSettings.DatabaseSettings); _initialized = false; if (!connected) { MenuManager.DisplayErrorMessage("Unable to connect to the database! Press ok to check the database status", "Database Configuration Menu", "Launcher"); } else { MenuManager.InstantiateAndShowMenu(ExperimentSettings.MenuSettings.FirstMenu, "Launcher"); LoadSettingsIntoDatabase(); SessionId = LoggingManager.CurrentSessionId; } if (ShouldCreateExampleQuestionnaire) { QuestionnaireUtils.CreateExampleQuestionnaire(LoggingManager, ExperimentSettings); } }