protected void addCounter(Dictionary <int, int> addValues) { using (Dictionary <int, int> .Enumerator enumerator = addValues.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, int> current = enumerator.get_Current(); Mem_questcount mem_questcount = null; if (!this.mem_count.TryGetValue(current.get_Key(), ref mem_questcount)) { mem_questcount = new Mem_questcount(current.get_Key(), current.get_Value()); this.mem_count.Add(mem_questcount.Rid, mem_questcount); } else { mem_questcount.AddCount(current.get_Value()); } int num = 0; if (this.mst_counter_limit.TryGetValue(mem_questcount.Rid, ref num) && mem_questcount.Value > num) { mem_questcount.Reset(false); mem_questcount.AddCount(num); } } } }
public bool CheckClearCounter(int quest_id) { Dictionary <int, int> clear_num = this.mst_count.get_Item(quest_id).Clear_num; if (clear_num.get_Count() != this.mst_count.get_Item(quest_id).Counter_id.get_Count()) { return(this.checkCalcCounter(this.mst_count.get_Item(quest_id).Counter_id, Enumerable.First <int>(clear_num.get_Values()))); } using (Dictionary <int, int> .Enumerator enumerator = clear_num.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, int> current = enumerator.get_Current(); int key = current.get_Key(); Mem_questcount mem_questcount = null; if (!this.mem_count.TryGetValue(key, ref mem_questcount)) { bool result = false; return(result); } if (mem_questcount.Value < current.get_Value()) { bool result = false; return(result); } } } return(true); }
private QuestProgressKinds setProgress() { if (this.State == QuestState.COMPLETE) { return(QuestProgressKinds.NOT_DISP); } Mst_questcount mst_questcount = null; if (!Mst_DataManager.Instance.Mst_questcount.TryGetValue(this.No, ref mst_questcount)) { return(QuestProgressKinds.NOT_DISP); } double num = 0.0; if (mst_questcount.Counter_id.get_Count() != mst_questcount.Clear_num.get_Count()) { double num2 = 0.0; Mem_questcount mem_questcount = null; using (HashSet <int> .Enumerator enumerator = mst_questcount.Counter_id.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); if (Comm_UserDatas.Instance.User_questcount.TryGetValue(current, ref mem_questcount)) { num2 += (double)mem_questcount.Value; } } } double num3 = (double)Enumerable.First <int>(mst_questcount.Clear_num.get_Values()); num = num2 / num3; return(this.getprogress(num)); } using (HashSet <int> .Enumerator enumerator2 = mst_questcount.Counter_id.GetEnumerator()) { while (enumerator2.MoveNext()) { int current2 = enumerator2.get_Current(); double num4 = 0.0; Mem_questcount mem_questcount2 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(current2, ref mem_questcount2)) { num4 = (double)mem_questcount2.Value; } double num5 = (double)mst_questcount.Clear_num.get_Item(current2); double num6 = num4 / num5; if (num6 >= 1.0) { num6 = 1.0; } num += num6; } } num /= (double)mst_questcount.Counter_id.get_Count(); return(this.getprogress(num)); }
private bool checkCalcCounter(HashSet <int> target, int clearNum) { int num = 0; foreach (int item in target) { Mem_questcount value = null; if (mem_count.TryGetValue(item, out value)) { num += value.Value; } } return((num >= clearNum) ? true : false); }
private void QuestReset() { List <int> reset_type = null; HashSet <int> reset_counter_type = null; setResetType(out reset_type, out reset_counter_type); foreach (Mst_quest value4 in mst_quest.Values) { if (value4.Type != 1) { Mem_quest value = null; if (Comm_UserDatas.Instance.User_quest.TryGetValue(value4.Id, out value) && value.State != 0 && reset_type.Contains(value4.Type)) { if (value4.Torigger == 0) { value.StateChange(this, QuestState.WAITING_START); } else { Mst_quest value2 = null; if (!mst_quest.TryGetValue(value4.Torigger, out value2)) { value.StateChange(this, QuestState.NOT_DISP); } else if (value2.Type != 1) { value.StateChange(this, QuestState.NOT_DISP); } else { value.StateChange(this, QuestState.WAITING_START); } } } } } foreach (int item in reset_counter_type) { List <int> list = mst_quest_reset[item]; foreach (int item2 in list) { Mem_questcount value3 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item2, out value3)) { value3.Reset(deleteFlag: true); } } } }
private QuestProgressKinds setProgress() { if (State == QuestState.COMPLETE) { return(QuestProgressKinds.NOT_DISP); } Mst_questcount value = null; if (!Mst_DataManager.Instance.Mst_questcount.TryGetValue(No, out value)) { return(QuestProgressKinds.NOT_DISP); } double num = 0.0; if (value.Counter_id.Count != value.Clear_num.Count) { double num2 = 0.0; Mem_questcount value2 = null; foreach (int item in value.Counter_id) { if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item, out value2)) { num2 += (double)value2.Value; } } double num3 = value.Clear_num.Values.First(); num = num2 / num3; return(getprogress(num)); } foreach (int item2 in value.Counter_id) { double num4 = 0.0; Mem_questcount value3 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item2, out value3)) { num4 = value3.Value; } double num5 = value.Clear_num[item2]; double num6 = num4 / num5; if (num6 >= 1.0) { num6 = 1.0; } num += num6; } num /= (double)value.Counter_id.Count; return(getprogress(num)); }
