/// <summary> /// Deserializes a huge collection index from the given stream. /// </summary> /// <param name="stream">The source stream.</param> /// <param name="copy">The copy flag. When true all data is copied into memory, otherwise the source-stream is used as a memorymapped file.</param> /// <returns></returns> public static HugeCoordinateCollectionIndex Deserialize(Stream stream, bool copy = false) { // read sizes. long position = 0; var longBytes = new byte[8]; stream.Read(longBytes, 0, 8); position = position + 8; var indexLength = BitConverter.ToInt64(longBytes, 0); stream.Read(longBytes, 0, 8); position = position + 8; var coordinateLength = BitConverter.ToInt64(longBytes, 0); var file = new MemoryMappedStream(new LimitedStream(stream)); var indexArray = new MemoryMappedHugeArrayUInt64(file, indexLength, indexLength, 1024); var coordinateArray = new MemoryMappedHugeArraySingle(file, coordinateLength * 2, coordinateLength * 2, 1024); if (copy) { // copy the data. var indexArrayCopy = new HugeArray <ulong>(indexLength); indexArrayCopy.CopyFrom(indexArray); var coordinateArrayCopy = new HugeArray <float>(coordinateLength * 2); coordinateArrayCopy.CopyFrom(coordinateArray); file.Dispose(); return(new HugeCoordinateCollectionIndex(indexLength, indexArrayCopy, coordinateArrayCopy)); } return(new HugeCoordinateCollectionIndex(indexLength, indexArray, coordinateArray)); }
/// <summary> /// Deserializes a graph from the given stream. /// </summary> /// <param name="stream">The stream to read from. Reading will start at position 0.</param> /// <param name="edgeDataSize">The edge data size.</param> /// <param name="mapFrom">The map from for the edge data.</param> /// <param name="mapTo">The map to for the edge data.</param> /// <param name="copy">Flag to make an in-memory copy.</param> /// <returns></returns> public new static DirectedGraph <TEdgeData> Deserialize(System.IO.Stream stream, int edgeDataSize, MappedHugeArray <TEdgeData, uint> .MapFrom mapFrom, MappedHugeArray <TEdgeData, uint> .MapTo mapTo, bool copy) { // read sizes. long position = 0; stream.Seek(4, System.IO.SeekOrigin.Begin); position = position + 4; var longBytes = new byte[8]; stream.Read(longBytes, 0, 8); position = position + 8; var vertexLength = BitConverter.ToInt64(longBytes, 0); stream.Read(longBytes, 0, 8); position = position + 8; var edgeLength = BitConverter.ToInt64(longBytes, 0); var bufferSize = 32; var cacheSize = MemoryMappedHugeArrayUInt32.DefaultCacheSize; var file = new MemoryMappedStream(new OsmSharp.IO.LimitedStream(stream)); var vertexArray = new MemoryMappedHugeArrayUInt32(file, (vertexLength + 1) * VERTEX_SIZE, (vertexLength + 1) * VERTEX_SIZE, bufferSize / 4, cacheSize * 4); position = position + ((vertexLength + 1) * VERTEX_SIZE * 4); var vertexCoordinateArray = new MappedHugeArray <GeoCoordinateSimple, float>( new MemoryMappedHugeArraySingle(file, (vertexLength + 1) * 2, (vertexLength + 1) * 2, bufferSize / 4, cacheSize * 4), 2, (array, idx, coordinate) => { array[idx] = coordinate.Latitude; array[idx + 1] = coordinate.Longitude; }, (Array, idx) => { return(new GeoCoordinateSimple() { Latitude = Array[idx], Longitude = Array[idx + 1] }); }); position = position + ((vertexLength + 1) * 2 * 4); var edgeArray = new MemoryMappedHugeArrayUInt32(file, edgeLength * EDGE_SIZE, edgeLength * EDGE_SIZE, bufferSize / 2, cacheSize * 4); position = position + (edgeLength * EDGE_SIZE * 4); var edgeDataArray = new MappedHugeArray <TEdgeData, uint>( new MemoryMappedHugeArrayUInt32(file, edgeLength * edgeDataSize, edgeLength * edgeDataSize, bufferSize * 2, cacheSize * 2), edgeDataSize, mapTo, mapFrom); position = position + (edgeLength * edgeDataSize * 4); // deserialize shapes. stream.Seek(position, System.IO.SeekOrigin.Begin); var cappedStream = new OsmSharp.IO.LimitedStream(stream); var shapes = HugeCoordinateCollectionIndex.Deserialize(cappedStream, copy); if (copy) { // copy the data. var vertexArrayCopy = new HugeArray <uint>(vertexArray.Length); vertexArrayCopy.CopyFrom(vertexArray); var vertexCoordinateArrayCopy = new HugeArray <GeoCoordinateSimple>(vertexCoordinateArray.Length); vertexCoordinateArrayCopy.CopyFrom(vertexCoordinateArray); var edgeArrayCopy = new HugeArray <uint>(edgeArray.Length); edgeArrayCopy.CopyFrom(edgeArray); var edgeDataArrayCopy = new HugeArray <TEdgeData>(edgeDataArray.Length); edgeDataArrayCopy.CopyFrom(edgeDataArray); file.Dispose(); return(new DirectedGraph <TEdgeData>(vertexCoordinateArrayCopy, vertexArrayCopy, edgeArrayCopy, edgeDataArrayCopy, shapes)); } return(new DirectedGraph <TEdgeData>(vertexCoordinateArray, vertexArray, edgeArray, edgeDataArray, shapes)); }
/// <summary> /// Deserializes a huge collection index from the given stream. /// </summary> /// <param name="stream">The source stream.</param> /// <param name="copy">The copy flag. When true all data is copied into memory, otherwise the source-stream is used as a memorymapped file.</param> /// <returns></returns> public static HugeCoordinateCollectionIndex Deserialize(Stream stream, bool copy = false) { // read sizes. long position = 0; var longBytes = new byte[8]; stream.Read(longBytes, 0, 8); position = position + 8; var indexLength = BitConverter.ToInt64(longBytes, 0); stream.Read(longBytes, 0, 8); position = position + 8; var coordinateLength = BitConverter.ToInt64(longBytes, 0); var file = new MemoryMappedStream(new LimitedStream(stream)); var indexArray = new MemoryMappedHugeArrayUInt64(file, indexLength, indexLength, 1024); var coordinateArray = new MemoryMappedHugeArraySingle(file, coordinateLength * 2, coordinateLength * 2, 1024); if (copy) { // copy the data. var indexArrayCopy = new HugeArray<ulong>(indexLength); indexArrayCopy.CopyFrom(indexArray); var coordinateArrayCopy = new HugeArray<float>(coordinateLength * 2); coordinateArrayCopy.CopyFrom(coordinateArray); file.Dispose(); return new HugeCoordinateCollectionIndex(indexLength, indexArrayCopy, coordinateArrayCopy); } return new HugeCoordinateCollectionIndex(indexLength, indexArray, coordinateArray); }