private static Food GetFood(string item) { Food food; item = item.ToLower(); if (item == "apple") { food = new Apple(); } else if (item == "cram") { food = new Cram(); } else if (item == "honeycake") { food = new HoneyCake(); } else if (item == "lembas") { food = new Lembas(); } else if (item == "melon") { food = new Melon(); } else if (item == "mushrooms") { food = new Mushrooms(); } else { food = new Other(); } return(food); }
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) { JObject obj = JObject.Load(reader); string discriminator = (string)obj["ObjectType"]; ItemToSell item; switch (discriminator) { case "apple": item = new Apple(); break; case "books": item = new Books(); break; case "melon": item = new Melon(); break; default: throw new NotImplementedException(); } serializer.Populate(obj.CreateReader(), item); return(item); }
public int CalculateHappiness(string[] foods) { int happiness = 0; foreach (var food in foods) { switch (food.ToLower()) { case "cram": happiness += new Cram().HappinessPoints; break; case "lembas": happiness += new Lembas().HappinessPoints; break; case "apple": happiness += new Apple().HappinessPoints; break; case "melon": happiness += new Melon().HappinessPoints; break; case "honeycake": happiness += new HoneyCake().HappinessPoints; break; case "mushrooms": happiness += new Mushrooms().HappinessPoints; break; default: int everythingElse = -1; happiness += everythingElse; break; } } return(happiness); }
public virtual Food CreateFood(string name) { Food food = null; switch (name) { case "cram": food = new Cram(2); break; case "lembas": food = new Lembas(3); break; case "apple": food = new Apple(1); break; case "melon": food = new Melon(1); break; case "honeycake": food = new HoneyCake(5); break; case "mushrooms": food = new Mushrooms(-10); break; default: food = new Misc(-1); break; } return(food); }
public Food.Food GetFood(string food) { Food.Food currentFood; switch (food) { case "cram": currentFood = new Cram(); break; case "lembas": currentFood = new Lembas();; break; case "apple": currentFood = new Apple();; break; case "melon": currentFood = new Melon(); break; case "honeycake": currentFood = new HoneyCake(); break; case "mushroom": currentFood = new Mushrooms(); break; default: currentFood = null; break; } return(currentFood); }
static void Main(string[] args) { try { int totalpoints = 0; string a = Console.ReadLine(); string[] s = a.Split(' '); if (a.Length > 1000) { throw new Exception("The characters in the input string will be no more than: 1000"); } if (s.Length < 1 || s.Length > 100) { throw new Exception("The food count would be in the range [1…100]."); } string caseSwitch; foreach (var p in s) { caseSwitch = p; switch (caseSwitch) { case "Apple": Apple apple = new Apple(p); totalpoints += apple.Point; break; case "Cram": Cram cram = new Cram(p); totalpoints += cram.Point; break; case "HoneyCake": HoneyCake honeyCake = new HoneyCake(p); totalpoints += honeyCake.Point; break; case "Lembas": Lembas lembas = new Lembas(p); totalpoints += lembas.Point; break; case "Melon": Melon melon = new Melon(p); totalpoints += melon.Point; break; case "Mushrooms": Mushrooms mushrooms = new Mushrooms(p); totalpoints += mushrooms.Point; break; default: EverithingElse everithingElse = new EverithingElse(p); totalpoints += everithingElse.Point; break; } } if (totalpoints < -5) { Angry angry = new Angry(); Console.WriteLine(totalpoints); angry.Output(); } else if (totalpoints >= 1 && totalpoints <= 15) { Happy happy = new Happy(); Console.WriteLine(totalpoints); happy.Output(); } else if (totalpoints >= -5 && totalpoints <= 0) { Sad sad = new Sad(); Console.WriteLine(totalpoints); sad.Output(); } else if (totalpoints > 15) { JavaScript javaScript = new JavaScript(); Console.WriteLine(totalpoints); javaScript.Output(); } } catch (Exception ex) { Console.WriteLine($"{ex.Message}"); } Console.ReadKey(); }