private bool checkCalcCounter(HashSet <int> target, int clearNum) { int num = 0; using (HashSet <int> .Enumerator enumerator = target.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); Mem_questcount mem_questcount = null; if (this.mem_count.TryGetValue(current, ref mem_questcount)) { num += mem_questcount.Value; } } } return(num >= clearNum); }
public bool Debug_StateChange(int no) { Mem_quest mem_quest = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(no, ref mem_quest)) { return(false); } if (mem_quest.State != QuestState.RUNNING) { return(false); } mem_quest.StateChange(this, QuestState.COMPLETE); Mst_questcount mst_questcount = null; if (!Mst_DataManager.Instance.Mst_questcount.TryGetValue(mem_quest.Rid, ref mst_questcount)) { return(true); } using (Dictionary <int, int> .Enumerator enumerator = mst_questcount.Clear_num.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, int> current = enumerator.get_Current(); Mem_questcount mem_questcount = null; if (!Comm_UserDatas.Instance.User_questcount.TryGetValue(current.get_Key(), ref mem_questcount)) { mem_questcount = new Mem_questcount(current.get_Key(), current.get_Value()); Comm_UserDatas.Instance.User_questcount.Add(current.get_Key(), mem_questcount); } else { int num = current.get_Value() - mem_questcount.Value; if (num > 0) { mem_questcount.AddCount(num); } } } } return(true); }
protected void addCounter(Dictionary <int, int> addValues) { foreach (KeyValuePair <int, int> addValue in addValues) { Mem_questcount value = null; if (!mem_count.TryGetValue(addValue.Key, out value)) { value = new Mem_questcount(addValue.Key, addValue.Value); mem_count.Add(value.Rid, value); } else { value.AddCount(addValue.Value); } int value2 = 0; if (mst_counter_limit.TryGetValue(value.Rid, out value2) && value.Value > value2) { value.Reset(deleteFlag: false); value.AddCount(value2); } } }
public bool Debug_StateChange(int no) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(no, out value)) { return(false); } if (value.State != QuestState.RUNNING) { return(false); } value.StateChange(this, QuestState.COMPLETE); Mst_questcount value2 = null; if (!Mst_DataManager.Instance.Mst_questcount.TryGetValue(value.Rid, out value2)) { return(true); } foreach (KeyValuePair <int, int> item in value2.Clear_num) { Mem_questcount value3 = null; if (!Comm_UserDatas.Instance.User_questcount.TryGetValue(item.Key, out value3)) { value3 = new Mem_questcount(item.Key, item.Value); Comm_UserDatas.Instance.User_questcount.Add(item.Key, value3); } else { int num = item.Value - value3.Value; if (num > 0) { value3.AddCount(num); } } } return(true); }
public bool CheckClearCounter(int quest_id) { Dictionary <int, int> clear_num = mst_count[quest_id].Clear_num; if (clear_num.Count != mst_count[quest_id].Counter_id.Count) { return(checkCalcCounter(mst_count[quest_id].Counter_id, clear_num.Values.First())); } foreach (KeyValuePair <int, int> item in clear_num) { int key = item.Key; Mem_questcount value = null; if (!mem_count.TryGetValue(key, out value)) { return(false); } if (value.Value < item.Value) { return(false); } } return(true); }
public bool Check_25(Mem_quest targetQuest) { if (this.type != QuestKousyou.KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> dictionary = base.isAddCounter(targetQuest.Rid, this.checkData); Mem_ship flagShip = this.getFlagShip(1); string yomi = Mst_DataManager.Instance.Mst_ship.get_Item(flagShip.Ship_id).Yomi; if (!yomi.Equals("ほうしょう")) { return(false); } Mem_ship arg_6A_0 = flagShip; HashSet <int> hashSet = new HashSet <int>(); hashSet.Add(20); Dictionary <int, List <int> > slotIndexFromId = arg_6A_0.GetSlotIndexFromId(hashSet); if (slotIndexFromId.get_Item(20).get_Count() == 0) { return(false); } bool flag = false; using (List <int> .Enumerator enumerator = slotIndexFromId.get_Item(20).GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); if (Comm_UserDatas.Instance.User_slot.get_Item(flagShip.Slot.get_Item(current)).IsMaxSkillLevel()) { flag = true; } } } if (!flag) { return(false); } int num = 2; int num2 = 0; Mem_questcount mem_questcount = new Mem_questcount(); if (Comm_UserDatas.Instance.User_questcount.TryGetValue(6806, ref mem_questcount)) { num2 = mem_questcount.Value; } int num3 = 1; int num4 = 0; Mem_questcount mem_questcount2 = new Mem_questcount(); if (Comm_UserDatas.Instance.User_questcount.TryGetValue(6807, ref mem_questcount2)) { num4 = mem_questcount2.Value; } using (List <Mst_slotitem> .Enumerator enumerator2 = this.destroyItems.GetEnumerator()) { while (enumerator2.MoveNext()) { Mst_slotitem current2 = enumerator2.get_Current(); if (current2.Id == 20 && num2 < num) { num2++; } if (current2.Id == 19 && num4 < num3) { num4++; } } } if (dictionary.ContainsKey(6806)) { dictionary.set_Item(6806, num2); } if (dictionary.ContainsKey(6807)) { dictionary.set_Item(6807, num4); } base.addCounter(dictionary); return(base.CheckClearCounter(targetQuest.Rid)); }
