private async void btPause_Click(object sender, EventArgs e) { if (_player == null) { return; } if (btPause.Text == "Pause") { await _player.PauseAsync(); btPause.Text = "Resume"; } else { await _player.ResumeAsync(); btPause.Text = "Pause"; } }
private async void btResume_Click(object sender, RoutedEventArgs e) { await _player.ResumeAsync(); }