private void GameTimerOnTick(object sender, EventArgs eventArgs) { ss = (ss < 59) ? ss += 1 : ss = 0; if (ss == 0) { mm = (mm > 59) ? mm = 0 : mm += 1; } mnuTime.Text = $"{mm}:{ss}"; if (_game.CheckEndOfGame(_gameBoard.Board)) { _gameTimer.Enabled = false; MessageBox.Show($@"Zakończyłeś w czasie {mm}:{ss}. "); } }