public void Teardown()
 {
     timer.gameObject.SetActive(value: false);
     MenuCameraEffects.FadeInMainMenu();
     ReleaseWebCam();
     paintMenu.paint.StopStream();
 }
 public override void ApplyMenuEffects()
 {
     if (CustomizationController.instance != null)
     {
         MenuCameraEffects.FadeInMainMenu();
     }
 }
示例#3
0
 public override void ApplyMenuEffects()
 {
     MenuCameraEffects.FadeInMainMenu();
 }