public void Teardown() { timer.gameObject.SetActive(value: false); MenuCameraEffects.FadeInMainMenu(); ReleaseWebCam(); paintMenu.paint.StopStream(); }
public override void ApplyMenuEffects() { if (CustomizationController.instance != null) { MenuCameraEffects.FadeInMainMenu(); } }
public override void ApplyMenuEffects() { MenuCameraEffects.FadeInMainMenu(); }