private void QuestReset() { List <int> list = null; HashSet <int> hashSet = null; this.setResetType(out list, out hashSet); using (Dictionary <int, Mst_quest> .ValueCollection.Enumerator enumerator = this.mst_quest.get_Values().GetEnumerator()) { while (enumerator.MoveNext()) { Mst_quest current = enumerator.get_Current(); if (current.Type != 1) { Mem_quest mem_quest = null; if (Comm_UserDatas.Instance.User_quest.TryGetValue(current.Id, ref mem_quest)) { if (mem_quest.State != QuestState.NOT_DISP && list.Contains(current.Type)) { if (current.Torigger == 0) { mem_quest.StateChange(this, QuestState.WAITING_START); } else { Mst_quest mst_quest = null; if (!this.mst_quest.TryGetValue(current.Torigger, ref mst_quest)) { mem_quest.StateChange(this, QuestState.NOT_DISP); } else if (mst_quest.Type != 1) { mem_quest.StateChange(this, QuestState.NOT_DISP); } else { mem_quest.StateChange(this, QuestState.WAITING_START); } } } } } } } using (HashSet <int> .Enumerator enumerator2 = hashSet.GetEnumerator()) { while (enumerator2.MoveNext()) { int current2 = enumerator2.get_Current(); List <int> list2 = this.mst_quest_reset.get_Item(current2); using (List <int> .Enumerator enumerator3 = list2.GetEnumerator()) { while (enumerator3.MoveNext()) { int current3 = enumerator3.get_Current(); Mem_questcount mem_questcount = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(current3, ref mem_questcount)) { mem_questcount.Reset(true); } } } } } }
public bool SetUserData() { XElement elements = VitaSaveManager.Instance.Elements; if (elements == null) { return(false); } Mem_basic user_basic = Model_Base.SetUserData <Mem_basic>(Enumerable.First <XElement>(elements.Elements(Mem_basic.tableName))); Mem_record user_record = Model_Base.SetUserData <Mem_record>(Enumerable.First <XElement>(elements.Elements(Mem_record.tableName))); Mem_turn user_turn = Model_Base.SetUserData <Mem_turn>(Enumerable.First <XElement>(elements.Elements(Mem_turn.tableName))); Mem_deckpractice user_deckpractice = Model_Base.SetUserData <Mem_deckpractice>(Enumerable.First <XElement>(elements.Elements(Mem_deckpractice.tableName))); XElement xElement = Enumerable.FirstOrDefault <XElement>(elements.Elements(Mem_trophy.tableName)); Mem_trophy user_trophy; if (xElement == null) { user_trophy = new Mem_trophy(); } else { user_trophy = Model_Base.SetUserData <Mem_trophy>(xElement); } XElement xElement2 = Enumerable.FirstOrDefault <XElement>(elements.Elements(Mem_newgame_plus.tableName)); Mem_newgame_plus user_plus; if (xElement2 == null) { user_plus = new Mem_newgame_plus(); } else { user_plus = Model_Base.SetUserData <Mem_newgame_plus>(xElement2); } this.User_basic = null; this.User_basic = user_basic; this.User_record = null; this.User_record = user_record; this.User_turn = null; this.User_turn = user_turn; this.User_deckpractice = null; this.User_deckpractice = user_deckpractice; this.User_trophy = user_trophy; this.User_plus = user_plus; Dictionary <int, Mem_book> dictionary = new Dictionary <int, Mem_book>(); Dictionary <int, Mem_book> dictionary2 = new Dictionary <int, Mem_book>(); Dictionary <int, Mem_deck> dictionary3 = new Dictionary <int, Mem_deck>(); Dictionary <int, Mem_esccort_deck> dictionary4 = new Dictionary <int, Mem_esccort_deck>(); Dictionary <int, Mem_furniture> dictionary5 = new Dictionary <int, Mem_furniture>(); Dictionary <int, Mem_kdock> dictionary6 = new Dictionary <int, Mem_kdock>(); Dictionary <int, Mem_mapcomp> dictionary7 = new Dictionary <int, Mem_mapcomp>(); Dictionary <int, Mem_mapclear> dictionary8 = new Dictionary <int, Mem_mapclear>(); Dictionary <enumMaterialCategory, Mem_material> dictionary9 = new Dictionary <enumMaterialCategory, Mem_material>(); Dictionary <int, Mem_missioncomp> dictionary10 = new Dictionary <int, Mem_missioncomp>(); Dictionary <int, Mem_ndock> dictionary11 = new Dictionary <int, Mem_ndock>(); Dictionary <int, Mem_quest> dictionary12 = new Dictionary <int, Mem_quest>(); Dictionary <int, Mem_questcount> dictionary13 = new Dictionary <int, Mem_questcount>(); Dictionary <int, Mem_ship> dictionary14 = new Dictionary <int, Mem_ship>(); Dictionary <int, Mem_slotitem> dictionary15 = new Dictionary <int, Mem_slotitem>(); Dictionary <int, Mem_tanker> dictionary16 = new Dictionary <int, Mem_tanker>(); Dictionary <int, Mem_useitem> dictionary17 = new Dictionary <int, Mem_useitem>(); Dictionary <int, Mem_rebellion_point> dictionary18 = new Dictionary <int, Mem_rebellion_point>(); Dictionary <int, Mem_room> dictionary19 = new Dictionary <int, Mem_room>(); HashSet <int> hashSet = new HashSet <int>(); HashSet <int> hashSet2 = new HashSet <int>(); List <Mem_history> list = new List <Mem_history>(); using (IEnumerator <XElement> enumerator = Extensions.Elements <XElement>(elements.Elements("ship_books"), "mem_book").GetEnumerator()) { while (enumerator.MoveNext()) { XElement current = enumerator.get_Current(); Mem_book mem_book = Model_Base.SetUserData <Mem_book>(current); dictionary.Add(mem_book.Table_id, mem_book); } } this.Ship_book.Clear(); this.Ship_book = dictionary; using (IEnumerator <XElement> enumerator2 = Extensions.Elements <XElement>(elements.Elements("slot_books"), "mem_book").GetEnumerator()) { while (enumerator2.MoveNext()) { XElement current2 = enumerator2.get_Current(); Mem_book mem_book2 = Model_Base.SetUserData <Mem_book>(current2); dictionary2.Add(mem_book2.Table_id, mem_book2); } } this.Slot_book.Clear(); this.Slot_book = dictionary2; using (IEnumerator <XElement> enumerator3 = Extensions.Elements <XElement>(elements.Elements(Mem_deck.tableName + "s"), Mem_deck.tableName).GetEnumerator()) { while (enumerator3.MoveNext()) { XElement current3 = enumerator3.get_Current(); Mem_deck mem_deck = Model_Base.SetUserData <Mem_deck>(current3); dictionary3.Add(mem_deck.Rid, mem_deck); } } this.User_deck.Clear(); this.User_deck = dictionary3; using (IEnumerator <XElement> enumerator4 = Extensions.Elements <XElement>(elements.Elements(Mem_esccort_deck.tableName + "s"), Mem_esccort_deck.tableName).GetEnumerator()) { while (enumerator4.MoveNext()) { XElement current4 = enumerator4.get_Current(); Mem_esccort_deck mem_esccort_deck = Model_Base.SetUserData <Mem_esccort_deck>(current4); dictionary4.Add(mem_esccort_deck.Rid, mem_esccort_deck); } } this.User_EscortDeck.Clear(); this.User_EscortDeck = dictionary4; using (IEnumerator <XElement> enumerator5 = Extensions.Elements <XElement>(elements.Elements(Mem_furniture.tableName + "s"), Mem_furniture.tableName).GetEnumerator()) { while (enumerator5.MoveNext()) { XElement current5 = enumerator5.get_Current(); Mem_furniture mem_furniture = Model_Base.SetUserData <Mem_furniture>(current5); dictionary5.Add(mem_furniture.Rid, mem_furniture); } } this.User_furniture.Clear(); this.User_furniture = dictionary5; using (IEnumerator <XElement> enumerator6 = Extensions.Elements <XElement>(elements.Elements(Mem_kdock.tableName + "s"), Mem_kdock.tableName).GetEnumerator()) { while (enumerator6.MoveNext()) { XElement current6 = enumerator6.get_Current(); Mem_kdock mem_kdock = Model_Base.SetUserData <Mem_kdock>(current6); dictionary6.Add(mem_kdock.Rid, mem_kdock); } } this.User_kdock.Clear(); this.User_kdock = dictionary6; using (IEnumerator <XElement> enumerator7 = Extensions.Elements <XElement>(elements.Elements(Mem_mapcomp.tableName + "s"), Mem_mapcomp.tableName).GetEnumerator()) { while (enumerator7.MoveNext()) { XElement current7 = enumerator7.get_Current(); Mem_mapcomp mem_mapcomp = Model_Base.SetUserData <Mem_mapcomp>(current7); dictionary7.Add(mem_mapcomp.Rid, mem_mapcomp); } } this.User_mapcomp.Clear(); this.User_mapcomp = dictionary7; using (IEnumerator <XElement> enumerator8 = Extensions.Elements <XElement>(elements.Elements(Mem_mapclear.tableName + "s"), Mem_mapclear.tableName).GetEnumerator()) { while (enumerator8.MoveNext()) { XElement current8 = enumerator8.get_Current(); Mem_mapclear mem_mapclear = Model_Base.SetUserData <Mem_mapclear>(current8); dictionary8.Add(mem_mapclear.Rid, mem_mapclear); } } this.User_mapclear.Clear(); this.User_mapclear = dictionary8; using (IEnumerator <XElement> enumerator9 = Extensions.Elements <XElement>(elements.Elements(Mem_material.tableName + "s"), Mem_material.tableName).GetEnumerator()) { while (enumerator9.MoveNext()) { XElement current9 = enumerator9.get_Current(); Mem_material mem_material = Model_Base.SetUserData <Mem_material>(current9); dictionary9.Add(mem_material.Rid, mem_material); } } this.User_material.Clear(); this.User_material = dictionary9; using (IEnumerator <XElement> enumerator10 = Extensions.Elements <XElement>(elements.Elements(Mem_missioncomp.tableName + "s"), Mem_missioncomp.tableName).GetEnumerator()) { while (enumerator10.MoveNext()) { XElement current10 = enumerator10.get_Current(); Mem_missioncomp mem_missioncomp = Model_Base.SetUserData <Mem_missioncomp>(current10); dictionary10.Add(mem_missioncomp.Rid, mem_missioncomp); } } this.User_missioncomp.Clear(); this.User_missioncomp = dictionary10; using (IEnumerator <XElement> enumerator11 = Extensions.Elements <XElement>(elements.Elements(Mem_ndock.tableName + "s"), Mem_ndock.tableName).GetEnumerator()) { while (enumerator11.MoveNext()) { XElement current11 = enumerator11.get_Current(); Mem_ndock mem_ndock = Model_Base.SetUserData <Mem_ndock>(current11); dictionary11.Add(mem_ndock.Rid, mem_ndock); } } this.User_ndock.Clear(); this.User_ndock = dictionary11; using (IEnumerator <XElement> enumerator12 = Extensions.Elements <XElement>(elements.Elements(Mem_quest.tableName + "s"), Mem_quest.tableName).GetEnumerator()) { while (enumerator12.MoveNext()) { XElement current12 = enumerator12.get_Current(); Mem_quest mem_quest = Model_Base.SetUserData <Mem_quest>(current12); dictionary12.Add(mem_quest.Rid, mem_quest); } } this.User_quest.Clear(); this.User_quest = dictionary12; using (IEnumerator <XElement> enumerator13 = Extensions.Elements <XElement>(elements.Elements(Mem_questcount.tableName + "s"), Mem_questcount.tableName).GetEnumerator()) { while (enumerator13.MoveNext()) { XElement current13 = enumerator13.get_Current(); Mem_questcount mem_questcount = Model_Base.SetUserData <Mem_questcount>(current13); dictionary13.Add(mem_questcount.Rid, mem_questcount); } } this.User_questcount.Clear(); this.User_questcount = dictionary13; using (IEnumerator <XElement> enumerator14 = Extensions.Elements <XElement>(elements.Elements(Mem_slotitem.tableName + "s"), Mem_slotitem.tableName).GetEnumerator()) { while (enumerator14.MoveNext()) { XElement current14 = enumerator14.get_Current(); Mem_slotitem mem_slotitem = Model_Base.SetUserData <Mem_slotitem>(current14); dictionary15.Add(mem_slotitem.Rid, mem_slotitem); } } this.User_slot.Clear(); this.User_slot = dictionary15; using (IEnumerator <XElement> enumerator15 = Extensions.Elements <XElement>(elements.Elements(Mem_ship.tableName + "s"), Mem_ship.tableName).GetEnumerator()) { while (enumerator15.MoveNext()) { XElement current15 = enumerator15.get_Current(); Mem_ship mem_ship = Model_Base.SetUserData <Mem_ship>(current15); dictionary14.Add(mem_ship.Rid, mem_ship); } } this.User_ship.Clear(); this.User_ship = dictionary14; using (IEnumerator <XElement> enumerator16 = Extensions.Elements <XElement>(elements.Elements(Mem_tanker.tableName + "s"), Mem_tanker.tableName).GetEnumerator()) { while (enumerator16.MoveNext()) { XElement current16 = enumerator16.get_Current(); Mem_tanker mem_tanker = Model_Base.SetUserData <Mem_tanker>(current16); dictionary16.Add(mem_tanker.Rid, mem_tanker); } } this.User_tanker.Clear(); this.User_tanker = dictionary16; using (IEnumerator <XElement> enumerator17 = Extensions.Elements <XElement>(elements.Elements(Mem_useitem.tableName + "s"), Mem_useitem.tableName).GetEnumerator()) { while (enumerator17.MoveNext()) { XElement current17 = enumerator17.get_Current(); Mem_useitem mem_useitem = Model_Base.SetUserData <Mem_useitem>(current17); dictionary17.Add(mem_useitem.Rid, mem_useitem); } } this.User_useItem.Clear(); this.User_useItem = dictionary17; using (IEnumerator <XElement> enumerator18 = Extensions.Elements <XElement>(elements.Elements(Mem_rebellion_point.tableName + "s"), Mem_rebellion_point.tableName).GetEnumerator()) { while (enumerator18.MoveNext()) { XElement current18 = enumerator18.get_Current(); Mem_rebellion_point mem_rebellion_point = Model_Base.SetUserData <Mem_rebellion_point>(current18); dictionary18.Add(mem_rebellion_point.Rid, mem_rebellion_point); } } this.User_rebellion_point.Clear(); this.User_rebellion_point = dictionary18; using (IEnumerator <XElement> enumerator19 = Extensions.Elements <XElement>(elements.Elements(Mem_room.tableName + "s"), Mem_room.tableName).GetEnumerator()) { while (enumerator19.MoveNext()) { XElement current19 = enumerator19.get_Current(); Mem_room mem_room = Model_Base.SetUserData <Mem_room>(current19); dictionary19.Add(mem_room.Rid, mem_room); } } this.User_room.Clear(); this.User_room = dictionary19; using (IEnumerator <XElement> enumerator20 = elements.Element("temp_escortships").Elements().GetEnumerator()) { while (enumerator20.MoveNext()) { XElement current20 = enumerator20.get_Current(); string value = current20.get_Value(); hashSet.Add(int.Parse(value)); } } this.Temp_escortship.Clear(); this.Temp_escortship = hashSet; using (IEnumerator <XElement> enumerator21 = elements.Element("temp_deckships").Elements().GetEnumerator()) { while (enumerator21.MoveNext()) { XElement current21 = enumerator21.get_Current(); string value2 = current21.get_Value(); hashSet2.Add(int.Parse(value2)); } } this.Temp_deckship.Clear(); this.Temp_deckship = hashSet2; using (IEnumerator <XElement> enumerator22 = Extensions.Elements <XElement>(elements.Elements(Mem_history.tableName + "s"), Mem_history.tableName).GetEnumerator()) { while (enumerator22.MoveNext()) { XElement current22 = enumerator22.get_Current(); Mem_history mem_history = Model_Base.SetUserData <Mem_history>(current22); list.Add(mem_history); } } this.User_history.Clear(); list.ForEach(delegate(Mem_history x) { this.Add_History(x); }); return(true); }
public bool SetUserData() { XElement elements = VitaSaveManager.Instance.Elements; if (elements == null) { return(false); } Mem_basic user_basic = Model_Base.SetUserData <Mem_basic>(elements.Elements(Mem_basic.tableName).First()); Mem_record user_record = Model_Base.SetUserData <Mem_record>(elements.Elements(Mem_record.tableName).First()); Mem_turn user_turn = Model_Base.SetUserData <Mem_turn>(elements.Elements(Mem_turn.tableName).First()); Mem_deckpractice user_deckpractice = Model_Base.SetUserData <Mem_deckpractice>(elements.Elements(Mem_deckpractice.tableName).First()); XElement xElement = elements.Elements(Mem_trophy.tableName).FirstOrDefault(); Mem_trophy user_trophy = (xElement != null) ? Model_Base.SetUserData <Mem_trophy>(xElement) : new Mem_trophy(); XElement xElement2 = elements.Elements(Mem_newgame_plus.tableName).FirstOrDefault(); Mem_newgame_plus user_plus = (xElement2 != null) ? Model_Base.SetUserData <Mem_newgame_plus>(xElement2) : new Mem_newgame_plus(); User_basic = null; User_basic = user_basic; User_record = null; User_record = user_record; User_turn = null; User_turn = user_turn; User_deckpractice = null; User_deckpractice = user_deckpractice; User_trophy = user_trophy; User_plus = user_plus; Dictionary <int, Mem_book> dictionary = new Dictionary <int, Mem_book>(); Dictionary <int, Mem_book> dictionary2 = new Dictionary <int, Mem_book>(); Dictionary <int, Mem_deck> dictionary3 = new Dictionary <int, Mem_deck>(); Dictionary <int, Mem_esccort_deck> dictionary4 = new Dictionary <int, Mem_esccort_deck>(); Dictionary <int, Mem_furniture> dictionary5 = new Dictionary <int, Mem_furniture>(); Dictionary <int, Mem_kdock> dictionary6 = new Dictionary <int, Mem_kdock>(); Dictionary <int, Mem_mapcomp> dictionary7 = new Dictionary <int, Mem_mapcomp>(); Dictionary <int, Mem_mapclear> dictionary8 = new Dictionary <int, Mem_mapclear>(); Dictionary <enumMaterialCategory, Mem_material> dictionary9 = new Dictionary <enumMaterialCategory, Mem_material>(); Dictionary <int, Mem_missioncomp> dictionary10 = new Dictionary <int, Mem_missioncomp>(); Dictionary <int, Mem_ndock> dictionary11 = new Dictionary <int, Mem_ndock>(); Dictionary <int, Mem_quest> dictionary12 = new Dictionary <int, Mem_quest>(); Dictionary <int, Mem_questcount> dictionary13 = new Dictionary <int, Mem_questcount>(); Dictionary <int, Mem_ship> dictionary14 = new Dictionary <int, Mem_ship>(); Dictionary <int, Mem_slotitem> dictionary15 = new Dictionary <int, Mem_slotitem>(); Dictionary <int, Mem_tanker> dictionary16 = new Dictionary <int, Mem_tanker>(); Dictionary <int, Mem_useitem> dictionary17 = new Dictionary <int, Mem_useitem>(); Dictionary <int, Mem_rebellion_point> dictionary18 = new Dictionary <int, Mem_rebellion_point>(); Dictionary <int, Mem_room> dictionary19 = new Dictionary <int, Mem_room>(); HashSet <int> hashSet = new HashSet <int>(); HashSet <int> hashSet2 = new HashSet <int>(); List <Mem_history> list = new List <Mem_history>(); foreach (XElement item2 in elements.Elements("ship_books").Elements("mem_book")) { Mem_book mem_book = Model_Base.SetUserData <Mem_book>(item2); dictionary.Add(mem_book.Table_id, mem_book); } Ship_book.Clear(); Ship_book = dictionary; foreach (XElement item3 in elements.Elements("slot_books").Elements("mem_book")) { Mem_book mem_book2 = Model_Base.SetUserData <Mem_book>(item3); dictionary2.Add(mem_book2.Table_id, mem_book2); } Slot_book.Clear(); Slot_book = dictionary2; foreach (XElement item4 in elements.Elements(Mem_deck.tableName + "s").Elements(Mem_deck.tableName)) { Mem_deck mem_deck = Model_Base.SetUserData <Mem_deck>(item4); dictionary3.Add(mem_deck.Rid, mem_deck); } User_deck.Clear(); User_deck = dictionary3; foreach (XElement item5 in elements.Elements(Mem_esccort_deck.tableName + "s").Elements(Mem_esccort_deck.tableName)) { Mem_esccort_deck mem_esccort_deck = Model_Base.SetUserData <Mem_esccort_deck>(item5); dictionary4.Add(mem_esccort_deck.Rid, mem_esccort_deck); } User_EscortDeck.Clear(); User_EscortDeck = dictionary4; foreach (XElement item6 in elements.Elements(Mem_furniture.tableName + "s").Elements(Mem_furniture.tableName)) { Mem_furniture mem_furniture = Model_Base.SetUserData <Mem_furniture>(item6); dictionary5.Add(mem_furniture.Rid, mem_furniture); } User_furniture.Clear(); User_furniture = dictionary5; foreach (XElement item7 in elements.Elements(Mem_kdock.tableName + "s").Elements(Mem_kdock.tableName)) { Mem_kdock mem_kdock = Model_Base.SetUserData <Mem_kdock>(item7); dictionary6.Add(mem_kdock.Rid, mem_kdock); } User_kdock.Clear(); User_kdock = dictionary6; foreach (XElement item8 in elements.Elements(Mem_mapcomp.tableName + "s").Elements(Mem_mapcomp.tableName)) { Mem_mapcomp mem_mapcomp = Model_Base.SetUserData <Mem_mapcomp>(item8); dictionary7.Add(mem_mapcomp.Rid, mem_mapcomp); } User_mapcomp.Clear(); User_mapcomp = dictionary7; foreach (XElement item9 in elements.Elements(Mem_mapclear.tableName + "s").Elements(Mem_mapclear.tableName)) { Mem_mapclear mem_mapclear = Model_Base.SetUserData <Mem_mapclear>(item9); dictionary8.Add(mem_mapclear.Rid, mem_mapclear); } User_mapclear.Clear(); User_mapclear = dictionary8; foreach (XElement item10 in elements.Elements(Mem_material.tableName + "s").Elements(Mem_material.tableName)) { Mem_material mem_material = Model_Base.SetUserData <Mem_material>(item10); dictionary9.Add(mem_material.Rid, mem_material); } User_material.Clear(); User_material = dictionary9; foreach (XElement item11 in elements.Elements(Mem_missioncomp.tableName + "s").Elements(Mem_missioncomp.tableName)) { Mem_missioncomp mem_missioncomp = Model_Base.SetUserData <Mem_missioncomp>(item11); dictionary10.Add(mem_missioncomp.Rid, mem_missioncomp); } User_missioncomp.Clear(); User_missioncomp = dictionary10; foreach (XElement item12 in elements.Elements(Mem_ndock.tableName + "s").Elements(Mem_ndock.tableName)) { Mem_ndock mem_ndock = Model_Base.SetUserData <Mem_ndock>(item12); dictionary11.Add(mem_ndock.Rid, mem_ndock); } User_ndock.Clear(); User_ndock = dictionary11; foreach (XElement item13 in elements.Elements(Mem_quest.tableName + "s").Elements(Mem_quest.tableName)) { Mem_quest mem_quest = Model_Base.SetUserData <Mem_quest>(item13); dictionary12.Add(mem_quest.Rid, mem_quest); } User_quest.Clear(); User_quest = dictionary12; foreach (XElement item14 in elements.Elements(Mem_questcount.tableName + "s").Elements(Mem_questcount.tableName)) { Mem_questcount mem_questcount = Model_Base.SetUserData <Mem_questcount>(item14); dictionary13.Add(mem_questcount.Rid, mem_questcount); } User_questcount.Clear(); User_questcount = dictionary13; foreach (XElement item15 in elements.Elements(Mem_slotitem.tableName + "s").Elements(Mem_slotitem.tableName)) { Mem_slotitem mem_slotitem = Model_Base.SetUserData <Mem_slotitem>(item15); dictionary15.Add(mem_slotitem.Rid, mem_slotitem); } User_slot.Clear(); User_slot = dictionary15; foreach (XElement item16 in elements.Elements(Mem_ship.tableName + "s").Elements(Mem_ship.tableName)) { Mem_ship mem_ship = Model_Base.SetUserData <Mem_ship>(item16); dictionary14.Add(mem_ship.Rid, mem_ship); } User_ship.Clear(); User_ship = dictionary14; foreach (XElement item17 in elements.Elements(Mem_tanker.tableName + "s").Elements(Mem_tanker.tableName)) { Mem_tanker mem_tanker = Model_Base.SetUserData <Mem_tanker>(item17); dictionary16.Add(mem_tanker.Rid, mem_tanker); } User_tanker.Clear(); User_tanker = dictionary16; foreach (XElement item18 in elements.Elements(Mem_useitem.tableName + "s").Elements(Mem_useitem.tableName)) { Mem_useitem mem_useitem = Model_Base.SetUserData <Mem_useitem>(item18); dictionary17.Add(mem_useitem.Rid, mem_useitem); } User_useItem.Clear(); User_useItem = dictionary17; foreach (XElement item19 in elements.Elements(Mem_rebellion_point.tableName + "s").Elements(Mem_rebellion_point.tableName)) { Mem_rebellion_point mem_rebellion_point = Model_Base.SetUserData <Mem_rebellion_point>(item19); dictionary18.Add(mem_rebellion_point.Rid, mem_rebellion_point); } User_rebellion_point.Clear(); User_rebellion_point = dictionary18; foreach (XElement item20 in elements.Elements(Mem_room.tableName + "s").Elements(Mem_room.tableName)) { Mem_room mem_room = Model_Base.SetUserData <Mem_room>(item20); dictionary19.Add(mem_room.Rid, mem_room); } User_room.Clear(); User_room = dictionary19; foreach (XElement item21 in elements.Element("temp_escortships").Elements()) { string value = item21.Value; hashSet.Add(int.Parse(value)); } Temp_escortship.Clear(); Temp_escortship = hashSet; foreach (XElement item22 in elements.Element("temp_deckships").Elements()) { string value2 = item22.Value; hashSet2.Add(int.Parse(value2)); } Temp_deckship.Clear(); Temp_deckship = hashSet2; foreach (XElement item23 in elements.Elements(Mem_history.tableName + "s").Elements(Mem_history.tableName)) { Mem_history item = Model_Base.SetUserData <Mem_history>(item23); list.Add(item); } User_history.Clear(); list.ForEach(delegate(Mem_history x) { Add_History(x); }); return(true); }
private void slotModelChangeQuestNormalize(Mem_ship flagShip, Mem_quest mem_quest, Mst_quest mst_quest, User_QuestFmt changeFmt) { HashSet <int> hashSet = new HashSet <int>(); if (mem_quest.State == QuestState.COMPLETE) { if (mst_quest.Get_1_type == 15) { hashSet.Add(mst_quest.Get_1_id); } if (mst_quest.Get_2_type == 15) { hashSet.Add(mst_quest.Get_2_id); } } if (hashSet.get_Count() == 0) { return; } Mst_questcount mst_questcount = null; Mst_DataManager.Instance.Mst_questcount.TryGetValue(mem_quest.Rid, ref mst_questcount); HashSet <int> hashSet2 = new HashSet <int>(); bool flag = false; using (HashSet <int> .Enumerator enumerator = hashSet.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); int mst_id = this.mst_slotitemchange.get_Item(current).get_Item(0); bool maxFlag = mst_quest.IsLevelMax(this.mst_slotitemchange.get_Item(current)); if (mst_quest.IsUseCrew(this.mst_slotitemchange.get_Item(current))) { flag = true; } int num = this.findModelChangeEnableSlotPos(flagShip.Slot, mst_id, maxFlag); hashSet2.Add(num); } } if (flag) { int num2 = 0; Mem_useitem mem_useitem = null; if (Comm_UserDatas.Instance.User_useItem.TryGetValue(70, ref mem_useitem)) { num2 = mem_useitem.Value; } if (num2 == 0) { hashSet2.Add(-1); } } List <string> requireShip = QuestKousyou.GetRequireShip(mem_quest.Rid); if (requireShip.get_Count() > 0) { string yomi = Mst_DataManager.Instance.Mst_ship.get_Item(flagShip.Ship_id).Yomi; if (!Enumerable.Any <string>(requireShip, (string x) => x.Equals(yomi))) { hashSet2.Add(-1); } } if (hashSet2.Contains(-1)) { mem_quest.StateChange(this, QuestState.WAITING_START); changeFmt.State = mem_quest.State; if (mst_questcount == null) { return; } using (HashSet <int> .Enumerator enumerator2 = mst_questcount.Counter_id.GetEnumerator()) { while (enumerator2.MoveNext()) { int current2 = enumerator2.get_Current(); Mem_questcount mem_questcount = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(current2, ref mem_questcount)) { mem_questcount.Reset(false); } } } } else if (hashSet2.Contains(-2)) { changeFmt.InvalidFlag = true; } }
public List <QuestItemGetFmt> ClearItemGet(User_QuestFmt fmt) { Mem_quest mem_quest = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(fmt.No, ref mem_quest)) { return(null); } if (mem_quest.State != QuestState.COMPLETE) { return(null); } mem_quest.StateChange(this, QuestState.END); Mst_questcount mst_questcount = null; if (Mst_DataManager.Instance.Mst_questcount.TryGetValue(mem_quest.Rid, ref mst_questcount)) { using (Dictionary <int, bool> .Enumerator enumerator = mst_questcount.Reset_flag.GetEnumerator()) { while (enumerator.MoveNext()) { KeyValuePair <int, bool> current = enumerator.get_Current(); if (current.get_Value()) { Mem_questcount mem_questcount = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(current.get_Key(), ref mem_questcount)) { mem_questcount.Reset(true); } } } } } Mst_quest mst_quest = this.mst_quest.get_Item(fmt.No); List <QuestItemGetFmt> list = new List <QuestItemGetFmt>(); using (Dictionary <enumMaterialCategory, int> .Enumerator enumerator2 = fmt.GetMaterial.GetEnumerator()) { while (enumerator2.MoveNext()) { KeyValuePair <enumMaterialCategory, int> current2 = enumerator2.get_Current(); if (current2.get_Key() <= enumMaterialCategory.Bauxite) { list.Add(this._ItemGet(current2.get_Key(), current2.get_Value())); } } } int slotModelChangeId = mst_quest.GetSlotModelChangeId(1); int slotModelChangeId2 = mst_quest.GetSlotModelChangeId(2); bool useCrewFlag = false; bool maxExpFlag = false; if (slotModelChangeId > 0) { maxExpFlag = mst_quest.IsLevelMax(this.mst_slotitemchange.get_Item(slotModelChangeId)); useCrewFlag = mst_quest.IsUseCrew(this.mst_slotitemchange.get_Item(slotModelChangeId)); } list.Add(this._ItemGet(mst_quest.Get_1_type, mst_quest.Get_1_id, mst_quest.Get_1_count, maxExpFlag, useCrewFlag)); bool useCrewFlag2 = false; bool maxExpFlag2 = false; if (slotModelChangeId2 > 0) { maxExpFlag2 = mst_quest.IsLevelMax(this.mst_slotitemchange.get_Item(slotModelChangeId2)); useCrewFlag2 = mst_quest.IsUseCrew(this.mst_slotitemchange.get_Item(slotModelChangeId2)); } list.Add(this._ItemGet(mst_quest.Get_2_type, mst_quest.Get_2_id, mst_quest.Get_2_count, maxExpFlag2, useCrewFlag2)); list = list.FindAll((QuestItemGetFmt item) => item != null); return(list); }
