示例#1
0
    void Start()
    {
        menagerScript = GameObject.Find("LevelMenager").GetComponent <MenagerScript>();
        rb            = GetComponent <Rigidbody2D>();
        player        = GameObject.Find("Player");

        float AngleInRad = player.GetComponent <ShooterScript>().angle;

        rb.AddForce(new Vector3(Velocity * Mathf.Cos(AngleInRad), Velocity * Mathf.Sin(AngleInRad), 0.0f), ForceMode2D.Force);
    }
示例#2
0
    void Start()
    {
        state      = 0;
        score      = 0;
        numOfBalls = 1;
        timeWaited = 0.0f;
        counter    = 0;

        arrow = transform.Find("Arrow").gameObject;

        aspectRatio = (float)Screen.height / Screen.width;

        menagerScript = GameObject.Find("LevelMenager").GetComponent <MenagerScript>();
    }