示例#1
0
        public void DeadCharactersCannotBeHealed()
        {
            var attacker = new MeleeFighter();
            var target   = new MeleeFighter();

            attacker.DealDamageTo(target, 1001);

            target.CanHealSelf().Should().BeFailure();
            attacker.CanHeal(target).Should().BeFailure();
        }
示例#2
0
        public void AlliesCanHealOneAnother()
        {
            var player1 = new MeleeFighter();
            var player2 = new MeleeFighter();

            player1.JoinFaction("a");
            player2.JoinFaction("a");

            player1.CanHeal(player2).Should().BeSuccessful();
            player2.CanHeal(player1).Should().BeSuccessful();
        }