public bool Check_25(Mem_quest targetQuest) { if (type != KousyouKind.DestroyItem) { return(false); } Dictionary <int, int> dictionary = isAddCounter(targetQuest.Rid, checkData); Mem_ship flagShip = getFlagShip(1); string yomi = Mst_DataManager.Instance.Mst_ship[flagShip.Ship_id].Yomi; if (!yomi.Equals("ほうしょう")) { return(false); } Dictionary <int, List <int> > slotIndexFromId = flagShip.GetSlotIndexFromId(new HashSet <int> { 20 }); if (slotIndexFromId[20].Count == 0) { return(false); } bool flag = false; foreach (int item in slotIndexFromId[20]) { if (Comm_UserDatas.Instance.User_slot[flagShip.Slot[item]].IsMaxSkillLevel()) { flag = true; } } if (!flag) { return(false); } int num = 2; int num2 = 0; Mem_questcount value = new Mem_questcount(); if (Comm_UserDatas.Instance.User_questcount.TryGetValue(6806, out value)) { num2 = value.Value; } int num3 = 1; int num4 = 0; Mem_questcount value2 = new Mem_questcount(); if (Comm_UserDatas.Instance.User_questcount.TryGetValue(6807, out value2)) { num4 = value2.Value; } foreach (Mst_slotitem destroyItem in destroyItems) { if (destroyItem.Id == 20 && num2 < num) { num2++; } if (destroyItem.Id == 19 && num4 < num3) { num4++; } } if (dictionary.ContainsKey(6806)) { dictionary[6806] = num2; } if (dictionary.ContainsKey(6807)) { dictionary[6807] = num4; } addCounter(dictionary); return(CheckClearCounter(targetQuest.Rid)); }
private void slotModelChangeQuestNormalize(Mem_ship flagShip, Mem_quest mem_quest, Mst_quest mst_quest, User_QuestFmt changeFmt) { HashSet <int> hashSet = new HashSet <int>(); if (mem_quest.State == QuestState.COMPLETE) { if (mst_quest.Get_1_type == 15) { hashSet.Add(mst_quest.Get_1_id); } if (mst_quest.Get_2_type == 15) { hashSet.Add(mst_quest.Get_2_id); } } if (hashSet.Count == 0) { return; } Mst_questcount value = null; Mst_DataManager.Instance.Mst_questcount.TryGetValue(mem_quest.Rid, out value); HashSet <int> hashSet2 = new HashSet <int>(); bool flag = false; foreach (int item2 in hashSet) { int mst_id = mst_slotitemchange[item2][0]; bool maxFlag = mst_quest.IsLevelMax(mst_slotitemchange[item2]); if (mst_quest.IsUseCrew(mst_slotitemchange[item2])) { flag = true; } int item = findModelChangeEnableSlotPos(flagShip.Slot, mst_id, maxFlag); hashSet2.Add(item); } if (flag) { int num = 0; Mem_useitem value2 = null; if (Comm_UserDatas.Instance.User_useItem.TryGetValue(70, out value2)) { num = value2.Value; } if (num == 0) { hashSet2.Add(-1); } } List <string> requireShip = QuestKousyou.GetRequireShip(mem_quest.Rid); if (requireShip.Count > 0) { string yomi = Mst_DataManager.Instance.Mst_ship[flagShip.Ship_id].Yomi; if (!requireShip.Any((string x) => x.Equals(yomi))) { hashSet2.Add(-1); } } if (hashSet2.Contains(-1)) { mem_quest.StateChange(this, QuestState.WAITING_START); changeFmt.State = mem_quest.State; if (value != null) { foreach (int item3 in value.Counter_id) { Mem_questcount value3 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item3, out value3)) { value3.Reset(deleteFlag: false); } } } } else if (hashSet2.Contains(-2)) { changeFmt.InvalidFlag = true; } }
public List <QuestItemGetFmt> ClearItemGet(User_QuestFmt fmt) { Mem_quest value = null; if (!Comm_UserDatas.Instance.User_quest.TryGetValue(fmt.No, out value)) { return(null); } if (value.State != QuestState.COMPLETE) { return(null); } value.StateChange(this, QuestState.END); Mst_questcount value2 = null; if (Mst_DataManager.Instance.Mst_questcount.TryGetValue(value.Rid, out value2)) { foreach (KeyValuePair <int, bool> item in value2.Reset_flag) { if (item.Value) { Mem_questcount value3 = null; if (Comm_UserDatas.Instance.User_questcount.TryGetValue(item.Key, out value3)) { value3.Reset(deleteFlag: true); } } } } Mst_quest mst_quest = this.mst_quest[fmt.No]; List <QuestItemGetFmt> list = new List <QuestItemGetFmt>(); foreach (KeyValuePair <enumMaterialCategory, int> item2 in fmt.GetMaterial) { if (item2.Key <= enumMaterialCategory.Bauxite) { list.Add(_ItemGet(item2.Key, item2.Value)); } } int slotModelChangeId = mst_quest.GetSlotModelChangeId(1); int slotModelChangeId2 = mst_quest.GetSlotModelChangeId(2); bool useCrewFlag = false; bool maxExpFlag = false; if (slotModelChangeId > 0) { maxExpFlag = mst_quest.IsLevelMax(mst_slotitemchange[slotModelChangeId]); useCrewFlag = mst_quest.IsUseCrew(mst_slotitemchange[slotModelChangeId]); } list.Add(_ItemGet(mst_quest.Get_1_type, mst_quest.Get_1_id, mst_quest.Get_1_count, maxExpFlag, useCrewFlag)); bool useCrewFlag2 = false; bool maxExpFlag2 = false; if (slotModelChangeId2 > 0) { maxExpFlag2 = mst_quest.IsLevelMax(mst_slotitemchange[slotModelChangeId2]); useCrewFlag2 = mst_quest.IsUseCrew(mst_slotitemchange[slotModelChangeId2]); } list.Add(_ItemGet(mst_quest.Get_2_type, mst_quest.Get_2_id, mst_quest.Get_2_count, maxExpFlag2, useCrewFlag2)); return(list.FindAll((QuestItemGetFmt item) => item != null)); }